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Searched refs:ST_FACTRI (Results 1 – 3 of 3) sorted by relevance

/dports/games/libretro-pcsx_rearmed/pcsx_rearmed-c2d67cd/plugins/gpu-gles/
H A DgpuDraw.c67 #define ST_FACTRI 255.99f macro
1130 vertex[0].sow=(float)gl_ux[0] / ST_FACTRI; in assignTexture3()
1131 vertex[0].tow=(float)gl_vy[0] / ST_FACTRI; in assignTexture3()
1132 vertex[1].sow=(float)gl_ux[1] / ST_FACTRI; in assignTexture3()
1134 vertex[1].tow=(float)gl_vy[1] / ST_FACTRI; in assignTexture3()
1135 vertex[2].sow=(float)gl_ux[2] / ST_FACTRI; in assignTexture3()
1136 vertex[2].tow=(float)gl_vy[2] / ST_FACTRI; in assignTexture3()
/dports/games/kodi-addon-game.libretro.pcsx-rearmed/game.libretro.pcsx-rearmed-22.0.0.19-Matrix/depends/common/pcsx-rearmed/plugins/gpu-gles/
H A DgpuDraw.c67 #define ST_FACTRI 255.99f macro
1130 vertex[0].sow=(float)gl_ux[0] / ST_FACTRI; in assignTexture3()
1131 vertex[0].tow=(float)gl_vy[0] / ST_FACTRI; in assignTexture3()
1132 vertex[1].sow=(float)gl_ux[1] / ST_FACTRI; in assignTexture3()
1134 vertex[1].tow=(float)gl_vy[1] / ST_FACTRI; in assignTexture3()
1135 vertex[2].sow=(float)gl_ux[2] / ST_FACTRI; in assignTexture3()
1136 vertex[2].tow=(float)gl_vy[2] / ST_FACTRI; in assignTexture3()
/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/plugins/peopsxgl/
H A Ddraw.c60 #define ST_FACTRI 255.99f macro
1447 vertex[0].sow=(float)gl_ux[0] / ST_FACTRI; in assignTexture3()
1448 vertex[0].tow=(float)gl_vy[0] / ST_FACTRI; in assignTexture3()
1449 vertex[1].sow=(float)gl_ux[1] / ST_FACTRI; in assignTexture3()
1451 vertex[1].tow=(float)gl_vy[1] / ST_FACTRI; in assignTexture3()
1452 vertex[2].sow=(float)gl_ux[2] / ST_FACTRI; in assignTexture3()
1453 vertex[2].tow=(float)gl_vy[2] / ST_FACTRI; in assignTexture3()