/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/ |
H A D | snd_public.h | 47 void S_StopLoopingSound(int entityNum );
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H A D | snd_main.c | 184 void S_StopLoopingSound( int entityNum ) in S_StopLoopingSound() function
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H A D | cl_cgame.c | 539 S_StopLoopingSound( args[1] ); in CL_CgameSystemCalls()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/ |
H A D | snd_public.h | 46 void S_StopLoopingSound(int entityNum );
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H A D | snd_main.c | 184 void S_StopLoopingSound( int entityNum ) in S_StopLoopingSound() function
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H A D | cl_cgame.c | 523 S_StopLoopingSound( args[1] ); in CL_CgameSystemCalls()
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/dports/games/ioquake3/ioquake3-1.36/code/client/ |
H A D | snd_public.h | 46 void S_StopLoopingSound(int entityNum );
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H A D | snd_main.c | 192 void S_StopLoopingSound( int entityNum ) in S_StopLoopingSound() function
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H A D | cl_cgame.c | 523 S_StopLoopingSound( args[1] ); in CL_CgameSystemCalls()
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/dports/games/ioquake3-server/ioquake3-1.36/code/client/ |
H A D | snd_public.h | 46 void S_StopLoopingSound(int entityNum );
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H A D | snd_main.c | 192 void S_StopLoopingSound( int entityNum ) in S_StopLoopingSound() function
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H A D | cl_cgame.c | 523 S_StopLoopingSound( args[1] ); in CL_CgameSystemCalls()
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/client/ |
H A D | snd_public.h | 46 void S_StopLoopingSound(int entityNum );
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H A D | snd_main.c | 194 void S_StopLoopingSound( int entityNum ) in S_StopLoopingSound() function
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/dports/games/openarena/openarena-engine-source-0.8.8/code/client/ |
H A D | snd_public.h | 46 void S_StopLoopingSound(int entityNum );
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H A D | snd_main.c | 194 void S_StopLoopingSound( int entityNum ) in S_StopLoopingSound() function
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H A D | cl_cgame.c | 525 S_StopLoopingSound( args[1] ); in CL_CgameSystemCalls()
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/dports/games/evq3/evq3/code/client/ |
H A D | snd_public.h | 46 void S_StopLoopingSound(int entityNum );
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H A D | snd_main.c | 192 void S_StopLoopingSound( int entityNum ) in S_StopLoopingSound() function
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/dports/games/openjk/OpenJK-07675e2/codemp/client/ |
H A D | snd_public.h | 58 void S_StopLoopingSound( int entityNum );
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H A D | cl_cgameapi.cpp | 1055 S_StopLoopingSound( args[1] ); in CL_CgameSystemCalls() 1758 cgi.S_StopLoopingSound = S_StopLoopingSound; in CL_BindCGame()
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/dports/games/iortcw/iortcw-1.51c/MP/code/client/ |
H A D | snd_public.h | 49 void S_StopLoopingSound(int entityNum );
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H A D | snd_main.c | 233 void S_StopLoopingSound( int entityNum ) in S_StopLoopingSound() function
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/dports/games/iortcw/iortcw-1.51c/SP/code/client/ |
H A D | snd_public.h | 53 void S_StopLoopingSound(int entityNum );
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H A D | snd_main.c | 272 void S_StopLoopingSound( int entityNum ) in S_StopLoopingSound() function
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