Searched refs:SV_GameDropClient (Results 1 – 11 of 11) sorted by relevance
/dports/games/openarena/openarena-engine-source-0.8.8/code/server/ |
H A D | sv_game.c | 104 void SV_GameDropClient( int clientNum, const char *reason ) { in SV_GameDropClient() function 353 SV_GameDropClient( args[1], VMA(2) ); in SV_GameSystemCalls()
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/server/ |
H A D | sv_game.c | 104 void SV_GameDropClient( int clientNum, const char *reason ) { in SV_GameDropClient() function 353 SV_GameDropClient( args[1], VMA(2) ); in SV_GameSystemCalls()
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/dports/games/ioquake3-server/ioquake3-1.36/code/server/ |
H A D | sv_game.c | 104 void SV_GameDropClient( int clientNum, const char *reason ) { in SV_GameDropClient() function 356 SV_GameDropClient( args[1], VMA(2) ); in SV_GameSystemCalls()
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/dports/games/iortcw/iortcw-1.51c/SP/code/server/ |
H A D | sv_game.c | 103 void SV_GameDropClient( int clientNum, const char *reason ) { in SV_GameDropClient() function 359 SV_GameDropClient( args[1], VMA( 2 ) ); in SV_GameSystemCalls()
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/dports/games/ioquake3/ioquake3-1.36/code/server/ |
H A D | sv_game.c | 104 void SV_GameDropClient( int clientNum, const char *reason ) { in SV_GameDropClient() function 356 SV_GameDropClient( args[1], VMA(2) ); in SV_GameSystemCalls()
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/dports/games/iortcw/iortcw-1.51c/MP/code/server/ |
H A D | sv_game.c | 103 void SV_GameDropClient( int clientNum, const char *reason ) { in SV_GameDropClient() function 363 SV_GameDropClient( args[1], VMA( 2 ) ); in SV_GameSystemCalls()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/server/ |
H A D | sv_game.c | 105 void SV_GameDropClient( int clientNum, const char *reason ) { in SV_GameDropClient() function 362 SV_GameDropClient( args[1], VMA(2) ); in SV_GameSystemCalls()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/server/ |
H A D | sv_game.c | 104 void SV_GameDropClient( int clientNum, const char *reason ) { in SV_GameDropClient() function 361 SV_GameDropClient( args[1], VMA(2) ); in SV_GameSystemCalls()
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/dports/games/evq3/evq3/code/server/ |
H A D | sv_game.c | 104 void SV_GameDropClient( int clientNum, const char *reason ) { in SV_GameDropClient() function 361 SV_GameDropClient( args[1], VMA(2) ); in SV_GameSystemCalls()
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/dports/games/openjk/OpenJK-07675e2/code/server/ |
H A D | sv_game.cpp | 122 void SV_GameDropClient( int clientNum, const char *reason ) { in SV_GameDropClient() function 905 import.DropClient = SV_GameDropClient; in SV_InitGameProgs()
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/dports/games/openjk/OpenJK-07675e2/codemp/server/ |
H A D | sv_gameapi.cpp | 438 static void SV_GameDropClient( int clientNum, const char *reason ) { in SV_GameDropClient() function 1886 SV_GameDropClient( args[1], (const char *)VMA(2) ); in SV_GameSystemCalls() 2838 gi.DropClient = SV_GameDropClient; in SV_BindGame()
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