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Searched refs:S_KillChannel (Results 1 – 6 of 6) sorted by relevance

/dports/games/edge/Edge-1.35-source/src/
H A Ds_sound.cc123 S_KillChannel(i); in FindFreeChannel()
366 S_KillChannel(k); in DoStartFX()
408 S_KillChannel(k); in DoStartFX()
470 S_KillChannel(i); in S_StopFX()
489 S_KillChannel(i); in S_StopLevelFX()
H A Ds_blit.cc568 void S_KillChannel(int k) in S_KillChannel() function
608 S_KillChannel(i); in S_ReallocChannels()
627 S_KillChannel(i); in S_ReallocChannels()
655 S_KillChannel(i); in S_UpdateSounds()
H A Ds_blit.h89 void S_KillChannel(int k);
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dsnd_3dras.c735 void S_KillChannel (channel_t *now){ //Silences a SoundEvent in S_KillChannel() function
789 S_KillChannel(now_c); in S_StartSound_OnEnt()
942 S_KillChannel(now); in S_StopSound()
955 S_KillChannel(now); in S_StopAllSounds()
972 S_KillChannel(now); in S_StopChannel()
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dsnd_3dras.c736 void S_KillChannel (channel_t *now){ //Silences a SoundEvent in S_KillChannel() function
790 S_KillChannel(now_c); in S_StartSound_OnEnt()
943 S_KillChannel(now); in S_StopSound()
956 S_KillChannel(now); in S_StopAllSounds()
973 S_KillChannel(now); in S_StopChannel()
/dports/games/darkplaces/darkplaces/
H A Dsnd_3dras.c735 void S_KillChannel (channel_t *now){ //Silences a SoundEvent in S_KillChannel() function
789 S_KillChannel(now_c); in S_StartSound_OnEnt()
942 S_KillChannel(now); in S_StopSound()
955 S_KillChannel(now); in S_StopAllSounds()
972 S_KillChannel(now); in S_StopChannel()