Searched refs:SV_SOUND (Results 1 – 8 of 8) sorted by relevance
/dports/games/cube/cube_source/src/ |
H A D | serverutil.cpp | 40 SV_INITS2C, 4, SV_INITC2S, 0, SV_POS, 12, SV_TEXT, 0, SV_SOUND, 2, SV_CDIS, 2,
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H A D | sound.cpp | 186 void playsoundc(int n) { addmsg(0, 2, SV_SOUND, n); playsound(n); }; in playsoundc()
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H A D | cube.h | 146 SV_INITS2C, SV_INITC2S, SV_POS, SV_TEXT, SV_SOUND, SV_CDIS, enumerator
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H A D | clients2c.cpp | 119 case SV_SOUND: in localservertoclient()
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/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/ |
H A D | protocol.h | 22 SV_SOUND, SV_VOICECOM, SV_VOICECOMTEAM, SV_CDIS, enumerator
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H A D | protocol.cpp | 325 SV_SOUND, 2, SV_VOICECOM, 2, SV_VOICECOMTEAM, 2, SV_CDIS, 2,
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H A D | audiomanager.cpp | 540 addmsg(SV_SOUND, "i", n); in playsoundc()
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H A D | clients2c.cpp | 452 case SV_SOUND: in parsemessages()
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