/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | p_user.c | 162 P_SetMobjState (player->mo, S_PLAY_RUN1); in P_MovePlayer()
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H A D | info.h | 323 S_PLAY_RUN1, enumerator
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H A D | p_mobj.c | 236 if ( player&&(unsigned)((player->mo->state - states)- S_PLAY_RUN1) < 4) in P_XYMovement()
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | p_user.c | 241 P_SetMobjState(mo,S_PLAY_RUN1); in P_MovePlayer()
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H A D | info.h | 351 S_PLAY_RUN1, enumerator
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | p_user.c | 300 P_SetMobjState(mo,S_PLAY_RUN1); in P_MovePlayer()
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H A D | info.h | 351 S_PLAY_RUN1, enumerator
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | p_user.c | 182 P_SetMobjState (player->mo, S_PLAY_RUN1); in P_MovePlayer()
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H A D | info.h | 343 S_PLAY_RUN1, enumerator
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H A D | p_mobj.c | 286 if ( player&&(unsigned)((player->mo->state - states)- S_PLAY_RUN1) < 4) in P_XYMovement()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/ |
H A D | p_user.c | 79 S_PLAY_RUN1, 98 S_PLAY_RUN1,
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/dports/games/edge/Edge-1.35-source/deh_edge/ |
H A D | info.h | 200 S_PLAY, S_PLAY_RUN1, S_PLAY_RUN2, S_PLAY_RUN3, S_PLAY_RUN4, enumerator
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/include/ |
H A D | oldinfo.h | 328 S_PLAY_RUN1, enumerator
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H A D | info.h | 331 S_PLAY_RUN1, // 150 enumerator
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | info.h | 356 S_PLAY_RUN1, enumerator
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H A D | p_user.c | 431 P_SetMobjState(mo,S_PLAY_RUN1); in P_MovePlayer()
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/dports/games/heretic/glheretic-1.2/ |
H A D | p_user.c | 209 P_SetMobjState(player->mo, S_PLAY_RUN1); in P_MovePlayer()
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H A D | info.h | 712 S_PLAY_RUN1, enumerator
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | p_user.c | 222 P_SetMobjState(player->mo, S_PLAY_RUN1); in P_MovePlayer()
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H A D | info.h | 729 S_PLAY_RUN1, enumerator
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | p_user.c | 222 P_SetMobjState(player->mo, S_PLAY_RUN1); in P_MovePlayer()
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H A D | info.h | 729 S_PLAY_RUN1, enumerator
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/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | info.h | 359 S_PLAY_RUN1, enumerator
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H A D | p_user.cpp | 431 P_SetMobjState (player->mo, S_PLAY_RUN1); in P_MovePlayer()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/include/ |
H A D | info.h | 232 S_PLAY_RUN1, enumerator
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