Searched refs:S_SUN (Results 1 – 3 of 3) sorted by relevance
50 #define S_SUN S_BASE+0 macro
21 int type() const override {return S_SUN;} in type()
871 && !((sprite->type()!=S_SUN)&&(ship[pl]->getHitPoints()==0))) in collisions()880 case S_SUN: in collisions()