Searched refs:S_IMP_CRASH1 (Results 1 – 14 of 14) sorted by relevance
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | p_henemy.c | 346 P_SetMobjState(actor, S_IMP_CRASH1); in A_ImpDeath() 380 P_SetMobjState(actor, S_IMP_CRASH1); in A_ImpXDeath2()
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H A D | info.h | 2264 S_IMP_CRASH1, enumerator
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H A D | info.c | 10031 S_IMP_CRASH1, // crashstate 10059 S_IMP_CRASH1, // crashstate
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/dports/games/heretic/glheretic-1.2/ |
H A D | p_enemy.c | 1011 P_SetMobjState(actor, S_IMP_CRASH1); in A_ImpDeath() 1044 P_SetMobjState(actor, S_IMP_CRASH1); in A_ImpXDeath2()
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H A D | info.h | 1076 S_IMP_CRASH1, enumerator
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H A D | info.c | 4696 S_IMP_CRASH1, /* crashstate */ 4726 S_IMP_CRASH1, /* crashstate */
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | p_enemy.c | 1027 P_SetMobjState(actor, S_IMP_CRASH1); in A_ImpDeath() 1056 P_SetMobjState(actor, S_IMP_CRASH1); in A_ImpXDeath2()
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H A D | info.h | 1093 S_IMP_CRASH1, enumerator
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H A D | info.c | 4615 S_IMP_CRASH1, // crashstate 4642 S_IMP_CRASH1, // crashstate
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | p_enemy.c | 1016 P_SetMobjState(actor, S_IMP_CRASH1); in A_ImpDeath() 1045 P_SetMobjState(actor, S_IMP_CRASH1); in A_ImpXDeath2()
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H A D | info.h | 1093 S_IMP_CRASH1, enumerator
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H A D | info.c | 4615 S_IMP_CRASH1, // crashstate 4642 S_IMP_CRASH1, // crashstate
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/src/ |
H A D | p_enemy.c | 892 P_MobjChangeState(actor, S_IMP_CRASH1); in A_ImpDeath() 909 P_MobjChangeState(actor, S_IMP_CRASH1); in A_ImpXDeath2()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/ |
H A D | info.h | 1107 S_IMP_CRASH1, enumerator
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