/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/sound/decoder/wave/ |
H A D | endian.h | 129 FORCEINLINE uint32 SWAP_BYTES_32(uint32 a) { in SWAP_BYTES_32() function 136 FORCEINLINE uint32 SWAP_BYTES_32(uint32 a) { in SWAP_BYTES_32() function 143 inline uint32 SWAP_BYTES_32(uint32 a) { in SWAP_BYTES_32() function 320 #define FROM_BE_32(a) SWAP_BYTES_32(a) 326 #define TO_BE_32(a) SWAP_BYTES_32(a) 364 return SWAP_BYTES_32(READ_UINT32(ptr)); in READ_BE_UINT32() 370 WRITE_UINT32(ptr, SWAP_BYTES_32(value)); in WRITE_BE_UINT32() 385 #define FROM_LE_32(a) SWAP_BYTES_32(a) 391 #define TO_LE_32(a) SWAP_BYTES_32(a) 432 return SWAP_BYTES_32(READ_UINT32(ptr)); in READ_LE_UINT32() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/common/ |
H A D | endian.h | 131 FORCEINLINE uint32 SWAP_BYTES_32(uint32 a) { in SWAP_BYTES_32() function 144 inline uint32 SWAP_BYTES_32(uint32 a) { in SWAP_BYTES_32() function 167 low = SWAP_BYTES_32(low); in SWAP_BYTES_64() 168 high = SWAP_BYTES_32(high); in SWAP_BYTES_64() 385 #define FROM_BE_32(a) SWAP_BYTES_32(a) 391 #define TO_BE_32(a) SWAP_BYTES_32(a) 454 return SWAP_BYTES_32(READ_UINT32(ptr)); in READ_BE_UINT32() 479 #define FROM_LE_32(a) SWAP_BYTES_32(a) 485 #define TO_LE_32(a) SWAP_BYTES_32(a) 552 return SWAP_BYTES_32(READ_UINT32(ptr)); in READ_LE_UINT32() [all …]
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H A D | encoding.cpp | 71 ((uint32 *) newString)[i] = SWAP_BYTES_32(((const uint32 *) string)[i]); in switchEndian()
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/dports/games/scummvm/scummvm-2.5.1/common/ |
H A D | endian.h | 148 FORCEINLINE uint32 SWAP_BYTES_32(uint32 a) { in SWAP_BYTES_32() function 161 inline uint32 SWAP_BYTES_32(uint32 a) { in SWAP_BYTES_32() function 184 low = SWAP_BYTES_32(low); in SWAP_BYTES_64() 185 high = SWAP_BYTES_32(high); in SWAP_BYTES_64() 408 #define FROM_BE_32(a) SWAP_BYTES_32(a) 414 #define TO_BE_32(a) SWAP_BYTES_32(a) 482 return SWAP_BYTES_32(READ_UINT32(ptr)); in READ_BE_UINT32() 507 #define FROM_LE_32(a) SWAP_BYTES_32(a) 513 #define TO_LE_32(a) SWAP_BYTES_32(a) 580 return SWAP_BYTES_32(READ_UINT32(ptr)); in READ_LE_UINT32() [all …]
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/dports/games/residualvm/residualvm-0.3.1/common/ |
H A D | endian.h | 133 FORCEINLINE uint32 SWAP_BYTES_32(uint32 a) { in SWAP_BYTES_32() function 146 inline uint32 SWAP_BYTES_32(uint32 a) { in SWAP_BYTES_32() function 170 low = SWAP_BYTES_32(low); in SWAP_BYTES_64() 171 high = SWAP_BYTES_32(high); in SWAP_BYTES_64() 397 #define FROM_BE_32(a) SWAP_BYTES_32(a) 403 #define TO_BE_32(a) SWAP_BYTES_32(a) 470 return SWAP_BYTES_32(READ_UINT32(ptr)); in READ_BE_UINT32() 497 #define FROM_LE_32(a) SWAP_BYTES_32(a) 503 #define TO_LE_32(a) SWAP_BYTES_32(a) 574 return SWAP_BYTES_32(READ_UINT32(ptr)); in READ_LE_UINT32() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/gnap/ |
H A D | resource.cpp | 106 _palette[c] = SWAP_BYTES_32(_palette[c]); in SpriteResource()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gnap/ |
H A D | resource.cpp | 106 _palette[c] = SWAP_BYTES_32(_palette[c]); in SpriteResource()
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/dports/games/libretro-scummvm/scummvm-7b1e929/image/codecs/ |
H A D | codec.cpp | 235 warning("Unknown BMP/AVI compression format %d", SWAP_BYTES_32(tag)); in createBitmapCodec()
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/dports/games/residualvm/residualvm-0.3.1/image/codecs/ |
H A D | codec.cpp | 235 warning("Unknown BMP/AVI compression format %d", SWAP_BYTES_32(tag)); in createBitmapCodec()
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/dports/games/scummvm/scummvm-2.5.1/image/codecs/ |
H A D | codec.cpp | 246 warning("Unknown BMP/AVI compression format %d", SWAP_BYTES_32(tag)); in createBitmapCodec()
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/dports/games/scummvm/scummvm-2.5.1/engines/saga/ |
H A D | metaengine.cpp | 186 version = SWAP_BYTES_32(version); in querySaveMetaInfos()
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H A D | saveload.cpp | 287 _saveHeader.version = SWAP_BYTES_32(_saveHeader.version); in load()
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/dports/games/scummvm/scummvm-2.5.1/engines/gob/save/ |
H A D | saveconverter.cpp | 123 WRITE_UINT32(data, SWAP_BYTES_32(READ_UINT32(data))); in swapDataEndian()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gob/save/ |
H A D | saveconverter.cpp | 123 WRITE_UINT32(data, SWAP_BYTES_32(READ_UINT32(data))); in swapDataEndian()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/saga/ |
H A D | detection.cpp | 241 version = SWAP_BYTES_32(version); in querySaveMetaInfos()
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H A D | saveload.cpp | 280 _saveHeader.version = SWAP_BYTES_32(_saveHeader.version); in load()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/director/ |
H A D | resource.cpp | 236 …if (SWAP_BYTES_32(tag) == MKTAG('P', 'J', '9', '3') || tag == MKTAG('P', 'J', '9', '5') || tag == … in loadMac()
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H A D | archive.cpp | 349 else if (SWAP_BYTES_32(headerTag) == MKTAG('R', 'I', 'F', 'X')) in openStream()
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/dports/games/scummvm/scummvm-2.5.1/engines/director/ |
H A D | resource.cpp | 412 …if (SWAP_BYTES_32(tag) == MKTAG('P', 'J', '9', '3') || tag == MKTAG('P', 'J', '9', '5') || tag == … in loadMac()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mohawk/ |
H A D | resource.cpp | 398 } else if (SWAP_BYTES_32(headerSize) == 6) { // We're in Little Endian mode (Windows) in openStream()
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/dports/games/scummvm/scummvm-2.5.1/engines/mohawk/ |
H A D | resource.cpp | 397 } else if (SWAP_BYTES_32(headerSize) == 6) { // We're in Little Endian mode (Windows) in openStream()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gob/ |
H A D | inter_playtoons.cpp | 304 WRITE_VAR(59, SWAP_BYTES_32(VAR(59))); in oPlaytoons_readData()
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/dports/games/scummvm/scummvm-2.5.1/engines/gob/ |
H A D | inter_playtoons.cpp | 307 WRITE_VAR(59, SWAP_BYTES_32(VAR(59))); in oPlaytoons_readData()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/resource/ |
H A D | resource_intern.cpp | 254 offset = SWAP_BYTES_32(offset); in isLoadable() 305 startoffset = SWAP_BYTES_32(startoffset); in load()
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/dports/games/scummvm/scummvm-2.5.1/engines/kyra/resource/ |
H A D | resource_intern.cpp | 263 offset = SWAP_BYTES_32(offset); in isLoadable() 314 startoffset = SWAP_BYTES_32(startoffset); in load()
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