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Searched refs:S_PLAY_RUN1 (Results 1 – 25 of 48) sorted by relevance

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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Dp_user.c162 P_SetMobjState (player->mo, S_PLAY_RUN1); in P_MovePlayer()
H A Dinfo.h323 S_PLAY_RUN1, enumerator
H A Dp_mobj.c236 if ( player&&(unsigned)((player->mo->state - states)- S_PLAY_RUN1) < 4) in P_XYMovement()
/dports/games/prboom/prboom-2.5.0/src/
H A Dp_user.c241 P_SetMobjState(mo,S_PLAY_RUN1); in P_MovePlayer()
H A Dinfo.h351 S_PLAY_RUN1, enumerator
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dp_user.c300 P_SetMobjState(mo,S_PLAY_RUN1); in P_MovePlayer()
H A Dinfo.h351 S_PLAY_RUN1, enumerator
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Dp_user.c182 P_SetMobjState (player->mo, S_PLAY_RUN1); in P_MovePlayer()
H A Dinfo.h343 S_PLAY_RUN1, enumerator
H A Dp_mobj.c286 if ( player&&(unsigned)((player->mo->state - states)- S_PLAY_RUN1) < 4) in P_XYMovement()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/
H A Dp_user.c79 S_PLAY_RUN1,
98 S_PLAY_RUN1,
/dports/games/edge/Edge-1.35-source/deh_edge/
H A Dinfo.h200 S_PLAY, S_PLAY_RUN1, S_PLAY_RUN2, S_PLAY_RUN3, S_PLAY_RUN4, enumerator
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/include/
H A Doldinfo.h328 S_PLAY_RUN1, enumerator
H A Dinfo.h331 S_PLAY_RUN1, // 150 enumerator
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dinfo.h356 S_PLAY_RUN1, enumerator
H A Dp_user.c431 P_SetMobjState(mo,S_PLAY_RUN1); in P_MovePlayer()
/dports/games/heretic/glheretic-1.2/
H A Dp_user.c209 P_SetMobjState(player->mo, S_PLAY_RUN1); in P_MovePlayer()
H A Dinfo.h712 S_PLAY_RUN1, enumerator
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dp_user.c222 P_SetMobjState(player->mo, S_PLAY_RUN1); in P_MovePlayer()
H A Dinfo.h729 S_PLAY_RUN1, enumerator
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dp_user.c222 P_SetMobjState(player->mo, S_PLAY_RUN1); in P_MovePlayer()
H A Dinfo.h729 S_PLAY_RUN1, enumerator
/dports/games/odamex/odamex-src-0.7.0/common/
H A Dinfo.h359 S_PLAY_RUN1, enumerator
H A Dp_user.cpp431 P_SetMobjState (player->mo, S_PLAY_RUN1); in P_MovePlayer()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/include/
H A Dinfo.h232 S_PLAY_RUN1, enumerator

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