/dports/games/openjk/OpenJK-07675e2/code/server/ |
H A D | sv_main.cpp | 96 void SV_AddServerCommand( client_t *client, const char *cmd ) { in SV_AddServerCommand() function 144 SV_AddServerCommand( cl, (char *)message ); in SV_SendServerCommand() 153 SV_AddServerCommand( client, (char *)message ); in SV_SendServerCommand()
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H A D | server.h | 218 void SV_AddServerCommand( client_t *client, const char *cmd );
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/dports/games/ioquake3-server/ioquake3-1.36/code/server/ |
H A D | sv_main.c | 136 void SV_AddServerCommand( client_t *client, const char *cmd ) { in SV_AddServerCommand() function 196 SV_AddServerCommand( cl, (char *)message ); in SV_SendServerCommand() 207 SV_AddServerCommand( client, (char *)message ); in SV_SendServerCommand()
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H A D | server.h | 361 void SV_AddServerCommand( client_t *client, const char *cmd );
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/dports/games/ioquake3/ioquake3-1.36/code/server/ |
H A D | sv_main.c | 136 void SV_AddServerCommand( client_t *client, const char *cmd ) { in SV_AddServerCommand() function 196 SV_AddServerCommand( cl, (char *)message ); in SV_SendServerCommand() 207 SV_AddServerCommand( client, (char *)message ); in SV_SendServerCommand()
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H A D | server.h | 361 void SV_AddServerCommand( client_t *client, const char *cmd );
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/server/ |
H A D | sv_main.c | 132 void SV_AddServerCommand( client_t *client, const char *cmd ) { in SV_AddServerCommand() function 192 SV_AddServerCommand( cl, (char *)message ); in SV_SendServerCommand() 203 SV_AddServerCommand( client, (char *)message ); in SV_SendServerCommand()
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H A D | server.h | 331 void SV_AddServerCommand( client_t *client, const char *cmd );
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H A D | sv_ccmds.c | 412 SV_AddServerCommand( client, "map_restart\n" ); in SV_MapRestart_f()
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/dports/games/evq3/evq3/code/server/ |
H A D | sv_main.c | 136 void SV_AddServerCommand( client_t *client, const char *cmd ) { in SV_AddServerCommand() function 196 SV_AddServerCommand( cl, (char *)message ); in SV_SendServerCommand() 207 SV_AddServerCommand( client, (char *)message ); in SV_SendServerCommand()
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H A D | server.h | 361 void SV_AddServerCommand( client_t *client, const char *cmd );
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H A D | sv_ccmds.c | 316 SV_AddServerCommand( client, "map_restart\n" ); in SV_MapRestart_f()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/server/ |
H A D | sv_main.c | 126 void SV_AddServerCommand( client_t *client, const char *cmd ) { in SV_AddServerCommand() function 182 SV_AddServerCommand( cl, (char *)message ); in SV_SendServerCommand() 196 SV_AddServerCommand( client, (char *)message ); in SV_SendServerCommand()
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H A D | server.h | 310 void SV_AddServerCommand( client_t *client, const char *cmd );
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H A D | sv_ccmds.c | 283 SV_AddServerCommand( client, "map_restart\n" ); in SV_MapRestart_f()
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/server/ |
H A D | sv_main.c | 143 void SV_AddServerCommand( client_t *client, const char *cmd ) { in SV_AddServerCommand() function 203 SV_AddServerCommand( cl, (char *)message ); in SV_SendServerCommand() 214 SV_AddServerCommand( client, (char *)message ); in SV_SendServerCommand()
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H A D | server.h | 358 void SV_AddServerCommand( client_t *client, const char *cmd );
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/dports/games/openarena/openarena-engine-source-0.8.8/code/server/ |
H A D | sv_main.c | 143 void SV_AddServerCommand( client_t *client, const char *cmd ) { in SV_AddServerCommand() function 203 SV_AddServerCommand( cl, (char *)message ); in SV_SendServerCommand() 214 SV_AddServerCommand( client, (char *)message ); in SV_SendServerCommand()
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H A D | server.h | 358 void SV_AddServerCommand( client_t *client, const char *cmd );
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/dports/games/iortcw/iortcw-1.51c/SP/code/server/ |
H A D | sv_main.c | 157 void SV_AddServerCommand( client_t *client, const char *cmd ) { in SV_AddServerCommand() function 213 SV_AddServerCommand( cl, (char *)message ); in SV_SendServerCommand() 229 SV_AddServerCommand( client, (char *)message ); in SV_SendServerCommand()
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H A D | server.h | 426 void SV_AddServerCommand( client_t *client, const char *cmd );
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/dports/games/openjk/OpenJK-07675e2/codemp/server/ |
H A D | sv_main.cpp | 121 void SV_AddServerCommand( client_t *client, const char *cmd ) { in SV_AddServerCommand() function 176 SV_AddServerCommand( cl, (char *)message ); in SV_SendServerCommand() 187 SV_AddServerCommand( client, (char *)message ); in SV_SendServerCommand()
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H A D | server.h | 369 void SV_AddServerCommand( client_t *client, const char *cmd );
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/dports/games/iortcw/iortcw-1.51c/MP/code/server/ |
H A D | sv_main.c | 149 void SV_AddServerCommand( client_t *client, const char *cmd ) { in SV_AddServerCommand() function 201 SV_AddServerCommand( cl, (char *)message ); in SV_SendServerCommand() 217 SV_AddServerCommand( client, (char *)message ); in SV_SendServerCommand()
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H A D | server.h | 458 void SV_AddServerCommand( client_t *client, const char *cmd );
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