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Searched refs:SWimp_EndFrame (Results 1 – 25 of 33) sorted by relevance

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/dports/games/q2pro/q2pro/source/
H A Dwin_swimp.c103 static void SWimp_EndFrame( byte **buffer, int *rowbytes ) { in SWimp_EndFrame() function
245 api->EndFrame = SWimp_EndFrame; in Video_FillSWAPI()
H A Dwin_ceimp.c265 static void SWimp_EndFrame( byte **buffer, int *rowbytes ) {
370 api->EndFrame = SWimp_EndFrame;
/dports/games/quake2lnx/quake2-r0.16.2/src/null/
H A Dswimp_null.c26 void SWimp_EndFrame (void) in SWimp_EndFrame() function
/dports/games/quake2max/Quake2maX_0.45-src_unix/null/
H A Dswimp_null.c26 void SWimp_EndFrame (void) in SWimp_EndFrame() function
/dports/games/quake2-source/quake2-r0.16.2/src/null/
H A Dswimp_null.c26 void SWimp_EndFrame (void) in SWimp_EndFrame() function
/dports/games/qudos/QuDos-0.40.1-src/src/null/
H A Dswimp_null.c28 SWimp_EndFrame(void) in SWimp_EndFrame() function
/dports/games/quake2-source/quake2-r0.16.2/src/rhapsody/
H A Dswimp_rhap.m258 ** SWimp_EndFrame
378 ** SWimp_EndFrame
384 void SWimp_EndFrame (void) function
/dports/games/quake2lnx/quake2-r0.16.2/src/rhapsody/
H A Dswimp_rhap.m258 ** SWimp_EndFrame
378 ** SWimp_EndFrame
384 void SWimp_EndFrame (void) function
/dports/games/quake2-source/quake2-r0.16.2/src/linux/
H A Drw_aa.c202 void SWimp_EndFrame (void) in SWimp_EndFrame() function
H A Drw_svgalib.c196 void SWimp_EndFrame (void) in SWimp_EndFrame() function
H A Drw_sdl.c663 void SWimp_EndFrame (void) in SWimp_EndFrame() function
/dports/games/quake2lnx/quake2-r0.16.2/src/linux/
H A Drw_aa.c202 void SWimp_EndFrame (void) in SWimp_EndFrame() function
H A Drw_svgalib.c198 void SWimp_EndFrame (void) in SWimp_EndFrame() function
H A Drw_sdl.c663 void SWimp_EndFrame (void) in SWimp_EndFrame() function
/dports/games/r1q2/r1q2-8012_5/linux/
H A Drw_svgalib.c181 void SWimp_EndFrame (void) in SWimp_EndFrame() function
/dports/games/quake2lnx/quake2-r0.16.2/src/win32/
H A Drw_imp.c176 void SWimp_EndFrame (void) in SWimp_EndFrame() function
/dports/games/r1q2/r1q2-8012_5/win32/
H A Drw_imp.c176 void SWimp_EndFrame (void) in SWimp_EndFrame() function
/dports/games/quake2-source/quake2-r0.16.2/src/win32/
H A Drw_imp.c176 void SWimp_EndFrame (void) in SWimp_EndFrame() function
/dports/games/quake2-source/quake2-r0.16.2/src/ref_soft/
H A Dr_main.c1192 SWimp_EndFrame (); in R_CinematicSetPalette()
1400 re.EndFrame = SWimp_EndFrame; in GetRefAPI()
H A Dr_local.h850 void SWimp_EndFrame (void);
/dports/games/quake2lnx/quake2-r0.16.2/src/ref_soft/
H A Dr_main.c1192 SWimp_EndFrame (); in R_CinematicSetPalette()
1400 re.EndFrame = SWimp_EndFrame; in GetRefAPI()
H A Dr_local.h850 void SWimp_EndFrame (void);
/dports/games/quake2lnx/quake2-r0.16.2/src/solaris/
H A Drw_corona.c774 void SWimp_EndFrame (void) in SWimp_EndFrame() function
/dports/games/quake2-source/quake2-r0.16.2/src/solaris/
H A Drw_corona.c774 void SWimp_EndFrame (void) in SWimp_EndFrame() function
H A Drw_sdl.c868 void SWimp_EndFrame (void) in SWimp_EndFrame() function

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