/dports/games/heretic/glheretic-1.2/ |
H A D | info.h | 1345 S_SND_WATERFALL, enumerator
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H A D | info.c | 1351 {SPR_AMG1,0,85,{(actionf_p1)A_ESound},S_SND_WATERFALL,0,0} /* S_SND_WATERFALL */ 5665 S_SND_WATERFALL, /* spawnstate */
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | info.h | 1362 S_SND_WATERFALL, enumerator
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H A D | info.c | 1244 {SPR_AMG1, 0, 85, A_ESound, S_SND_WATERFALL, 0, 0} // S_SND_WATERFALL 5576 S_SND_WATERFALL, // spawnstate
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | info.h | 1362 S_SND_WATERFALL, enumerator
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H A D | info.c | 1244 {SPR_AMG1, 0, 85, A_ESound, S_SND_WATERFALL, 0, 0} // S_SND_WATERFALL 5576 S_SND_WATERFALL, // spawnstate
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/ |
H A D | info.h | 1376 S_SND_WATERFALL, enumerator
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | info.h | 2533 S_SND_WATERFALL, enumerator
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H A D | dehacked.c | 2721 if( STH_SND_WATERFALL != (S_SND_WATERFALL - S_BLOODYSKULL1 + STH_BLOODYSKULL1 )) in DEH_Init()
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H A D | info.c | 2306 { SPR_AMG1, 0, 85, {A_ESound} ,S_SND_WATERFALL }, // S_SND_WATERFALL 11027 S_SND_WATERFALL, // spawnstate
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | info.h | 2696 S_SND_WATERFALL, enumerator
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H A D | info.c | 2653 {SPR_TLGL, 0, 85, A_ESound, S_SND_WATERFALL, 0, 0}, // S_SND_WATERFALL 12558 S_SND_WATERFALL, // spawnstate
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/dports/games/uhexen/uhexen-0.601/include/ |
H A D | info.h | 2679 S_SND_WATERFALL, enumerator
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | info.h | 2696 S_SND_WATERFALL, enumerator
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H A D | info.c | 2653 {SPR_TLGL, 0, 85, A_ESound, S_SND_WATERFALL, 0, 0}, // S_SND_WATERFALL 12558 S_SND_WATERFALL, // spawnstate
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/ |
H A D | info.h | 2711 S_SND_WATERFALL, // 2371 enumerator
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | info.c | 2637 {SPR_TLGL,0,85,A_ESound,S_SND_WATERFALL,0,0}, // S_SND_WATERFALL 12542 S_SND_WATERFALL, // spawnstate
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