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Searched refs:S_COLOR_GREEN (Results 1 – 25 of 76) sorted by relevance

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/dports/games/egl/egl-0.3.1_9/cgame/menu/
H A Dm_opts_controls.c36 {"+attack", S_COLOR_GREEN "Attack"},
40 {"use blaster", S_COLOR_GREEN "Blaster"},
41 {"use shotgun", S_COLOR_GREEN "Shotgun"},
49 {"use bfg10k", S_COLOR_GREEN "BFG10k"},
54 {"+back", S_COLOR_GREEN "Backpedal"},
58 {"+left", S_COLOR_GREEN "Turn Left"},
62 {"+strafe", S_COLOR_GREEN "Sidestep"},
64 {"+lookup", S_COLOR_GREEN "Look Up"},
71 {"messagemode", S_COLOR_GREEN "Chat"},
74 {"inven", S_COLOR_GREEN "Inventory"},
[all …]
H A Dm_mp_join.c763 m_joinServerMenu.nameSortAction.generic.name = S_COLOR_GREEN"Server name"; in JoinServerMenu_Init()
770 m_joinServerMenu.gameSortAction.generic.name = S_COLOR_GREEN"Game"; in JoinServerMenu_Init()
777 m_joinServerMenu.mapSortAction.generic.name = S_COLOR_GREEN"Map"; in JoinServerMenu_Init()
784 m_joinServerMenu.playerSortAction.generic.name = S_COLOR_GREEN"Players"; in JoinServerMenu_Init()
791 m_joinServerMenu.pingSortAction.generic.name = S_COLOR_GREEN"Ping"; in JoinServerMenu_Init()
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Dg_svcmds.cpp489 …gi.Printf( "You've found all " S_COLOR_GREEN "%i" S_COLOR_WHITE " secrets on this map!\n", pl->cli… in Svcmd_Secrets_f()
493 …gi.Printf( "You've found " S_COLOR_GREEN "%i" S_COLOR_WHITE " out of " S_COLOR_GREEN "%i" S_COLOR_… in Svcmd_Secrets_f()
509 gi.Printf( S_COLOR_GREEN "Current Difficulty: Padawan" S_COLOR_WHITE "\n" ); in Svcmd_Difficulty_f()
513 gi.Printf( S_COLOR_GREEN "Current Difficulty: Jedi" S_COLOR_WHITE "\n" ); in Svcmd_Difficulty_f()
521 gi.Printf( S_COLOR_GREEN "Current Difficulty: Jedi Knight" S_COLOR_WHITE "\n" ); in Svcmd_Difficulty_f()
525 gi.Printf( S_COLOR_GREEN "Current Difficulty: Jedi Master" S_COLOR_WHITE "\n" ); in Svcmd_Difficulty_f()
529 gi.Printf( S_COLOR_GREEN "Current Difficulty: Jedi Knight (Custom)" S_COLOR_WHITE "\n" ); in Svcmd_Difficulty_f()
530 …gi.Printf( S_COLOR_GREEN "Crosshair Force Hint: %i" S_COLOR_WHITE "\n", crosshairHint != 0 ? 1 : 0… in Svcmd_Difficulty_f()
531 gi.Printf( S_COLOR_GREEN "Handicap: %i" S_COLOR_WHITE "\n", handicap ); in Svcmd_Difficulty_f()
H A DNPC_misc.cpp46 color = S_COLOR_GREEN; in Debug_Printf()
H A Dg_cmds.cpp356 gi.Printf( S_COLOR_GREEN"FX: current delay is: %i\n", fx_ent->delay ); in Cmd_Fx()
372 gi.Printf( S_COLOR_GREEN"FX: current random is: %6.2f\n", fx_ent->random ); in Cmd_Fx()
392 gi.Printf( S_COLOR_GREEN"FX: current origin is: <%6.2f %6.2f %6.2f>\n", in Cmd_Fx()
417 gi.Printf( S_COLOR_GREEN"FX: current dir is: <%6.2f %6.2f %6.2f>\n", in Cmd_Fx()
H A Dg_roff.cpp443 Com_Printf( S_COLOR_GREEN"Caching ROF: '%s'\n", file ); in G_LoadRoff()
526 Com_Printf( S_COLOR_GREEN"ROFF dat: num: %d o:<%.2f %.2f %.2f> a:<%.2f %.2f %.2f>\n", in G_Roff()
H A DNPC_spawn.cpp2993 gi.Printf( S_COLOR_GREEN"Killing NPC %s named %s\n", player->NPC_type, player->targetname ); in NPC_Kill_f()
3000 …gi.Printf( S_COLOR_GREEN"Removing NPC spawner %s with NPC named %s\n", player->NPC_type, player->N… in NPC_Kill_f()
3012 gi.Printf( S_COLOR_GREEN"Killing NPC %s named %s\n", player->NPC_type, player->targetname ); in NPC_Kill_f()
3020 gi.Printf( S_COLOR_GREEN"Killing NPC %s named %s\n", player->NPC_type, player->targetname ); in NPC_Kill_f()
3028 …gi.Printf( S_COLOR_GREEN"Removing NPC spawner %s named %s\n", player->NPC_type, player->targetname… in NPC_Kill_f()
/dports/games/egl/egl-0.3.1_9/cgame/
H A Dcg_screen.c393 S_COLOR_GREEN "Engineer", // GLM_ENGINEER
394 S_COLOR_GREEN "Grunt", // GLM_GRUNT
395 S_COLOR_GREEN "Shock Trooper", // GLM_ST
396 S_COLOR_GREEN "Biotech", // GLM_BIOTECH
397 S_COLOR_GREEN "Heavy Trooper", // GLM_HT
398 S_COLOR_GREEN "Commando", // GLM_COMMANDO
399 S_COLOR_GREEN "Exterminator", // GLM_EXTERM
400 S_COLOR_GREEN "Mech", // GLM_MECH
/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/
H A DRoffSystem.cpp461 Com_Printf( S_COLOR_GREEN "roff unloaded\n" ); in Unload()
559 Com_Printf( S_COLOR_GREEN"\n--Cached ROFF files--\n" ); in List()
560 Com_Printf( S_COLOR_GREEN"ID FILE\n" ); in List()
564 Com_Printf( S_COLOR_GREEN"%2i - %s\n", (*itr).first, ((CROFF *)((*itr).second))->mROFFFilePath ); in List()
567 Com_Printf( S_COLOR_GREEN"\nFiles: %i\n", mROFFList.size() ); in List()
592 Com_Printf( S_COLOR_GREEN"File: %s\n", obj->mROFFFilePath ); in List()
593 Com_Printf( S_COLOR_GREEN"ID: %i\n", id ); in List()
594 Com_Printf( S_COLOR_GREEN"Entries: %i\n\n", obj->mROFFEntries ); in List()
596 Com_Printf( S_COLOR_GREEN"MOVE ROTATE\n" ); in List()
600 Com_Printf( S_COLOR_GREEN"%6.2f %6.2f %6.2f %6.2f %6.2f %6.2f\n", in List()
H A Dcmd.cpp784 Com_Printf( S_COLOR_GREEN " - %s" S_COLOR_WHITE, cmd->description ); in Cmd_Print()
922 Com_Printf( " %s" S_COLOR_GREEN " - %s" S_COLOR_WHITE "\n", cmd->name, cmd->description ); in Cmd_List_f()
/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dg_svcmds.cpp831 …gi.Printf( "You've found all " S_COLOR_GREEN "%i" S_COLOR_WHITE " secrets on this map!\n", pl->cli… in Svcmd_Secrets_f()
835 …gi.Printf( "You've found " S_COLOR_GREEN "%i" S_COLOR_WHITE " out of " S_COLOR_GREEN "%i" S_COLOR_… in Svcmd_Secrets_f()
851 gi.Printf( S_COLOR_GREEN "Current Difficulty: Padawan" S_COLOR_WHITE "\n" ); in Svcmd_Difficulty_f()
855 gi.Printf( S_COLOR_GREEN "Current Difficulty: Jedi" S_COLOR_WHITE "\n" ); in Svcmd_Difficulty_f()
863 gi.Printf( S_COLOR_GREEN "Current Difficulty: Jedi Knight" S_COLOR_WHITE "\n" ); in Svcmd_Difficulty_f()
867 gi.Printf( S_COLOR_GREEN "Current Difficulty: Jedi Master" S_COLOR_WHITE "\n" ); in Svcmd_Difficulty_f()
871 gi.Printf( S_COLOR_GREEN "Current Difficulty: Jedi Knight (Custom)" S_COLOR_WHITE "\n" ); in Svcmd_Difficulty_f()
872 …gi.Printf( S_COLOR_GREEN "Crosshair Force Hint: %i" S_COLOR_WHITE "\n", crosshairHint != 0 ? 1 : 0… in Svcmd_Difficulty_f()
873 gi.Printf( S_COLOR_GREEN "Handicap: %i" S_COLOR_WHITE "\n", handicap ); in Svcmd_Difficulty_f()
H A Dg_roff.cpp284 Com_Printf(S_COLOR_GREEN "NoteTrack: \"%s\"\n", notetrack); in G_RoffNotetrackCallback()
294 Com_Printf(S_COLOR_GREEN "NoteTrack: \"%s\"\n", notetrack); in G_RoffNotetrackCallback()
315 Com_Printf(S_COLOR_GREEN "NoteTrack: \"%s\"\n", notetrack); in G_RoffNotetrackCallback()
363 Com_Printf(S_COLOR_GREEN "NoteTrack: \"%s\"\n", notetrack); in G_RoffNotetrackCallback()
392 Com_Printf(S_COLOR_GREEN "NoteTrack: \"%s\"\n", notetrack); in G_RoffNotetrackCallback()
406 Com_Printf(S_COLOR_GREEN "NoteTrack: \"%s\"\n", notetrack); in G_RoffNotetrackCallback()
421 Com_Printf(S_COLOR_GREEN "NoteTrack: \"%s\"\n", notetrack); in G_RoffNotetrackCallback()
764 Com_Printf( S_COLOR_GREEN"ROFF dat: num: %d o:<%.2f %.2f %.2f> a:<%.2f %.2f %.2f>\n", in G_Roff()
H A DNPC_misc.cpp44 color = S_COLOR_GREEN; in Debug_Printf()
H A Dg_cmds.cpp335 gi.Printf( S_COLOR_GREEN"FX: current delay is: %i\n", fx_ent->delay ); in Cmd_Fx()
351 gi.Printf( S_COLOR_GREEN"FX: current random is: %6.2f\n", fx_ent->random ); in Cmd_Fx()
371 gi.Printf( S_COLOR_GREEN"FX: current origin is: <%6.2f %6.2f %6.2f>\n", in Cmd_Fx()
396 gi.Printf( S_COLOR_GREEN"FX: current dir is: <%6.2f %6.2f %6.2f>\n", in Cmd_Fx()
H A DNPC_spawn.cpp4259 gi.Printf( S_COLOR_GREEN"Killing NPC %s named %s\n", player->NPC_type, player->targetname ); in NPC_Kill_f()
4275 …gi.Printf( S_COLOR_GREEN"Removing NPC spawner %s with NPC named %s\n", player->NPC_type, player->N… in NPC_Kill_f()
4287 gi.Printf( S_COLOR_GREEN"Killing NPC %s named %s\n", player->NPC_type, player->targetname ); in NPC_Kill_f()
4304 gi.Printf( S_COLOR_GREEN"Killing NPC %s named %s\n", player->NPC_type, player->targetname ); in NPC_Kill_f()
4324 …gi.Printf( S_COLOR_GREEN"Removing NPC spawner %s named %s\n", player->NPC_type, player->targetname… in NPC_Kill_f()
/dports/games/ufoai/ufoai-2.5-source/src/common/
H A Dbsp.cpp63 Com_DPrintf(DEBUG_ENGINE, S_COLOR_GREEN "...submodels: %i\n", count); in CMod_LoadSubmodels()
106 Com_DPrintf(DEBUG_ENGINE, S_COLOR_GREEN "...surfaces: %i\n", count); in CMod_LoadSurfaces()
147 Com_DPrintf(DEBUG_ENGINE, S_COLOR_GREEN "...nodes: %i\n", count); in CMod_LoadNodes()
197 Com_DPrintf(DEBUG_ENGINE, S_COLOR_GREEN "...brushes: %i\n", count); in CMod_LoadBrushes()
234 Com_DPrintf(DEBUG_ENGINE, S_COLOR_GREEN "...leafs: %i\n", count); in CMod_LoadLeafs()
288 Com_DPrintf(DEBUG_ENGINE, S_COLOR_GREEN "...planes: %i\n", count); in CMod_LoadPlanes()
333 Com_DPrintf(DEBUG_ENGINE, S_COLOR_GREEN "...leafbrushes: %i\n", count); in CMod_LoadLeafBrushes()
370 Com_DPrintf(DEBUG_ENGINE, S_COLOR_GREEN "...brushsides: %i\n", count); in CMod_LoadBrushSides()
H A Dmem.cpp577 Com_Printf(S_COLOR_GREEN); in Mem_Stats_f()
605 Com_Printf(S_COLOR_GREEN); in Mem_Stats_f()
H A Dcmd.cpp898 Com_Printf(S_COLOR_GREEN " %s\n", cmd->description); in Cmd_CompleteCommand()
1008 Com_Printf(S_COLOR_GREEN " %s\n", cmd->description); in Cmd_List_f()
H A Dcommon.h207 #define S_COLOR_GREEN "^2" macro
H A Dcvar.cpp273 Com_Printf(S_COLOR_GREEN " %s\n", cvar->description); in Cvar_CompleteVariable()
953 Com_Printf(S_COLOR_GREEN " %s\n", var->description); in Cvar_List_f()
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A DNPC_misc.c44 color = S_COLOR_GREEN; in Debug_Printf()
/dports/games/openjk/OpenJK-07675e2/shared/qcommon/
H A Dq_color.h33 #define S_COLOR_GREEN "^2" macro
/dports/games/ufoai/ufoai-2.5-source/src/client/cgame/multiplayer/
H A Dmp_serverlist.cpp285 cgi->Com_Printf(S_COLOR_GREEN "%s", str); in GAME_MP_ParseServerInfoMessage()
292 cgi->Com_Printf(S_COLOR_GREEN "%s\n", str); in GAME_MP_ParseServerInfoMessage()
/dports/games/dhewm3/dhewm3-1.5.1/neo/framework/
H A DCVarSystem.cpp1146 …common->Printf( FORMAT_STRING S_COLOR_GREEN "int " S_COLOR_WHITE "[%d, %d]\n", cvar->GetName(), (i… in ListByFlags()
1148 common->Printf( FORMAT_STRING S_COLOR_GREEN "int\n", cvar->GetName() ); in ListByFlags()
1180 string += S_COLOR_GREEN "I "; in ListByFlags()
/dports/games/ufoai/ufoai-2.5-source/src/server/
H A Dsv_ccmds.cpp486 Com_Printf(S_COLOR_GREEN " %s\n", i->description); in SV_CompleteServerCommand()

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