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Searched refs:S_PLAY_ATK1 (Results 1 – 25 of 46) sorted by relevance

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/dports/games/prboom/prboom-2.5.0/src/
H A Df_finale.c400 if (caststate == &states[S_PLAY_ATK1]) in F_CastTicker()
409 case S_PLAY_ATK1: sfx = sfx_dshtgn; break; in F_CastTicker()
H A Dp_pspr.c281 P_SetMobjState(player->mo, S_PLAY_ATK1); in P_FireWeapon()
308 if (player->mo->state == &states[S_PLAY_ATK1] in A_WeaponReady()
H A Dinfo.h355 S_PLAY_ATK1, enumerator
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Df_finale.c399 if (caststate == &states[S_PLAY_ATK1]) in F_CastTicker()
408 case S_PLAY_ATK1: sfx = sfx_dshtgn; break; in F_CastTicker()
H A Dp_pspr.c298 P_SetMobjState(player->mo, S_PLAY_ATK1); in P_FireWeapon()
327 if (player->mo->state == &states[S_PLAY_ATK1] in A_WeaponReady()
H A Dinfo.h355 S_PLAY_ATK1, enumerator
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Df_finale.c475 if (caststate == &states[S_PLAY_ATK1]) in F_CastTicker()
484 case S_PLAY_ATK1: sfx = sfx_dshtgn; break; in F_CastTicker()
H A Dinfo.h360 S_PLAY_ATK1, enumerator
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Df_finale.c381 if (caststate == &states[S_PLAY_ATK1]) in F_CastTicker()
390 case S_PLAY_ATK1: sfx = sfx_dshtgn; break; in F_CastTicker()
H A Dp_pspr.c244 P_SetMobjState (player->mo, S_PLAY_ATK1); in P_FireWeapon()
281 if (player->mo->state == &states[S_PLAY_ATK1] in A_WeaponReady()
H A Dinfo.h327 S_PLAY_ATK1, enumerator
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Df_finale.c518 if (caststate == &states[S_PLAY_ATK1]) in F_CastTicker()
527 case S_PLAY_ATK1: sfx = sfx_dshtgn; break; in F_CastTicker()
H A Dp_pspr.c340 P_SetMobjState (pmo, S_PLAY_ATK1); in P_FireWeapon()
381 if (pmo->state == &states[S_PLAY_ATK1] in A_WeaponReady()
/dports/games/odamex/odamex-src-0.7.0/client/src/
H A Df_finale.cpp353 if (caststate == &states[S_PLAY_ATK1]) in F_CastTicker()
362 case S_PLAY_ATK1: sfx = "weapons/sshotf"; break; in F_CastTicker()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Dp_pspr.c304 P_SetMobjState (player->mo, S_PLAY_ATK1); in P_FireWeapon()
343 if (player->mo->state == &states[S_PLAY_ATK1] in A_WeaponReady()
H A Df_finale.c589 if (!castdeath && caststate == &states[S_PLAY_ATK1]) in F_CastTicker()
H A Dinfo.h347 S_PLAY_ATK1, enumerator
/dports/games/odamex/odamex-src-0.7.0/common/
H A Dp_pspr.cpp422 P_SetMobjState (player->mo, S_PLAY_ATK1); in P_FireWeapon()
454 if (player->mo->state == &states[S_PLAY_ATK1] in A_WeaponReady()
H A Dinfo.h363 S_PLAY_ATK1, enumerator
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/
H A Dp_user.c80 S_PLAY_ATK1,
99 S_PLAY_ATK1,
/dports/games/edge/Edge-1.35-source/deh_edge/
H A Dinfo.h201 S_PLAY_ATK1, S_PLAY_ATK2, S_PLAY_PAIN, S_PLAY_PAIN2, enumerator
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/include/
H A Doldinfo.h332 S_PLAY_ATK1, enumerator
/dports/games/heretic/glheretic-1.2/
H A Dinfo.h716 S_PLAY_ATK1, enumerator
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dinfo.h733 S_PLAY_ATK1, enumerator
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dinfo.h733 S_PLAY_ATK1, enumerator

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