Home
last modified time | relevance | path

Searched refs:SV_WriteSnapshotToClient (Results 1 – 11 of 11) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/code/server/
H A Dsv_snapshot.cpp129 static void SV_WriteSnapshotToClient( client_t *client, msg_t *msg ) { in SV_WriteSnapshotToClient() function
687 SV_WriteSnapshotToClient( client, &msg ); in SV_SendClientSnapshot()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/server/
H A Dsv_snapshot.c123 static void SV_WriteSnapshotToClient( client_t *client, msg_t *msg ) { in SV_WriteSnapshotToClient() function
646 SV_WriteSnapshotToClient( client, &msg ); in SV_SendClientSnapshot()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/server/
H A Dsv_snapshot.c122 static void SV_WriteSnapshotToClient( client_t *client, msg_t *msg ) { in SV_WriteSnapshotToClient() function
651 SV_WriteSnapshotToClient( client, &msg ); in SV_SendClientSnapshot()
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/server/
H A Dsv_snapshot.c122 static void SV_WriteSnapshotToClient( client_t *client, msg_t *msg ) { in SV_WriteSnapshotToClient() function
648 SV_WriteSnapshotToClient( client, &msg ); in SV_SendClientSnapshot()
/dports/games/openarena/openarena-engine-source-0.8.8/code/server/
H A Dsv_snapshot.c122 static void SV_WriteSnapshotToClient( client_t *client, msg_t *msg ) { in SV_WriteSnapshotToClient() function
648 SV_WriteSnapshotToClient( client, &msg ); in SV_SendClientSnapshot()
/dports/games/ioquake3-server/ioquake3-1.36/code/server/
H A Dsv_snapshot.c122 static void SV_WriteSnapshotToClient( client_t *client, msg_t *msg ) { in SV_WriteSnapshotToClient() function
651 SV_WriteSnapshotToClient( client, &msg ); in SV_SendClientSnapshot()
/dports/games/ioquake3/ioquake3-1.36/code/server/
H A Dsv_snapshot.c122 static void SV_WriteSnapshotToClient( client_t *client, msg_t *msg ) { in SV_WriteSnapshotToClient() function
651 SV_WriteSnapshotToClient( client, &msg ); in SV_SendClientSnapshot()
/dports/games/evq3/evq3/code/server/
H A Dsv_snapshot.c122 static void SV_WriteSnapshotToClient( client_t *client, msg_t *msg ) { in SV_WriteSnapshotToClient() function
651 SV_WriteSnapshotToClient( client, &msg ); in SV_SendClientSnapshot()
/dports/games/iortcw/iortcw-1.51c/SP/code/server/
H A Dsv_snapshot.c129 static void SV_WriteSnapshotToClient( client_t *client, msg_t *msg ) { in SV_WriteSnapshotToClient() function
752 SV_WriteSnapshotToClient( client, &msg ); in SV_SendClientSnapshot()
/dports/games/iortcw/iortcw-1.51c/MP/code/server/
H A Dsv_snapshot.c129 static void SV_WriteSnapshotToClient( client_t *client, msg_t *msg ) { in SV_WriteSnapshotToClient() function
813 SV_WriteSnapshotToClient( client, &msg ); in SV_SendClientSnapshot()
/dports/games/openjk/OpenJK-07675e2/codemp/server/
H A Dsv_snapshot.cpp123 static void SV_WriteSnapshotToClient( client_t *client, msg_t *msg ) { in SV_WriteSnapshotToClient() function
845 SV_WriteSnapshotToClient( client, &msg ); in SV_SendClientSnapshot()