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Searched refs:S_VILE_HEAL1 (Results 1 – 19 of 19) sorted by relevance

/dports/games/edge/Edge-1.35-source/deh_edge/
H A Dthings.cc583 if (Frames::BeginGroup(S_VILE_HEAL1, 'H') > 0) in HandleFrames()
586 Frames::OutputGroup(S_VILE_HEAL1, 'H'); in HandleFrames()
H A Dinfo.h226 S_VILE_HEAL1, S_VILE_HEAL2, S_VILE_HEAL3, S_VILE_PAIN, S_VILE_PAIN2, enumerator
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Dinfo.h439 S_VILE_HEAL1, enumerator
H A Dp_enemy.c1194 P_SetMobjState (actor, S_VILE_HEAL1); in A_VileChase()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/include/
H A Doldinfo.h444 S_VILE_HEAL1, enumerator
H A Dinfo.h447 S_VILE_HEAL1, // 266 enumerator
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dinfo.h472 S_VILE_HEAL1, enumerator
H A Dp_enemy.c1653 P_SetMobjState(actor, S_VILE_HEAL1); in A_VileChase()
/dports/games/prboom/prboom-2.5.0/src/
H A Dinfo.h467 S_VILE_HEAL1, enumerator
H A Dp_enemy.c1672 P_SetMobjState(actor, S_VILE_HEAL1); in A_VileChase()
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dinfo.h467 S_VILE_HEAL1, enumerator
H A Dp_enemy.c1694 P_SetMobjState(actor, S_VILE_HEAL1); in A_VileChase()
/dports/games/odamex/odamex-src-0.7.0/common/
H A Dinfo.h475 S_VILE_HEAL1, enumerator
H A Dp_enemy.cpp1395 P_SetMobjState (actor, S_VILE_HEAL1, true); in A_VileChase()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Dinfo.h459 S_VILE_HEAL1, enumerator
H A Dp_enemy.c1237 P_SetMobjState (actor, S_VILE_HEAL1); in A_VileChase()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dinfo.h613 S_VILE_HEAL1, enumerator
H A Dp_enemy.c2783 P_SetMobjState (actor, S_VILE_HEAL1); in A_VileChase()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/src/
H A Dp_enemy.c1168 P_MobjChangeState(actor, S_VILE_HEAL1); in A_VileChase()