Home
last modified time | relevance | path

Searched refs:SV_STAFF_SUMMONING (Results 1 – 10 of 10) sorted by relevance

/dports/games/mangband/mangband-1.5.3/src/server/
H A Dmdefines.h1540 #define SV_STAFF_SUMMONING 3 macro
H A Duse-obj.c1111 case SV_STAFF_SUMMONING: in use_staff()
H A Dobject2.c2348 case SV_STAFF_SUMMONING: o_ptr->pval = randint1(3) + 1; break; in charge_staff()
/dports/games/zangband/zangband/src/
H A Dzborg3.c1175 sval <= SV_STAFF_SUMMONING) return (TRUE); in borg_worthless_item()
H A Ddefines.h2130 #define SV_STAFF_SUMMONING 3 macro
/dports/games/tomenet/tomenet-4.6.0/src/common/
H A Ddefines.h3358 #define SV_STAFF_SUMMONING 3 macro
/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dtraps.c3569 case SV_STAFF_SUMMONING: in mon_hit_trap_aux_staff()
H A Dspells2.c4003 ((o_ptr->tval == TV_STAFF && o_ptr->sval == SV_STAFF_SUMMONING) || in recharge_aux()
H A Dcmd6.c2949 case SV_STAFF_SUMMONING:
H A Dobject2.c4257 case SV_STAFF_SUMMONING: o_ptr->pval = randint(3) + 1; break;