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Searched refs:S_STAFFREADY2_1 (Results 1 – 20 of 20) sorted by relevance

/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/src/
H A Dh_items.cpp58 { S_STAFFUP2, S_STAFFDOWN2, S_STAFFREADY2_1, S_STAFFATK2_1, S_STAFFATK2_1, S_NULL },
H A Dp_pspr.c1475 P_SetPsprite(player, ps_weapon, S_STAFFREADY2_1); in A_TombOfPower()
/dports/games/heretic/glheretic-1.2/
H A Dp_pspr.c147 S_STAFFREADY2_1, /* readystate */
604 && (psp->state == &states[S_STAFFREADY2_1]) in A_WeaponReady()
H A Dp_user.c992 P_SetPsprite(player, ps_weapon, S_STAFFREADY2_1); in P_UseArtifact()
H A Dinfo.h381 S_STAFFREADY2_1, enumerator
H A Dinfo.c389 {SPR_STFF,5,4,{(actionf_p1)A_WeaponReady},S_STAFFREADY2_1,0,0}, /* S_STAFFREADY2_3 */
397 {SPR_STFF,6,8,{(actionf_p1)A_ReFire},S_STAFFREADY2_1,0,0}, /* S_STAFFATK2_3 */
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dp_pspr.c157 S_STAFFREADY2_1, // readystate
604 && (psp->state == &states[S_STAFFREADY2_1]) && P_Random() < 128) in A_WeaponReady()
H A Dp_user.c993 P_SetPsprite(player, ps_weapon, S_STAFFREADY2_1); in P_UseArtifact()
H A Dinfo.h395 S_STAFFREADY2_1, enumerator
H A Dinfo.c279 {SPR_STFF, 5, 4, A_WeaponReady, S_STAFFREADY2_1, 0, 0}, // S_STAFFREADY2_3
287 {SPR_STFF, 6, 8, A_ReFire, S_STAFFREADY2_1, 0, 0}, // S_STAFFATK2_3
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dp_pspr.c157 S_STAFFREADY2_1, // readystate
604 && (psp->state == &states[S_STAFFREADY2_1]) && P_Random() < 128) in A_WeaponReady()
H A Dp_user.c967 P_SetPsprite(player, ps_weapon, S_STAFFREADY2_1); in P_UseArtifact()
H A Dinfo.h395 S_STAFFREADY2_1, enumerator
H A Dinfo.c279 {SPR_STFF, 5, 4, A_WeaponReady, S_STAFFREADY2_1, 0, 0}, // S_STAFFREADY2_3
287 {SPR_STFF, 6, 8, A_ReFire, S_STAFFREADY2_1, 0, 0}, // S_STAFFATK2_3
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dp_pspr.c394 && (psp->state == &states[S_STAFFREADY2_1]) in A_WeaponReady()
H A Dp_hpspr.c165 S_STAFFREADY2_1, // readystate
H A Dp_user.c1572 P_SetPsprite(player, ps_weapon, S_STAFFREADY2_1); in P_UseArtifact()
H A Dinfo.h1567 S_STAFFREADY2_1, enumerator
H A Dinfo.c1340 { SPR_STFF, 5, 4, {A_WeaponReady} ,S_STAFFREADY2_1 }, // S_STAFFREADY2_3
1348 { SPR_STFF, 6, 8, {A_ReFire} ,S_STAFFREADY2_1 }, // S_STAFFATK2_3
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/
H A Dinfo.h412 S_STAFFREADY2_1, enumerator