/dports/games/openarena/openarena-engine-source-0.8.8/code/server/ |
H A D | sv_game.c | 261 void SV_LocateGameData( sharedEntity_t *gEnts, int numGEntities, int sizeofGEntity_t, in SV_LocateGameData() function 350 SV_LocateGameData( VMA(1), args[2], args[3], VMA(4), args[5] ); in SV_GameSystemCalls()
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/server/ |
H A D | sv_game.c | 261 void SV_LocateGameData( sharedEntity_t *gEnts, int numGEntities, int sizeofGEntity_t, in SV_LocateGameData() function 350 SV_LocateGameData( VMA(1), args[2], args[3], VMA(4), args[5] ); in SV_GameSystemCalls()
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/dports/games/ioquake3-server/ioquake3-1.36/code/server/ |
H A D | sv_game.c | 264 void SV_LocateGameData( sharedEntity_t *gEnts, int numGEntities, int sizeofGEntity_t, in SV_LocateGameData() function 353 SV_LocateGameData( VMA(1), args[2], args[3], VMA(4), args[5] ); in SV_GameSystemCalls()
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/dports/games/iortcw/iortcw-1.51c/SP/code/server/ |
H A D | sv_game.c | 261 void SV_LocateGameData( sharedEntity_t *gEnts, int numGEntities, int sizeofGEntity_t, in SV_LocateGameData() function 356 SV_LocateGameData( VMA( 1 ), args[2], args[3], VMA( 4 ), args[5] ); in SV_GameSystemCalls()
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/dports/games/ioquake3/ioquake3-1.36/code/server/ |
H A D | sv_game.c | 264 void SV_LocateGameData( sharedEntity_t *gEnts, int numGEntities, int sizeofGEntity_t, in SV_LocateGameData() function 353 SV_LocateGameData( VMA(1), args[2], args[3], VMA(4), args[5] ); in SV_GameSystemCalls()
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/dports/games/iortcw/iortcw-1.51c/MP/code/server/ |
H A D | sv_game.c | 261 void SV_LocateGameData( sharedEntity_t *gEnts, int numGEntities, int sizeofGEntity_t, in SV_LocateGameData() function 360 SV_LocateGameData( VMA( 1 ), args[2], args[3], VMA( 4 ), args[5] ); in SV_GameSystemCalls()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/server/ |
H A D | sv_game.c | 265 void SV_LocateGameData( sharedEntity_t *gEnts, int numGEntities, int sizeofGEntity_t, in SV_LocateGameData() function 359 SV_LocateGameData( VMA(1), args[2], args[3], VMA(4), args[5] ); in SV_GameSystemCalls()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/server/ |
H A D | sv_game.c | 264 void SV_LocateGameData( sharedEntity_t *gEnts, int numGEntities, int sizeofGEntity_t, in SV_LocateGameData() function 358 SV_LocateGameData( VMA(1), args[2], args[3], VMA(4), args[5] ); in SV_GameSystemCalls()
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/dports/games/evq3/evq3/code/server/ |
H A D | sv_game.c | 264 void SV_LocateGameData( sharedEntity_t *gEnts, int numGEntities, int sizeofGEntity_t, in SV_LocateGameData() function 358 SV_LocateGameData( VMA(1), args[2], args[3], VMA(4), args[5] ); in SV_GameSystemCalls()
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/dports/games/openjk/OpenJK-07675e2/codemp/server/ |
H A D | sv_gameapi.cpp | 429 static void SV_LocateGameData( sharedEntity_t *gEnts, int numGEntities, int sizeofGEntity_t, player… in SV_LocateGameData() function 1882 …SV_LocateGameData( (sharedEntity_t *)VMA(1), args[2], args[3], (struct playerState_s *)VMA(4), arg… in SV_GameSystemCalls() 2850 gi.LocateGameData = SV_LocateGameData; in SV_BindGame()
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