/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | p_fab.c | 326 states[S_BLOOD3].tics = (cv_bloodtime.value*TICRATE) - 16; in BloodTime_OnChange()
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H A D | info.h | 439 S_BLOOD3, enumerator
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | info.h | 265 S_BLOOD3, enumerator
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H A D | p_mobj.c | 916 P_SetMobjState (th,S_BLOOD3); in P_SpawnBlood()
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/dports/games/edge/Edge-1.35-source/deh_edge/ |
H A D | info.h | 186 S_BLOOD1, S_BLOOD2, S_BLOOD3, enumerator
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H A D | frames.cc | 237 { MT_BLOOD, S_BLOOD1, S_BLOOD3, -1,-1 },
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H A D | info.cc | 137 {SPR_BLUD,1,8,A_NULL,S_BLOOD3,0,0}, // S_BLOOD2
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/include/ |
H A D | oldinfo.h | 270 S_BLOOD3, enumerator
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H A D | info.h | 273 S_BLOOD3, // 092 enumerator
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | info.h | 298 S_BLOOD3, enumerator
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H A D | p_mobj.c | 1388 P_SetMobjState (th,S_BLOOD3); in P_SpawnBlood()
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | info.h | 293 S_BLOOD3, enumerator
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H A D | p_mobj.c | 1400 P_SetMobjState (th,S_BLOOD3); in P_SpawnBlood()
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | info.h | 293 S_BLOOD3, enumerator
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H A D | p_mobj.c | 1490 P_SetMobjState (th,S_BLOOD3); in P_SpawnBlood()
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/dports/games/heretic/glheretic-1.2/ |
H A D | info.h | 706 S_BLOOD3, enumerator
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | info.h | 723 S_BLOOD3, enumerator
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | info.h | 723 S_BLOOD3, enumerator
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/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | info.h | 301 S_BLOOD3, enumerator
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/src/ |
H A D | p_mobj.c | 820 P_MobjChangeState(blood, S_BLOOD3); in P_SpawnBlood()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | info.h | 285 S_BLOOD3, enumerator
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H A D | p_mobj.c | 1148 P_SetMobjState (th,S_BLOOD3); in P_SpawnBlood()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/include/ |
H A D | info.h | 698 S_BLOOD3, enumerator
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/src/ |
H A D | p_mobj.c | 839 P_MobjChangeState(mo, S_BLOOD3); in P_SpawnBlood()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/ |
H A D | info.h | 737 S_BLOOD3, enumerator
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