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Searched refs:SWITCH_SCREENS (Results 1 – 11 of 11) sorted by relevance

/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/cutscene/
H A Dcutscenes.cpp373 gamesnd_play_iface(InterfaceSounds::SWITCH_SCREENS); in cutscenes_screen_button_pressed()
378 gamesnd_play_iface(InterfaceSounds::SWITCH_SCREENS); in cutscenes_screen_button_pressed()
383 gamesnd_play_iface(InterfaceSounds::SWITCH_SCREENS); in cutscenes_screen_button_pressed()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/menuui/
H A Dcredits.cpp267 gamesnd_play_iface(InterfaceSounds::SWITCH_SCREENS); in credits_screen_button_pressed()
272 gamesnd_play_iface(InterfaceSounds::SWITCH_SCREENS); in credits_screen_button_pressed()
277 gamesnd_play_iface(InterfaceSounds::SWITCH_SCREENS); in credits_screen_button_pressed()
H A Dreadyroom.cpp975 gamesnd_play_iface(InterfaceSounds::SWITCH_SCREENS); in sim_room_button_pressed()
980 gamesnd_play_iface(InterfaceSounds::SWITCH_SCREENS); in sim_room_button_pressed()
985 gamesnd_play_iface(InterfaceSounds::SWITCH_SCREENS); in sim_room_button_pressed()
990 gamesnd_play_iface(InterfaceSounds::SWITCH_SCREENS); in sim_room_button_pressed()
1261 gamesnd_play_iface(InterfaceSounds::SWITCH_SCREENS); in sim_room_do_frame()
H A Dtechmenu.cpp917 gamesnd_play_iface(InterfaceSounds::SWITCH_SCREENS); in techroom_button_pressed()
923 gamesnd_play_iface(InterfaceSounds::SWITCH_SCREENS); in techroom_button_pressed()
929 gamesnd_play_iface(InterfaceSounds::SWITCH_SCREENS); in techroom_button_pressed()
965 gamesnd_play_iface(InterfaceSounds::SWITCH_SCREENS); in techroom_button_pressed()
H A Doptionsmenu.cpp704 gamesnd_play_iface(InterfaceSounds::SWITCH_SCREENS); in options_button_pressed()
716 gamesnd_play_iface(InterfaceSounds::SWITCH_SCREENS); in options_button_pressed()
1131 gamesnd_play_iface(InterfaceSounds::SWITCH_SCREENS); in options_menu_do_frame()
1139 gamesnd_play_iface(InterfaceSounds::SWITCH_SCREENS); in options_menu_do_frame()
H A Dbarracks.cpp1130 gamesnd_play_iface(InterfaceSounds::SWITCH_SCREENS); in barracks_button_pressed()
1135 gamesnd_play_iface(InterfaceSounds::SWITCH_SCREENS); in barracks_button_pressed()
1558 gamesnd_play_iface(InterfaceSounds::SWITCH_SCREENS); in barracks_do_frame()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/gamesnd/
H A Dgamesnd.h255 SWITCH_SCREENS =5, //!< Switching to a new screen, but not commit enumerator
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/gamehelp/
H A Dgameplayhelp.cpp218 gamesnd_play_iface(InterfaceSounds::SWITCH_SCREENS); in gameplay_help_goto_prev_screen()
229 gamesnd_play_iface(InterfaceSounds::SWITCH_SCREENS); in gameplay_help_goto_next_screen()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/missionui/
H A Dmissioncmdbrief.cpp456 gamesnd_play_iface(InterfaceSounds::SWITCH_SCREENS); in cmd_brief_button_pressed()
H A Dmissiondebrief.cpp1672 gamesnd_play_iface(InterfaceSounds::SWITCH_SCREENS); in debrief_button_pressed()
1681 gamesnd_play_iface(InterfaceSounds::SWITCH_SCREENS); in debrief_button_pressed()
H A Dmissionscreencommon.cpp790 gamesnd_play_iface(InterfaceSounds::SWITCH_SCREENS); in common_button_do()