Home
last modified time | relevance | path

Searched refs:SV_GameDropClient (Results 1 – 11 of 11) sorted by relevance

/dports/games/openarena/openarena-engine-source-0.8.8/code/server/
H A Dsv_game.c104 void SV_GameDropClient( int clientNum, const char *reason ) { in SV_GameDropClient() function
353 SV_GameDropClient( args[1], VMA(2) ); in SV_GameSystemCalls()
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/server/
H A Dsv_game.c104 void SV_GameDropClient( int clientNum, const char *reason ) { in SV_GameDropClient() function
353 SV_GameDropClient( args[1], VMA(2) ); in SV_GameSystemCalls()
/dports/games/ioquake3-server/ioquake3-1.36/code/server/
H A Dsv_game.c104 void SV_GameDropClient( int clientNum, const char *reason ) { in SV_GameDropClient() function
356 SV_GameDropClient( args[1], VMA(2) ); in SV_GameSystemCalls()
/dports/games/iortcw/iortcw-1.51c/SP/code/server/
H A Dsv_game.c103 void SV_GameDropClient( int clientNum, const char *reason ) { in SV_GameDropClient() function
359 SV_GameDropClient( args[1], VMA( 2 ) ); in SV_GameSystemCalls()
/dports/games/ioquake3/ioquake3-1.36/code/server/
H A Dsv_game.c104 void SV_GameDropClient( int clientNum, const char *reason ) { in SV_GameDropClient() function
356 SV_GameDropClient( args[1], VMA(2) ); in SV_GameSystemCalls()
/dports/games/iortcw/iortcw-1.51c/MP/code/server/
H A Dsv_game.c103 void SV_GameDropClient( int clientNum, const char *reason ) { in SV_GameDropClient() function
363 SV_GameDropClient( args[1], VMA( 2 ) ); in SV_GameSystemCalls()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/server/
H A Dsv_game.c105 void SV_GameDropClient( int clientNum, const char *reason ) { in SV_GameDropClient() function
362 SV_GameDropClient( args[1], VMA(2) ); in SV_GameSystemCalls()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/server/
H A Dsv_game.c104 void SV_GameDropClient( int clientNum, const char *reason ) { in SV_GameDropClient() function
361 SV_GameDropClient( args[1], VMA(2) ); in SV_GameSystemCalls()
/dports/games/evq3/evq3/code/server/
H A Dsv_game.c104 void SV_GameDropClient( int clientNum, const char *reason ) { in SV_GameDropClient() function
361 SV_GameDropClient( args[1], VMA(2) ); in SV_GameSystemCalls()
/dports/games/openjk/OpenJK-07675e2/code/server/
H A Dsv_game.cpp122 void SV_GameDropClient( int clientNum, const char *reason ) { in SV_GameDropClient() function
905 import.DropClient = SV_GameDropClient; in SV_InitGameProgs()
/dports/games/openjk/OpenJK-07675e2/codemp/server/
H A Dsv_gameapi.cpp438 static void SV_GameDropClient( int clientNum, const char *reason ) { in SV_GameDropClient() function
1886 SV_GameDropClient( args[1], (const char *)VMA(2) ); in SV_GameSystemCalls()
2838 gi.DropClient = SV_GameDropClient; in SV_BindGame()