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Searched refs:S_CheckSingular (Results 1 – 2 of 2) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/
H A Ds_sound.h286 bool S_CheckSingular (int sound_id);
H A Ds_sound.cpp959 if (sfx->bSingular && S_CheckSingular(sound_id)) in S_StartSound()
1151 if (sfx->bSingular && S_CheckSingular(chan->SoundID)) in S_RestartSound()
1375 bool S_CheckSingular(int sound_id) in S_CheckSingular() function