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Searched refs:SV_WriteByte (Results 1 – 12 of 12) sorted by relevance

/dports/games/heretic/glheretic-1.2/
H A Dp_tick.c206 SV_WriteByte(tc_mobj); in P_ArchiveThinkers()
220 SV_WriteByte(tc_end); in P_ArchiveThinkers()
335 SV_WriteByte(tc_ceiling); in P_ArchiveSpecials()
343 SV_WriteByte(tc_door); in P_ArchiveSpecials()
351 SV_WriteByte(tc_floor); in P_ArchiveSpecials()
359 SV_WriteByte(tc_plat); in P_ArchiveSpecials()
367 SV_WriteByte(tc_flash); in P_ArchiveSpecials()
375 SV_WriteByte(tc_strobe); in P_ArchiveSpecials()
383 SV_WriteByte(tc_glow); in P_ArchiveSpecials()
391 SV_WriteByte(tc_endspecials); in P_ArchiveSpecials()
H A Dg_game.c1765 SV_WriteByte(gameskill); in G_DoSaveGame()
1766 SV_WriteByte(gameepisode); in G_DoSaveGame()
1767 SV_WriteByte(gamemap); in G_DoSaveGame()
1770 SV_WriteByte(playeringame[i]); in G_DoSaveGame()
1772 SV_WriteByte(leveltime>>16); in G_DoSaveGame()
1773 SV_WriteByte(leveltime>>8); in G_DoSaveGame()
1774 SV_WriteByte(leveltime); in G_DoSaveGame()
1826 SV_WriteByte(SAVE_GAME_TERMINATOR); in SV_Close()
1864 void SV_WriteByte(byte val) in SV_WriteByte() function
H A Ddoomdef.h1198 void SV_WriteByte(byte val);
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dp_saveg.c84 SV_WriteByte(SAVE_GAME_TERMINATOR); in SV_Close()
107 void SV_WriteByte(byte val) in SV_WriteByte() function
202 SV_WriteByte(str->forwardmove); in saveg_write_ticcmd_t()
205 SV_WriteByte(str->sidemove); in saveg_write_ticcmd_t()
214 SV_WriteByte(str->chatchar); in saveg_write_ticcmd_t()
217 SV_WriteByte(str->buttons); in saveg_write_ticcmd_t()
220 SV_WriteByte(str->lookfly); in saveg_write_ticcmd_t()
223 SV_WriteByte(str->arti); in saveg_write_ticcmd_t()
1667 SV_WriteByte(tc_mobj); in P_ArchiveThinkers()
1674 SV_WriteByte(tc_end); in P_ArchiveThinkers()
[all …]
H A Dg_game.c2380 SV_WriteByte(gameskill); in G_DoSaveGame()
2381 SV_WriteByte(gameepisode); in G_DoSaveGame()
2382 SV_WriteByte(gamemap); in G_DoSaveGame()
2385 SV_WriteByte(playeringame[i]); in G_DoSaveGame()
2387 SV_WriteByte(leveltime >> 16); in G_DoSaveGame()
2388 SV_WriteByte(leveltime >> 8); in G_DoSaveGame()
2389 SV_WriteByte(leveltime); in G_DoSaveGame()
H A Ddoomdef.h699 void SV_WriteByte(byte val);
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dp_saveg.c79 SV_WriteByte(SAVE_GAME_TERMINATOR); in SV_Close()
102 void SV_WriteByte(byte val) in SV_WriteByte() function
192 SV_WriteByte(str->forwardmove); in saveg_write_ticcmd_t()
195 SV_WriteByte(str->sidemove); in saveg_write_ticcmd_t()
204 SV_WriteByte(str->chatchar); in saveg_write_ticcmd_t()
207 SV_WriteByte(str->buttons); in saveg_write_ticcmd_t()
210 SV_WriteByte(str->lookfly); in saveg_write_ticcmd_t()
213 SV_WriteByte(str->arti); in saveg_write_ticcmd_t()
1657 SV_WriteByte(tc_mobj); in P_ArchiveThinkers()
1664 SV_WriteByte(tc_end); in P_ArchiveThinkers()
[all …]
H A Dg_game.c2051 SV_WriteByte(gameskill); in G_DoSaveGame()
2052 SV_WriteByte(gameepisode); in G_DoSaveGame()
2053 SV_WriteByte(gamemap); in G_DoSaveGame()
2056 SV_WriteByte(playeringame[i]); in G_DoSaveGame()
2058 SV_WriteByte(leveltime >> 16); in G_DoSaveGame()
2059 SV_WriteByte(leveltime >> 8); in G_DoSaveGame()
2060 SV_WriteByte(leveltime); in G_DoSaveGame()
H A Ddoomdef.h671 void SV_WriteByte(byte val);
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dsv_save.c132 static void SV_WriteByte(byte val);
237 SV_WriteByte(str->sidemove); in StreamOut_ticcmd_t()
246 SV_WriteByte(str->chatchar); in StreamOut_ticcmd_t()
249 SV_WriteByte(str->buttons); in StreamOut_ticcmd_t()
252 SV_WriteByte(str->lookfly); in StreamOut_ticcmd_t()
255 SV_WriteByte(str->arti); in StreamOut_ticcmd_t()
1098 SV_WriteByte(str->special); in StreamOut_mobj_t()
1947 SV_WriteByte(gamemap); in SV_SaveGame()
1948 SV_WriteByte(gameskill); in SV_SaveGame()
2479 SV_WriteByte(li->arg1); in ArchiveWorld()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dsv_save.c132 static void SV_WriteByte(byte val);
237 SV_WriteByte(str->sidemove); in StreamOut_ticcmd_t()
246 SV_WriteByte(str->chatchar); in StreamOut_ticcmd_t()
249 SV_WriteByte(str->buttons); in StreamOut_ticcmd_t()
252 SV_WriteByte(str->lookfly); in StreamOut_ticcmd_t()
255 SV_WriteByte(str->arti); in StreamOut_ticcmd_t()
1098 SV_WriteByte(str->special); in StreamOut_mobj_t()
1948 SV_WriteByte(gamemap); in SV_SaveGame()
1949 SV_WriteByte(gameskill); in SV_SaveGame()
2480 SV_WriteByte(li->arg1); in ArchiveWorld()
[all …]
/dports/games/ufoai/ufoai-2.5-source/src/server/
H A Dsv_game.cpp193 static void SV_WriteByte (byte c) in SV_WriteByte() function
800 import.WriteByte = SV_WriteByte; in SV_InitGameProgs()