Searched refs:SVC_RECONNECT (Results 1 – 12 of 12) sorted by relevance
/dports/net/wireshark-lite/wireshark-3.6.1/epan/dissectors/ |
H A D | packet-quake2.c | 428 #define SVC_RECONNECT 8 macro 429 { SVC_RECONNECT, "svc_reconnect" }, 498 case SVC_RECONNECT: in dissect_quake2_server_commands()
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/dports/net/wireshark/wireshark-3.6.1/epan/dissectors/ |
H A D | packet-quake2.c | 428 #define SVC_RECONNECT 8 macro 429 { SVC_RECONNECT, "svc_reconnect" }, 498 case SVC_RECONNECT: in dissect_quake2_server_commands()
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/dports/net/tshark-lite/wireshark-3.6.1/epan/dissectors/ |
H A D | packet-quake2.c | 428 #define SVC_RECONNECT 8 macro 429 { SVC_RECONNECT, "svc_reconnect" }, 498 case SVC_RECONNECT: in dissect_quake2_server_commands()
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/dports/net/tshark/wireshark-3.6.1/epan/dissectors/ |
H A D | packet-quake2.c | 428 #define SVC_RECONNECT 8 macro 429 { SVC_RECONNECT, "svc_reconnect" }, 498 case SVC_RECONNECT: in dissect_quake2_server_commands()
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/dports/games/quake2-relay/relay-0.4/common/ |
H A D | dm2.h | 55 #define SVC_RECONNECT 0x08 macro
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/dports/games/quake2-relay/relay-0.4/democonv/ |
H A D | dc_dm2.c | 173 case SVC_RECONNECT: in Frame_Parse()
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/dports/games/quake2-relay/relay-0.4/dm2server/ |
H A D | sv_main.c | 81 WriteByte(&out, SVC_RECONNECT); in RestartServer()
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H A D | sv_dm2.c | 313 case SVC_RECONNECT: in Frame_Parse()
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/dports/games/quake2-relay/relay-0.4/replay/ |
H A D | rp_dm2.c | 224 case SVC_RECONNECT: in Frame_Parse()
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/dports/games/egl/egl-0.3.1_9/server/ |
H A D | sv_main.c | 1038 MSG_WriteByte (&sv_netMessage, SVC_RECONNECT); in SV_FinalMessage()
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/dports/games/egl/egl-0.3.1_9/client/ |
H A D | cl_parse.c | 992 case SVC_RECONNECT: in CL_ParseServerMessage()
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/dports/games/egl/egl-0.3.1_9/shared/ |
H A D | shared.h | 281 SVC_RECONNECT, enumerator
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