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Searched refs:SWITCH_SHOOTABLE_1 (Results 1 – 2 of 2) sorted by relevance

/dports/games/jfsw/jfsw-c434002/src/
H A Dsector.c1042 #define SWITCH_SHOOTABLE_1 577 in AnimateSwitch() macro
1059 case SWITCH_SHOOTABLE_1: in AnimateSwitch()
1099 case SWITCH_SHOOTABLE_1 + 1: in AnimateSwitch()
1552 case SWITCH_SHOOTABLE_1: in ShootableSwitch()
1555 sp->picnum = SWITCH_SHOOTABLE_1 + 1; in ShootableSwitch()
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dsector.cpp946 #define SWITCH_SHOOTABLE_1 577 in AnimateSwitch() macro
963 case SWITCH_SHOOTABLE_1: in AnimateSwitch()
1003 case SWITCH_SHOOTABLE_1 + 1: in AnimateSwitch()
1445 case SWITCH_SHOOTABLE_1: in ShootableSwitch()
1448 sp->picnum = SWITCH_SHOOTABLE_1 + 1; in ShootableSwitch()