Searched refs:SV_SWITCHTEAM (Results 1 – 8 of 8) sorted by relevance
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/ |
H A D | protocol.h | 40 SV_SWITCHNAME, SV_SWITCHSKIN, SV_SWITCHTEAM, enumerator
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H A D | protocol.cpp | 343 SV_SWITCHNAME, 0, SV_SWITCHSKIN, 0, SV_SWITCHTEAM, 0,
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H A D | clientgame.cpp | 201 else addmsg(SV_SWITCHTEAM, "ri", nt); in newteam() 209 addmsg(SV_SWITCHTEAM, "ri", team_tospec(player1->team)); in benchme() 1681 if(!team_isspect(player1->team)) addmsg(SV_SWITCHTEAM, "ri", TEAM_SPECT); in spectate()
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H A D | clients2c.cpp | 579 case SV_SWITCHTEAM: in parsemessages()
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H A D | server.cpp | 3041 case SV_SWITCHTEAM: in process()
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/dports/games/bloodfrontier/bloodfrontier/src/game/ |
H A D | game.h | 457 SV_SWITCHNAME, SV_SWITCHTEAM, enumerator 486 SV_SWITCHNAME, 0, SV_SWITCHTEAM, 0, in msgsizelookup()
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H A D | client.cpp | 104 addmsg(SV_SWITCHTEAM, "ri", game::player1->team); in switchteam()
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H A D | server.cpp | 3545 case SV_SWITCHTEAM: in parsepacket()
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