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Searched refs:S_COLOR_WHITE (Results 1 – 25 of 122) sorted by relevance

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/dports/games/openjk/OpenJK-07675e2/code/qcommon/
H A Dcvar.cpp555 …m_Printf( S_COLOR_GREY "Cvar " S_COLOR_WHITE "%s = " S_COLOR_GREY "\"" S_COLOR_WHITE "%s" S_COLOR_… in Cvar_Print()
559 Com_Printf( ", " S_COLOR_WHITE "the default" ); in Cvar_Print()
561 …Com_Printf( ", " S_COLOR_WHITE "default = " S_COLOR_GREY"\"" S_COLOR_WHITE "%s" S_COLOR_GREY "\"" in Cvar_Print()
1036 …Com_Printf( S_COLOR_WHITE " %s = " S_COLOR_GREY "\"" S_COLOR_WHITE "%s" S_COLOR_GREY "\"" S_COLOR_… in Cvar_List_f()
1038 …Com_Printf( ", latched = " S_COLOR_GREY "\"" S_COLOR_WHITE "%s" S_COLOR_GREY "\"" S_COLOR_WHITE, v… in Cvar_List_f()
1060 S_COLOR_WHITE "%s = " S_COLOR_GREY "\"" S_COLOR_WHITE "%s" S_COLOR_GREY "\"" S_COLOR_WHITE ", " in Cvar_ListModified_f()
1061S_COLOR_WHITE "default = " S_COLOR_GREY "\"" S_COLOR_WHITE "%s" S_COLOR_GREY "\"" S_COLOR_WHITE "\… in Cvar_ListModified_f()
1080 S_COLOR_WHITE "%s = " S_COLOR_GREY "\"" S_COLOR_WHITE "%s" S_COLOR_GREY "\"" S_COLOR_WHITE "\n", in Cvar_ListUserCreated_f()
1086 …Com_Printf( S_COLOR_GREY "Showing " S_COLOR_WHITE "%u" S_COLOR_GREY " user created cvars" S_COLOR_… in Cvar_ListUserCreated_f()
1088 Com_Printf( S_COLOR_GREY "No user created cvars" S_COLOR_WHITE "\n" ); in Cvar_ListUserCreated_f()
[all …]
H A Dcommon.cpp1658 Com_Printf( S_COLOR_GREY "Cmd " S_COLOR_WHITE "%s\n", s ); in PrintMatches()
1672 Com_Printf( S_COLOR_WHITE " %s\n", s );
1685 Com_Printf( S_COLOR_GREY "Key " S_COLOR_WHITE "%s\n", s ); in PrintKeyMatches()
1697 Com_Printf( S_COLOR_GREY "File " S_COLOR_WHITE "%s\n", s ); in PrintFileMatches()
1712 …m_Printf( S_COLOR_GREY "Cvar " S_COLOR_WHITE "%s = " S_COLOR_GREY "\"" S_COLOR_WHITE "%s" S_COLOR_… in PrintCvarMatches()
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_consolecmds.c142 …Com_Printf( "%2d " S_COLOR_YELLOW "F " S_COLOR_WHITE "%s" S_COLOR_WHITE "%s\n", i, ci->name, (ci… in CG_ClientList_f()
146 Com_Printf( "%2d " S_COLOR_RED "R " S_COLOR_WHITE "%s" S_COLOR_WHITE "%s\n", i, in CG_ClientList_f()
151 Com_Printf( "%2d " S_COLOR_BLUE "B " S_COLOR_WHITE "%s" S_COLOR_WHITE "%s\n", i, in CG_ClientList_f()
157 …Com_Printf( "%2d " S_COLOR_YELLOW "S " S_COLOR_WHITE "%s" S_COLOR_WHITE "%s\n", i, ci->name, (ci… in CG_ClientList_f()
/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/
H A Dcvar.cpp577 …m_Printf( S_COLOR_GREY "Cvar " S_COLOR_WHITE "%s = " S_COLOR_GREY "\"" S_COLOR_WHITE "%s" S_COLOR_… in Cvar_Print()
581 Com_Printf( ", " S_COLOR_WHITE "the default" ); in Cvar_Print()
583 …Com_Printf( ", " S_COLOR_WHITE "default = " S_COLOR_GREY "\"" S_COLOR_WHITE "%s" S_COLOR_GREY "\""… in Cvar_Print()
1229 …Com_Printf( S_COLOR_WHITE " %s = " S_COLOR_GREY "\"" S_COLOR_WHITE "%s" S_COLOR_GREY "\"" S_COLOR_… in Cvar_List_f()
1231 …Com_Printf( ", latched = " S_COLOR_GREY "\"" S_COLOR_WHITE "%s" S_COLOR_GREY "\"" S_COLOR_WHITE, v… in Cvar_List_f()
1253 S_COLOR_WHITE "%s = " S_COLOR_GREY "\"" S_COLOR_WHITE "%s" S_COLOR_GREY "\"" S_COLOR_WHITE ", " in Cvar_ListModified_f()
1254S_COLOR_WHITE "default = " S_COLOR_GREY "\"" S_COLOR_WHITE "%s" S_COLOR_GREY "\"" S_COLOR_WHITE "\… in Cvar_ListModified_f()
1273 S_COLOR_WHITE "%s = " S_COLOR_GREY "\"" S_COLOR_WHITE "%s" S_COLOR_GREY "\"" S_COLOR_WHITE "\n", in Cvar_ListUserCreated_f()
1279 …Com_Printf( S_COLOR_GREY "Showing " S_COLOR_WHITE "%u" S_COLOR_GREY " user created cvars" S_COLOR_… in Cvar_ListUserCreated_f()
1281 Com_Printf( S_COLOR_GREY "No user created cvars" S_COLOR_WHITE "\n" ); in Cvar_ListUserCreated_f()
[all …]
H A Dcommon.cpp1758 Com_Printf( S_COLOR_GREY "Cmd " S_COLOR_WHITE "%s\n", s ); in PrintMatches()
1760 Com_Printf( S_COLOR_GREEN " %s" S_COLOR_WHITE "\n", description ); in PrintMatches()
1774 Com_Printf( S_COLOR_WHITE " %s\n", s );
1788 Com_Printf( S_COLOR_GREY "Key " S_COLOR_WHITE "%s\n", s ); in PrintKeyMatches()
1801 Com_Printf( S_COLOR_GREY "File " S_COLOR_WHITE "%s\n", s ); in PrintFileMatches()
1817 …_Printf( S_COLOR_GREY "Cvar " S_COLOR_WHITE "%s = " S_COLOR_GREY "\"" S_COLOR_WHITE "%s" S_COLOR_… in PrintCvarMatches()
1819 Com_Printf( S_COLOR_GREEN " %s" S_COLOR_WHITE "\n", description ); in PrintCvarMatches()
H A Dcmd.cpp780 Com_Printf( S_COLOR_GREY "Cmd " S_COLOR_WHITE "%s", cmd->name ); in Cmd_Print()
784 Com_Printf( S_COLOR_GREEN " - %s" S_COLOR_WHITE, cmd->description ); in Cmd_Print()
922 Com_Printf( " %s" S_COLOR_GREEN " - %s" S_COLOR_WHITE "\n", cmd->name, cmd->description ); in Cmd_List_f()
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Dg_svcmds.cpp485 gi.Printf( "There are" S_COLOR_RED " NO " S_COLOR_WHITE "secrets on this map!\n" ); in Svcmd_Secrets_f()
489 …gi.Printf( "You've found all " S_COLOR_GREEN "%i" S_COLOR_WHITE " secrets on this map!\n", pl->cli… in Svcmd_Secrets_f()
493 …gi.Printf( "You've found " S_COLOR_GREEN "%i" S_COLOR_WHITE " out of " S_COLOR_GREEN "%i" S_COLOR_… in Svcmd_Secrets_f()
509 gi.Printf( S_COLOR_GREEN "Current Difficulty: Padawan" S_COLOR_WHITE "\n" ); in Svcmd_Difficulty_f()
513 gi.Printf( S_COLOR_GREEN "Current Difficulty: Jedi" S_COLOR_WHITE "\n" ); in Svcmd_Difficulty_f()
521 gi.Printf( S_COLOR_GREEN "Current Difficulty: Jedi Knight" S_COLOR_WHITE "\n" ); in Svcmd_Difficulty_f()
525 gi.Printf( S_COLOR_GREEN "Current Difficulty: Jedi Master" S_COLOR_WHITE "\n" ); in Svcmd_Difficulty_f()
529 gi.Printf( S_COLOR_GREEN "Current Difficulty: Jedi Knight (Custom)" S_COLOR_WHITE "\n" ); in Svcmd_Difficulty_f()
530 …gi.Printf( S_COLOR_GREEN "Crosshair Force Hint: %i" S_COLOR_WHITE "\n", crosshairHint != 0 ? 1 : 0… in Svcmd_Difficulty_f()
531 gi.Printf( S_COLOR_GREEN "Handicap: %i" S_COLOR_WHITE "\n", handicap ); in Svcmd_Difficulty_f()
[all …]
H A DNPC_misc.cpp44 color = S_COLOR_WHITE; in Debug_Printf()
/dports/games/dhewm3/dhewm3-1.5.1/neo/framework/
H A DCVarSystem.cpp752 common->Printf( S_COLOR_WHITE "%s\n", internal->GetDescription() ); in Command()
1157 common->Printf( FORMAT_STRING S_COLOR_WHITE "string " S_COLOR_WHITE "[", cvar->GetName() ); in ListByFlags()
1165 common->Printf( S_COLOR_WHITE "]\n" ); in ListByFlags()
1184 string += S_COLOR_WHITE "S "; in ListByFlags()
1187 string += S_COLOR_WHITE "SYS "; in ListByFlags()
1189 string += S_COLOR_WHITE "RNDR "; in ListByFlags()
1191 string += S_COLOR_WHITE "SND "; in ListByFlags()
1193 string += S_COLOR_WHITE "GUI "; in ListByFlags()
1195 string += S_COLOR_WHITE "GAME "; in ListByFlags()
1197 string += S_COLOR_WHITE "TOOL "; in ListByFlags()
[all …]
/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dg_svcmds.cpp827 gi.Printf( "There are" S_COLOR_RED " NO " S_COLOR_WHITE "secrets on this map!\n" ); in Svcmd_Secrets_f()
831 …gi.Printf( "You've found all " S_COLOR_GREEN "%i" S_COLOR_WHITE " secrets on this map!\n", pl->cli… in Svcmd_Secrets_f()
835 …gi.Printf( "You've found " S_COLOR_GREEN "%i" S_COLOR_WHITE " out of " S_COLOR_GREEN "%i" S_COLOR_… in Svcmd_Secrets_f()
851 gi.Printf( S_COLOR_GREEN "Current Difficulty: Padawan" S_COLOR_WHITE "\n" ); in Svcmd_Difficulty_f()
855 gi.Printf( S_COLOR_GREEN "Current Difficulty: Jedi" S_COLOR_WHITE "\n" ); in Svcmd_Difficulty_f()
863 gi.Printf( S_COLOR_GREEN "Current Difficulty: Jedi Knight" S_COLOR_WHITE "\n" ); in Svcmd_Difficulty_f()
867 gi.Printf( S_COLOR_GREEN "Current Difficulty: Jedi Master" S_COLOR_WHITE "\n" ); in Svcmd_Difficulty_f()
871 gi.Printf( S_COLOR_GREEN "Current Difficulty: Jedi Knight (Custom)" S_COLOR_WHITE "\n" ); in Svcmd_Difficulty_f()
872 …gi.Printf( S_COLOR_GREEN "Crosshair Force Hint: %i" S_COLOR_WHITE "\n", crosshairHint != 0 ? 1 : 0… in Svcmd_Difficulty_f()
873 gi.Printf( S_COLOR_GREEN "Handicap: %i" S_COLOR_WHITE "\n", handicap ); in Svcmd_Difficulty_f()
[all …]
H A DNPC_misc.cpp42 color = S_COLOR_WHITE; in Debug_Printf()
/dports/games/iortcw/iortcw-1.51c/SP/code/game/
H A Dg_team.c71 return S_COLOR_WHITE; in TeamColorString()
159 PrintMsg( NULL, "%s" S_COLOR_WHITE " fragged %s's flag carrier!\n", in Team_FragBonuses()
182 PrintMsg( NULL, "%s" S_COLOR_WHITE " defends %s's flag carrier against an aggressive enemy\n", in Team_FragBonuses()
237 PrintMsg( NULL, "%s" S_COLOR_WHITE " defends the %s base.\n", in Team_FragBonuses()
241 PrintMsg( NULL, "%s" S_COLOR_WHITE " defends the %s flag.\n", in Team_FragBonuses()
257 PrintMsg( NULL, "%s" S_COLOR_WHITE " defends the %s's flag carrier.\n", in Team_FragBonuses()
390 PrintMsg( NULL, "%s" S_COLOR_WHITE " returned the %s flag!\n", in Team_TouchOurFlag()
406 PrintMsg( NULL, "%s" S_COLOR_WHITE " captured the %s flag!\n", in Team_TouchOurFlag()
448 "%s" S_COLOR_WHITE " gets an assist for returning the %s flag!\n", in Team_TouchOurFlag()
456 PrintMsg( NULL, "%s" S_COLOR_WHITE " gets an assist for fragging the %s flag carrier!\n", in Team_TouchOurFlag()
[all …]
/dports/games/iortcw/iortcw-1.51c/MP/code/game/
H A Dg_team.c72 return S_COLOR_WHITE; in TeamColorString()
180 PrintMsg( NULL, "%s" S_COLOR_WHITE " fragged %s's flag carrier!\n", in Team_FragBonuses()
262 PrintMsg( NULL, "%s" S_COLOR_WHITE " defends the %s base.\n", in Team_FragBonuses()
266 PrintMsg( NULL, "%s" S_COLOR_WHITE " defends the %s flag.\n", in Team_FragBonuses()
285 PrintMsg( NULL, "%s" S_COLOR_WHITE " defends the %s's flag carrier.\n", in Team_FragBonuses()
480 PrintMsg( NULL, "%s" S_COLOR_WHITE " returned the %s flag!\n", in Team_TouchOurFlag()
502 PrintMsg( NULL, "%s" S_COLOR_WHITE " captured the %s flag!\n", in Team_TouchOurFlag()
518 PrintMsg( NULL,"%s" S_COLOR_WHITE " captured enemy objective!\n",cl->pers.netname ); in Team_TouchOurFlag()
557 "%s" S_COLOR_WHITE " gets an assist for returning the %s flag!\n", in Team_TouchOurFlag()
565 PrintMsg( NULL, "%s" S_COLOR_WHITE " gets an assist for fragging the %s flag carrier!\n", in Team_TouchOurFlag()
[all …]
/dports/games/ioquake3/ioquake3-1.36/code/game/
H A Dg_team.c101 return S_COLOR_WHITE; in TeamColorString()
326 PrintMsg(NULL, "%s" S_COLOR_WHITE " fragged %s's flag carrier!\n", in Team_FragBonuses()
344 PrintMsg(NULL, "%s" S_COLOR_WHITE " fragged %s's skull carrier!\n", in Team_FragBonuses()
721 PrintMsg( NULL, "%s" S_COLOR_WHITE " returned the %s flag!\n", in Team_TouchOurFlag()
740 PrintMsg( NULL, "%s" S_COLOR_WHITE " captured the flag!\n", cl->pers.netname ); in Team_TouchOurFlag()
744 …PrintMsg( NULL, "%s" S_COLOR_WHITE " captured the %s flag!\n", cl->pers.netname, TeamName(OtherTea… in Team_TouchOurFlag()
819 PrintMsg (NULL, "%s" S_COLOR_WHITE " got the flag!\n", other->client->pers.netname ); in Team_TouchEnemyFlag()
832 PrintMsg (NULL, "%s" S_COLOR_WHITE " got the %s flag!\n", in Team_TouchEnemyFlag()
966 …Com_sprintf(loc, loclen, "%c%c%s" S_COLOR_WHITE, Q_COLOR_ESCAPE, best->count + '0', best->message … in Team_GetLocationMsg()
1275 PrintMsg(NULL, "%s" S_COLOR_WHITE " brought in %i skull%s.\n", in ObeliskTouch()
/dports/games/ioquake3-server/ioquake3-1.36/code/game/
H A Dg_team.c101 return S_COLOR_WHITE; in TeamColorString()
326 PrintMsg(NULL, "%s" S_COLOR_WHITE " fragged %s's flag carrier!\n", in Team_FragBonuses()
344 PrintMsg(NULL, "%s" S_COLOR_WHITE " fragged %s's skull carrier!\n", in Team_FragBonuses()
721 PrintMsg( NULL, "%s" S_COLOR_WHITE " returned the %s flag!\n", in Team_TouchOurFlag()
740 PrintMsg( NULL, "%s" S_COLOR_WHITE " captured the flag!\n", cl->pers.netname ); in Team_TouchOurFlag()
744 …PrintMsg( NULL, "%s" S_COLOR_WHITE " captured the %s flag!\n", cl->pers.netname, TeamName(OtherTea… in Team_TouchOurFlag()
819 PrintMsg (NULL, "%s" S_COLOR_WHITE " got the flag!\n", other->client->pers.netname ); in Team_TouchEnemyFlag()
832 PrintMsg (NULL, "%s" S_COLOR_WHITE " got the %s flag!\n", in Team_TouchEnemyFlag()
966 …Com_sprintf(loc, loclen, "%c%c%s" S_COLOR_WHITE, Q_COLOR_ESCAPE, best->count + '0', best->message … in Team_GetLocationMsg()
1275 PrintMsg(NULL, "%s" S_COLOR_WHITE " brought in %i skull%s.\n", in ObeliskTouch()
/dports/games/evq3/evq3/code/game/
H A Dg_team.c101 return S_COLOR_WHITE; in TeamColorString()
326 PrintMsg(NULL, "%s" S_COLOR_WHITE " fragged %s's flag carrier!\n", in Team_FragBonuses()
344 PrintMsg(NULL, "%s" S_COLOR_WHITE " fragged %s's skull carrier!\n", in Team_FragBonuses()
721 PrintMsg( NULL, "%s" S_COLOR_WHITE " returned the %s flag!\n", in Team_TouchOurFlag()
740 PrintMsg( NULL, "%s" S_COLOR_WHITE " captured the flag!\n", cl->pers.netname ); in Team_TouchOurFlag()
744 …PrintMsg( NULL, "%s" S_COLOR_WHITE " captured the %s flag!\n", cl->pers.netname, TeamName(OtherTea… in Team_TouchOurFlag()
819 PrintMsg (NULL, "%s" S_COLOR_WHITE " got the flag!\n", other->client->pers.netname ); in Team_TouchEnemyFlag()
832 PrintMsg (NULL, "%s" S_COLOR_WHITE " got the %s flag!\n", in Team_TouchEnemyFlag()
966 …Com_sprintf(loc, loclen, "%c%c%s" S_COLOR_WHITE, Q_COLOR_ESCAPE, best->count + '0', best->message … in Team_GetLocationMsg()
1275 PrintMsg(NULL, "%s" S_COLOR_WHITE " brought in %i skull%s.\n", in ObeliskTouch()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/
H A Dg_team.c101 return S_COLOR_WHITE; in TeamColorString()
326 PrintMsg(NULL, "%s" S_COLOR_WHITE " fragged %s's flag carrier!\n", in Team_FragBonuses()
344 PrintMsg(NULL, "%s" S_COLOR_WHITE " fragged %s's skull carrier!\n", in Team_FragBonuses()
721 PrintMsg( NULL, "%s" S_COLOR_WHITE " returned the %s flag!\n", in Team_TouchOurFlag()
740 PrintMsg( NULL, "%s" S_COLOR_WHITE " captured the flag!\n", cl->pers.netname ); in Team_TouchOurFlag()
744 …PrintMsg( NULL, "%s" S_COLOR_WHITE " captured the %s flag!\n", cl->pers.netname, TeamName(OtherTea… in Team_TouchOurFlag()
819 PrintMsg (NULL, "%s" S_COLOR_WHITE " got the flag!\n", other->client->pers.netname ); in Team_TouchEnemyFlag()
832 PrintMsg (NULL, "%s" S_COLOR_WHITE " got the %s flag!\n", in Team_TouchEnemyFlag()
966 …Com_sprintf(loc, loclen, "%c%c%s" S_COLOR_WHITE, Q_COLOR_ESCAPE, best->count + '0', best->message … in Team_GetLocationMsg()
1275 PrintMsg(NULL, "%s" S_COLOR_WHITE " brought in %i skull%s.\n", in ObeliskTouch()
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A DNPC_misc.c42 color = S_COLOR_WHITE; in Debug_Printf()
/dports/games/openjk/OpenJK-07675e2/codemp/client/
H A Dcl_keys.cpp1088 …m_Printf( S_COLOR_GREY "Bind " S_COLOR_WHITE "%s = " S_COLOR_GREY "\"" S_COLOR_WHITE "%s" S_COLOR_… in Key_Bind_f()
1128 …_Printf( S_COLOR_GREY "Key " S_COLOR_WHITE "%s (%s) = " S_COLOR_GREY "\"" S_COLOR_WHITE "%s" S_COL… in Key_Bindlist_f()
/dports/games/openjk/OpenJK-07675e2/code/client/
H A Dcl_keys.cpp1029 …m_Printf( S_COLOR_GREY "Bind " S_COLOR_WHITE "%s = " S_COLOR_GREY "\"" S_COLOR_WHITE "%s" S_COLOR_… in Key_Bind_f()
1069 …_Printf( S_COLOR_GREY "Key " S_COLOR_WHITE "%s (%s) = " S_COLOR_GREY "\"" S_COLOR_WHITE "%s" S_COL… in Key_Bindlist_f()
/dports/games/ioquake3/ioquake3-1.36/code/cgame/
H A Dcg_event.c52 s = S_COLOR_BLUE "1st" S_COLOR_WHITE; // draw in blue in CG_PlaceString()
54 s = S_COLOR_RED "2nd" S_COLOR_WHITE; // draw in red in CG_PlaceString()
56 s = S_COLOR_YELLOW "3rd" S_COLOR_WHITE; // draw in yellow in CG_PlaceString()
115 strcat( targetName, S_COLOR_WHITE ); in CG_Obituary()
241 strcat( attackerName, S_COLOR_WHITE ); in CG_Obituary()
/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/
H A Dcg_event.c52 s = S_COLOR_BLUE "1st" S_COLOR_WHITE; // draw in blue in CG_PlaceString()
54 s = S_COLOR_RED "2nd" S_COLOR_WHITE; // draw in red in CG_PlaceString()
56 s = S_COLOR_YELLOW "3rd" S_COLOR_WHITE; // draw in yellow in CG_PlaceString()
115 strcat( targetName, S_COLOR_WHITE ); in CG_Obituary()
241 strcat( attackerName, S_COLOR_WHITE ); in CG_Obituary()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/
H A Dcg_event.c52 s = S_COLOR_BLUE "1st" S_COLOR_WHITE; // draw in blue in CG_PlaceString()
54 s = S_COLOR_RED "2nd" S_COLOR_WHITE; // draw in red in CG_PlaceString()
56 s = S_COLOR_YELLOW "3rd" S_COLOR_WHITE; // draw in yellow in CG_PlaceString()
115 strcat( targetName, S_COLOR_WHITE ); in CG_Obituary()
241 strcat( attackerName, S_COLOR_WHITE ); in CG_Obituary()
/dports/games/evq3/evq3/code/cgame/
H A Dcg_event.c52 s = S_COLOR_BLUE "1st" S_COLOR_WHITE; // draw in blue in CG_PlaceString()
54 s = S_COLOR_RED "2nd" S_COLOR_WHITE; // draw in red in CG_PlaceString()
56 s = S_COLOR_YELLOW "3rd" S_COLOR_WHITE; // draw in yellow in CG_PlaceString()
115 strcat( targetName, S_COLOR_WHITE ); in CG_Obituary()
241 strcat( attackerName, S_COLOR_WHITE ); in CG_Obituary()
/dports/games/openjk/OpenJK-07675e2/shared/qcommon/
H A Dq_color.h38 #define S_COLOR_WHITE "^7" macro

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