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Searched refs:SV_LocateGameData (Results 1 – 10 of 10) sorted by relevance

/dports/games/openarena/openarena-engine-source-0.8.8/code/server/
H A Dsv_game.c261 void SV_LocateGameData( sharedEntity_t *gEnts, int numGEntities, int sizeofGEntity_t, in SV_LocateGameData() function
350 SV_LocateGameData( VMA(1), args[2], args[3], VMA(4), args[5] ); in SV_GameSystemCalls()
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/server/
H A Dsv_game.c261 void SV_LocateGameData( sharedEntity_t *gEnts, int numGEntities, int sizeofGEntity_t, in SV_LocateGameData() function
350 SV_LocateGameData( VMA(1), args[2], args[3], VMA(4), args[5] ); in SV_GameSystemCalls()
/dports/games/ioquake3-server/ioquake3-1.36/code/server/
H A Dsv_game.c264 void SV_LocateGameData( sharedEntity_t *gEnts, int numGEntities, int sizeofGEntity_t, in SV_LocateGameData() function
353 SV_LocateGameData( VMA(1), args[2], args[3], VMA(4), args[5] ); in SV_GameSystemCalls()
/dports/games/iortcw/iortcw-1.51c/SP/code/server/
H A Dsv_game.c261 void SV_LocateGameData( sharedEntity_t *gEnts, int numGEntities, int sizeofGEntity_t, in SV_LocateGameData() function
356 SV_LocateGameData( VMA( 1 ), args[2], args[3], VMA( 4 ), args[5] ); in SV_GameSystemCalls()
/dports/games/ioquake3/ioquake3-1.36/code/server/
H A Dsv_game.c264 void SV_LocateGameData( sharedEntity_t *gEnts, int numGEntities, int sizeofGEntity_t, in SV_LocateGameData() function
353 SV_LocateGameData( VMA(1), args[2], args[3], VMA(4), args[5] ); in SV_GameSystemCalls()
/dports/games/iortcw/iortcw-1.51c/MP/code/server/
H A Dsv_game.c261 void SV_LocateGameData( sharedEntity_t *gEnts, int numGEntities, int sizeofGEntity_t, in SV_LocateGameData() function
360 SV_LocateGameData( VMA( 1 ), args[2], args[3], VMA( 4 ), args[5] ); in SV_GameSystemCalls()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/server/
H A Dsv_game.c265 void SV_LocateGameData( sharedEntity_t *gEnts, int numGEntities, int sizeofGEntity_t, in SV_LocateGameData() function
359 SV_LocateGameData( VMA(1), args[2], args[3], VMA(4), args[5] ); in SV_GameSystemCalls()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/server/
H A Dsv_game.c264 void SV_LocateGameData( sharedEntity_t *gEnts, int numGEntities, int sizeofGEntity_t, in SV_LocateGameData() function
358 SV_LocateGameData( VMA(1), args[2], args[3], VMA(4), args[5] ); in SV_GameSystemCalls()
/dports/games/evq3/evq3/code/server/
H A Dsv_game.c264 void SV_LocateGameData( sharedEntity_t *gEnts, int numGEntities, int sizeofGEntity_t, in SV_LocateGameData() function
358 SV_LocateGameData( VMA(1), args[2], args[3], VMA(4), args[5] ); in SV_GameSystemCalls()
/dports/games/openjk/OpenJK-07675e2/codemp/server/
H A Dsv_gameapi.cpp429 static void SV_LocateGameData( sharedEntity_t *gEnts, int numGEntities, int sizeofGEntity_t, player… in SV_LocateGameData() function
1882SV_LocateGameData( (sharedEntity_t *)VMA(1), args[2], args[3], (struct playerState_s *)VMA(4), arg… in SV_GameSystemCalls()
2850 gi.LocateGameData = SV_LocateGameData; in SV_BindGame()