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Searched refs:ST_HEADGEAR (Results 1 – 2 of 2) sorted by relevance

/dports/games/ufoai/ufoai-2.5-source/src/game/
H A Dq_shared.h230 #define ST_HEADGEAR 4 macro
244 #define IS_SHOT_HEADGEAR(x) ((x) == ST_HEADGEAR)
/dports/games/ufoai/ufoai-2.5-source/src/client/battlescape/
H A Dcl_actor.cpp941 type = ST_HEADGEAR; in CL_ActorShoot()