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Searched refs:S_SOR2_RISE1 (Results 1 – 10 of 10) sorted by relevance

/dports/games/heretic/glheretic-1.2/
H A Dinfo.h1167 S_SOR2_RISE1, enumerator
H A Dp_enemy.c1394 P_SetMobjState(mo, S_SOR2_RISE1); in A_SorcererRise()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dinfo.h1184 S_SOR2_RISE1, enumerator
H A Dp_enemy.c1379 P_SetMobjState(mo, S_SOR2_RISE1); in A_SorcererRise()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dinfo.h1184 S_SOR2_RISE1, enumerator
H A Dp_enemy.c1368 P_SetMobjState(mo, S_SOR2_RISE1); in A_SorcererRise()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/
H A Dinfo.h1198 S_SOR2_RISE1, enumerator
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dp_henemy.c687 P_SetMobjState(mo, S_SOR2_RISE1); in A_SorcererRise()
H A Dinfo.h2355 S_SOR2_RISE1, enumerator
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/src/
H A Dp_enemy.c1165 P_MobjChangeState(mo, S_SOR2_RISE1); in A_SorcererRise()