Home
last modified time | relevance | path

Searched refs:SV_SWITCHNAME (Results 1 – 8 of 8) sorted by relevance

/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/
H A Dprotocol.h40 SV_SWITCHNAME, SV_SWITCHSKIN, SV_SWITCHTEAM, enumerator
H A Dprotocol.cpp343 SV_SWITCHNAME, 0, SV_SWITCHSKIN, 0, SV_SWITCHTEAM, 0,
H A Dclients2c.cpp399 if(type == SV_SWITCHNAME) // SV_SPECTCN removed in parsemessages()
404 else if(type > SV_SWITCHNAME) --type; in parsemessages()
561 case SV_SWITCHNAME: in parsemessages()
H A Dclientgame.cpp173 addmsg(SV_SWITCHNAME, "rs", player1->name); in newname()
H A Dserver.cpp2996 case SV_SWITCHNAME: in process()
/dports/games/bloodfrontier/bloodfrontier/src/game/
H A Dgame.h457 SV_SWITCHNAME, SV_SWITCHTEAM, enumerator
486 SV_SWITCHNAME, 0, SV_SWITCHTEAM, 0, in msgsizelookup()
H A Dclient.cpp66 addmsg(SV_SWITCHNAME, "rs", game::player1->name); in switchname()
1161 case SV_SWITCHNAME: in parsemessages()
H A Dserver.cpp3534 case SV_SWITCHNAME: in parsepacket()