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Searched refs:SV_FixCheckBottom (Results 1 – 25 of 42) sorted by relevance

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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dsv_move.c267 void SV_FixCheckBottom(edict_t *ent) in SV_FixCheckBottom() function
351 SV_FixCheckBottom(actor); in SV_NewChaseDir()
/dports/games/quakeforge/quakeforge-0.7.2/nq/source/
H A Dsv_move.c254 SV_FixCheckBottom (edict_t *ent) in SV_FixCheckBottom() function
330 SV_FixCheckBottom (actor); in SV_NewChaseDir()
/dports/games/quakeforge/quakeforge-0.7.2/qw/source/
H A Dsv_move.c254 SV_FixCheckBottom (edict_t *ent) in SV_FixCheckBottom() function
330 SV_FixCheckBottom (actor); in SV_NewChaseDir()
/dports/games/mvdsv/mvdsv-0.34/src/
H A Dsv_move.c264 void SV_FixCheckBottom (edict_t *ent) in SV_FixCheckBottom() function
357 SV_FixCheckBottom (actor); in SV_NewChaseDir()
/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dsv_move.c270 void SV_FixCheckBottom (edict_t *ent) in SV_FixCheckBottom() function
365 SV_FixCheckBottom (actor); in SV_NewChaseDir()
/dports/games/qwdtools/mvdsv-0.34/src/
H A Dsv_move.c264 void SV_FixCheckBottom (edict_t *ent) in SV_FixCheckBottom() function
357 SV_FixCheckBottom (actor); in SV_NewChaseDir()
/dports/games/tenebrae/tenebrae_0/
H A Dsv_move.c268 void SV_FixCheckBottom (edict_t *ent) in SV_FixCheckBottom() function
363 SV_FixCheckBottom (actor); in SV_NewChaseDir()
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dsv_move.c268 void SV_FixCheckBottom (edict_t *ent) in SV_FixCheckBottom() function
363 SV_FixCheckBottom (actor); in SV_NewChaseDir()
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dsv_move.c295 static void SV_FixCheckBottom (prvm_edict_t *ent) in SV_FixCheckBottom() function
390 SV_FixCheckBottom (actor); in SV_NewChaseDir()
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dsv_move.c266 void SV_FixCheckBottom (prvm_edict_t *ent) in SV_FixCheckBottom() function
359 SV_FixCheckBottom (actor); in SV_NewChaseDir()
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/server/
H A Dsv_move.c317 static void SV_FixCheckBottom (edict_t *ent) in SV_FixCheckBottom() function
414 SV_FixCheckBottom (actor); in SV_NewChaseDir()
/dports/games/darkplaces/darkplaces/
H A Dsv_move.c295 static void SV_FixCheckBottom (prvm_edict_t *ent) in SV_FixCheckBottom() function
390 SV_FixCheckBottom (actor); in SV_NewChaseDir()
/dports/games/quake2-xatrix/quake2-xatrix-3.20/
H A Dm_move.c399 void SV_FixCheckBottom (edict_t *ent) in SV_FixCheckBottom() function
496 SV_FixCheckBottom (actor); in SV_NewChaseDir()
/dports/games/quake2lnx/quake2-r0.16.2/src/game/
H A Dm_move.c389 void SV_FixCheckBottom (edict_t *ent) in SV_FixCheckBottom() function
486 SV_FixCheckBottom (actor); in SV_NewChaseDir()
/dports/games/q2pro/q2pro/game/
H A Dm_move.c389 void SV_FixCheckBottom (edict_t *ent) in SV_FixCheckBottom() function
486 SV_FixCheckBottom (actor); in SV_NewChaseDir()
/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/
H A Dm_move.c389 void SV_FixCheckBottom (edict_t *ent) in SV_FixCheckBottom() function
486 SV_FixCheckBottom (actor); in SV_NewChaseDir()
/dports/games/quake2-source/quake2-r0.16.2/src/ctf/
H A Dm_move.c389 void SV_FixCheckBottom (edict_t *ent) in SV_FixCheckBottom() function
486 SV_FixCheckBottom (actor); in SV_NewChaseDir()
/dports/games/quake2-psychomod/psychomod/src/
H A Dm_move.c370 void SV_FixCheckBottom (edict_t *ent) in SV_FixCheckBottom() function
467 SV_FixCheckBottom (actor); in SV_NewChaseDir()
/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/
H A Dm_move.c389 void SV_FixCheckBottom (edict_t *ent) in SV_FixCheckBottom() function
486 SV_FixCheckBottom (actor); in SV_NewChaseDir()
/dports/games/quake2-data/quake2-data-3.20_3/
H A Dm_move.c370 void SV_FixCheckBottom (edict_t *ent) in SV_FixCheckBottom() function
467 SV_FixCheckBottom (actor); in SV_NewChaseDir()
/dports/games/quake2-matrix/matrix/MatrixFixSource/
H A Dm_move.c370 void SV_FixCheckBottom (edict_t *ent) in SV_FixCheckBottom() function
467 SV_FixCheckBottom (actor); in SV_NewChaseDir()
/dports/games/quake2-source/quake2-r0.16.2/src/game/
H A Dm_move.c389 void SV_FixCheckBottom (edict_t *ent) in SV_FixCheckBottom() function
486 SV_FixCheckBottom (actor); in SV_NewChaseDir()
/dports/games/quake2-lights/quake2-lights-1/lights/src/
H A Dm_move.c389 void SV_FixCheckBottom (edict_t *ent) in SV_FixCheckBottom() function
486 SV_FixCheckBottom (actor); in SV_NewChaseDir()
/dports/games/quetoo/quetoo-0.6.1/src/baseq2/
H A Dm_move.c346 void SV_FixCheckBottom(edict_t *ent){ in SV_FixCheckBottom() function
435 SV_FixCheckBottom(actor); in SV_NewChaseDir()
/dports/games/quetoo/quetoo-0.6.1/src/ctf/
H A Dm_move.c342 void SV_FixCheckBottom(edict_t *ent){ in SV_FixCheckBottom() function
431 SV_FixCheckBottom(actor); in SV_NewChaseDir()

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