Searched refs:STYLE_TEXTURED (Results 1 – 4 of 4) sorted by relevance
213 #define STYLE_TEXTURED (1U << 1) macro
1185 STYLE_TEXTURED | STYLE_FILLED))) { in Gui_paint_polygon()1186 if (textured && BIT(style.flags, STYLE_TEXTURED)) { in Gui_paint_polygon()
1186 STYLE_TEXTURED | STYLE_FILLED))) { in Gui_paint_polygon()1187 if (textured && BIT(style.flags, STYLE_TEXTURED)) { in Gui_paint_polygon()
235 if (BIT(p_style.flags, STYLE_TEXTURED)) { in tessellate_polygon()847 BIT(p_style.flags, STYLE_TEXTURED | STYLE_FILLED)) { in Gui_paint_polygon()848 if (BIT(p_style.flags, STYLE_TEXTURED) in Gui_paint_polygon()