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Searched refs:S_MNTR_ATK4_1 (Results 1 – 25 of 25) sorted by relevance

/dports/games/heretic/glheretic-1.2/
H A Dinfo.h1248 S_MNTR_ATK4_1, enumerator
H A Dp_enemy.c1659 P_SetMobjStateNF(actor, S_MNTR_ATK4_1); in A_MinotaurDecide()
H A Dinfo.c1254 {SPR_MNTR,20,2,{(actionf_p1)A_MinotaurCharge},S_MNTR_ATK4_1,0,0}, /* S_MNTR_ATK4_1 */
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dinfo.h1265 S_MNTR_ATK4_1, enumerator
H A Dp_enemy.c1646 P_SetMobjStateNF(actor, S_MNTR_ATK4_1); in A_MinotaurDecide()
H A Dinfo.c1147 {SPR_MNTR, 20, 2, A_MinotaurCharge, S_MNTR_ATK4_1, 0, 0}, // S_MNTR_ATK4_1
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dinfo.h1265 S_MNTR_ATK4_1, enumerator
H A Dp_enemy.c1635 P_SetMobjStateNF(actor, S_MNTR_ATK4_1); in A_MinotaurDecide()
H A Dinfo.c1147 {SPR_MNTR, 20, 2, A_MinotaurCharge, S_MNTR_ATK4_1, 0, 0}, // S_MNTR_ATK4_1
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/
H A Dinfo.h1279 S_MNTR_ATK4_1, enumerator
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dp_henemy.c928 P_SetMobjStateNF(actor, S_MNTR_ATK4_1); in A_MinotaurDecide()
H A Dinfo.h2436 S_MNTR_ATK4_1, enumerator
H A Dinfo.c2209 { SPR_MNTR, 20, 2, {A_MinotaurCharge} ,S_MNTR_ATK4_1 }, // S_MNTR_ATK4_1
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dinfo.h2345 S_MNTR_ATK4_1, enumerator
H A Dp_enemy.c1351 P_SetMobjStateNF(actor, S_MNTR_ATK4_1); in A_MinotaurDecide()
H A Dinfo.c2302 {SPR_MNTR, 5, 2, A_MinotaurCharge, S_MNTR_ATK4_1, 0, 0}, // S_MNTR_ATK4_1
/dports/games/uhexen/uhexen-0.601/include/
H A Dinfo.h2328 S_MNTR_ATK4_1, enumerator
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dinfo.h2345 S_MNTR_ATK4_1, enumerator
H A Dp_enemy.c1351 P_SetMobjStateNF(actor, S_MNTR_ATK4_1); in A_MinotaurDecide()
H A Dinfo.c2302 {SPR_MNTR, 5, 2, A_MinotaurCharge, S_MNTR_ATK4_1, 0, 0}, // S_MNTR_ATK4_1
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/src/
H A Dp_enemy.c1396 P_MobjChangeStateNoAction(actor, S_MNTR_ATK4_1); in A_MinotaurDecide()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/
H A Dinfo.h2360 S_MNTR_ATK4_1, // 2020 enumerator
/dports/games/uhexen/uhexen-0.601/src/
H A Dp_enemy.c1297 P_SetMobjStateNF(actor, S_MNTR_ATK4_1); in A_MinotaurDecide()
H A Dinfo.c2286 {SPR_MNTR,5,2,A_MinotaurCharge,S_MNTR_ATK4_1,0,0}, // S_MNTR_ATK4_1
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/
H A Dp_enemy.c1128 P_MobjChangeStateNoAction(actor, S_MNTR_ATK4_1); in A_MinotaurDecide()