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Searched refs:SWITCH_VALUELEN (Results 1 – 2 of 2) sorted by relevance

/dports/games/ldmud/ldmud-3.3.720/src/
H A Dswitch.h110 #define SWITCH_VALUELEN 0x03 /* Bitmask */ macro
H A Dinterpret.c8961 if ( !(len = tablen & SWITCH_VALUELEN) ) in eval_instruction()
8966 len = tablen & SWITCH_VALUELEN; in eval_instruction()
8968 tablen &= ~SWITCH_VALUELEN; in eval_instruction()