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Searched refs:SV_AddServerCommand (Results 1 – 25 of 32) sorted by relevance

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/dports/games/openjk/OpenJK-07675e2/code/server/
H A Dsv_main.cpp96 void SV_AddServerCommand( client_t *client, const char *cmd ) { in SV_AddServerCommand() function
144 SV_AddServerCommand( cl, (char *)message ); in SV_SendServerCommand()
153 SV_AddServerCommand( client, (char *)message ); in SV_SendServerCommand()
H A Dserver.h218 void SV_AddServerCommand( client_t *client, const char *cmd );
/dports/games/ioquake3-server/ioquake3-1.36/code/server/
H A Dsv_main.c136 void SV_AddServerCommand( client_t *client, const char *cmd ) { in SV_AddServerCommand() function
196 SV_AddServerCommand( cl, (char *)message ); in SV_SendServerCommand()
207 SV_AddServerCommand( client, (char *)message ); in SV_SendServerCommand()
H A Dserver.h361 void SV_AddServerCommand( client_t *client, const char *cmd );
/dports/games/ioquake3/ioquake3-1.36/code/server/
H A Dsv_main.c136 void SV_AddServerCommand( client_t *client, const char *cmd ) { in SV_AddServerCommand() function
196 SV_AddServerCommand( cl, (char *)message ); in SV_SendServerCommand()
207 SV_AddServerCommand( client, (char *)message ); in SV_SendServerCommand()
H A Dserver.h361 void SV_AddServerCommand( client_t *client, const char *cmd );
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/server/
H A Dsv_main.c132 void SV_AddServerCommand( client_t *client, const char *cmd ) { in SV_AddServerCommand() function
192 SV_AddServerCommand( cl, (char *)message ); in SV_SendServerCommand()
203 SV_AddServerCommand( client, (char *)message ); in SV_SendServerCommand()
H A Dserver.h331 void SV_AddServerCommand( client_t *client, const char *cmd );
H A Dsv_ccmds.c412 SV_AddServerCommand( client, "map_restart\n" ); in SV_MapRestart_f()
/dports/games/evq3/evq3/code/server/
H A Dsv_main.c136 void SV_AddServerCommand( client_t *client, const char *cmd ) { in SV_AddServerCommand() function
196 SV_AddServerCommand( cl, (char *)message ); in SV_SendServerCommand()
207 SV_AddServerCommand( client, (char *)message ); in SV_SendServerCommand()
H A Dserver.h361 void SV_AddServerCommand( client_t *client, const char *cmd );
H A Dsv_ccmds.c316 SV_AddServerCommand( client, "map_restart\n" ); in SV_MapRestart_f()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/server/
H A Dsv_main.c126 void SV_AddServerCommand( client_t *client, const char *cmd ) { in SV_AddServerCommand() function
182 SV_AddServerCommand( cl, (char *)message ); in SV_SendServerCommand()
196 SV_AddServerCommand( client, (char *)message ); in SV_SendServerCommand()
H A Dserver.h310 void SV_AddServerCommand( client_t *client, const char *cmd );
H A Dsv_ccmds.c283 SV_AddServerCommand( client, "map_restart\n" ); in SV_MapRestart_f()
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/server/
H A Dsv_main.c143 void SV_AddServerCommand( client_t *client, const char *cmd ) { in SV_AddServerCommand() function
203 SV_AddServerCommand( cl, (char *)message ); in SV_SendServerCommand()
214 SV_AddServerCommand( client, (char *)message ); in SV_SendServerCommand()
H A Dserver.h358 void SV_AddServerCommand( client_t *client, const char *cmd );
/dports/games/openarena/openarena-engine-source-0.8.8/code/server/
H A Dsv_main.c143 void SV_AddServerCommand( client_t *client, const char *cmd ) { in SV_AddServerCommand() function
203 SV_AddServerCommand( cl, (char *)message ); in SV_SendServerCommand()
214 SV_AddServerCommand( client, (char *)message ); in SV_SendServerCommand()
H A Dserver.h358 void SV_AddServerCommand( client_t *client, const char *cmd );
/dports/games/iortcw/iortcw-1.51c/SP/code/server/
H A Dsv_main.c157 void SV_AddServerCommand( client_t *client, const char *cmd ) { in SV_AddServerCommand() function
213 SV_AddServerCommand( cl, (char *)message ); in SV_SendServerCommand()
229 SV_AddServerCommand( client, (char *)message ); in SV_SendServerCommand()
H A Dserver.h426 void SV_AddServerCommand( client_t *client, const char *cmd );
/dports/games/openjk/OpenJK-07675e2/codemp/server/
H A Dsv_main.cpp121 void SV_AddServerCommand( client_t *client, const char *cmd ) { in SV_AddServerCommand() function
176 SV_AddServerCommand( cl, (char *)message ); in SV_SendServerCommand()
187 SV_AddServerCommand( client, (char *)message ); in SV_SendServerCommand()
H A Dserver.h369 void SV_AddServerCommand( client_t *client, const char *cmd );
/dports/games/iortcw/iortcw-1.51c/MP/code/server/
H A Dsv_main.c149 void SV_AddServerCommand( client_t *client, const char *cmd ) { in SV_AddServerCommand() function
201 SV_AddServerCommand( cl, (char *)message ); in SV_SendServerCommand()
217 SV_AddServerCommand( client, (char *)message ); in SV_SendServerCommand()
H A Dserver.h458 void SV_AddServerCommand( client_t *client, const char *cmd );

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