/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | sv_move.c | 267 void SV_FixCheckBottom(edict_t *ent) in SV_FixCheckBottom() function 351 SV_FixCheckBottom(actor); in SV_NewChaseDir()
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/dports/games/quakeforge/quakeforge-0.7.2/nq/source/ |
H A D | sv_move.c | 254 SV_FixCheckBottom (edict_t *ent) in SV_FixCheckBottom() function 330 SV_FixCheckBottom (actor); in SV_NewChaseDir()
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/dports/games/quakeforge/quakeforge-0.7.2/qw/source/ |
H A D | sv_move.c | 254 SV_FixCheckBottom (edict_t *ent) in SV_FixCheckBottom() function 330 SV_FixCheckBottom (actor); in SV_NewChaseDir()
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/dports/games/mvdsv/mvdsv-0.34/src/ |
H A D | sv_move.c | 264 void SV_FixCheckBottom (edict_t *ent) in SV_FixCheckBottom() function 357 SV_FixCheckBottom (actor); in SV_NewChaseDir()
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/dports/games/vkquake/vkQuake-1.12.2/Quake/ |
H A D | sv_move.c | 270 void SV_FixCheckBottom (edict_t *ent) in SV_FixCheckBottom() function 365 SV_FixCheckBottom (actor); in SV_NewChaseDir()
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/dports/games/qwdtools/mvdsv-0.34/src/ |
H A D | sv_move.c | 264 void SV_FixCheckBottom (edict_t *ent) in SV_FixCheckBottom() function 357 SV_FixCheckBottom (actor); in SV_NewChaseDir()
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/dports/games/tenebrae/tenebrae_0/ |
H A D | sv_move.c | 268 void SV_FixCheckBottom (edict_t *ent) in SV_FixCheckBottom() function 363 SV_FixCheckBottom (actor); in SV_NewChaseDir()
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | sv_move.c | 268 void SV_FixCheckBottom (edict_t *ent) in SV_FixCheckBottom() function 363 SV_FixCheckBottom (actor); in SV_NewChaseDir()
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | sv_move.c | 295 static void SV_FixCheckBottom (prvm_edict_t *ent) in SV_FixCheckBottom() function 390 SV_FixCheckBottom (actor); in SV_NewChaseDir()
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | sv_move.c | 266 void SV_FixCheckBottom (prvm_edict_t *ent) in SV_FixCheckBottom() function 359 SV_FixCheckBottom (actor); in SV_NewChaseDir()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/server/ |
H A D | sv_move.c | 317 static void SV_FixCheckBottom (edict_t *ent) in SV_FixCheckBottom() function 414 SV_FixCheckBottom (actor); in SV_NewChaseDir()
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/dports/games/darkplaces/darkplaces/ |
H A D | sv_move.c | 295 static void SV_FixCheckBottom (prvm_edict_t *ent) in SV_FixCheckBottom() function 390 SV_FixCheckBottom (actor); in SV_NewChaseDir()
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/dports/games/quake2-xatrix/quake2-xatrix-3.20/ |
H A D | m_move.c | 399 void SV_FixCheckBottom (edict_t *ent) in SV_FixCheckBottom() function 496 SV_FixCheckBottom (actor); in SV_NewChaseDir()
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | m_move.c | 389 void SV_FixCheckBottom (edict_t *ent) in SV_FixCheckBottom() function 486 SV_FixCheckBottom (actor); in SV_NewChaseDir()
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/dports/games/q2pro/q2pro/game/ |
H A D | m_move.c | 389 void SV_FixCheckBottom (edict_t *ent) in SV_FixCheckBottom() function 486 SV_FixCheckBottom (actor); in SV_NewChaseDir()
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/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/ |
H A D | m_move.c | 389 void SV_FixCheckBottom (edict_t *ent) in SV_FixCheckBottom() function 486 SV_FixCheckBottom (actor); in SV_NewChaseDir()
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/dports/games/quake2-source/quake2-r0.16.2/src/ctf/ |
H A D | m_move.c | 389 void SV_FixCheckBottom (edict_t *ent) in SV_FixCheckBottom() function 486 SV_FixCheckBottom (actor); in SV_NewChaseDir()
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/dports/games/quake2-psychomod/psychomod/src/ |
H A D | m_move.c | 370 void SV_FixCheckBottom (edict_t *ent) in SV_FixCheckBottom() function 467 SV_FixCheckBottom (actor); in SV_NewChaseDir()
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/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/ |
H A D | m_move.c | 389 void SV_FixCheckBottom (edict_t *ent) in SV_FixCheckBottom() function 486 SV_FixCheckBottom (actor); in SV_NewChaseDir()
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | m_move.c | 370 void SV_FixCheckBottom (edict_t *ent) in SV_FixCheckBottom() function 467 SV_FixCheckBottom (actor); in SV_NewChaseDir()
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/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | m_move.c | 370 void SV_FixCheckBottom (edict_t *ent) in SV_FixCheckBottom() function 467 SV_FixCheckBottom (actor); in SV_NewChaseDir()
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | m_move.c | 389 void SV_FixCheckBottom (edict_t *ent) in SV_FixCheckBottom() function 486 SV_FixCheckBottom (actor); in SV_NewChaseDir()
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | m_move.c | 389 void SV_FixCheckBottom (edict_t *ent) in SV_FixCheckBottom() function 486 SV_FixCheckBottom (actor); in SV_NewChaseDir()
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/dports/games/quetoo/quetoo-0.6.1/src/baseq2/ |
H A D | m_move.c | 346 void SV_FixCheckBottom(edict_t *ent){ in SV_FixCheckBottom() function 435 SV_FixCheckBottom(actor); in SV_NewChaseDir()
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/dports/games/quetoo/quetoo-0.6.1/src/ctf/ |
H A D | m_move.c | 342 void SV_FixCheckBottom(edict_t *ent){ in SV_FixCheckBottom() function 431 SV_FixCheckBottom(actor); in SV_NewChaseDir()
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