/dports/games/edge/Edge-1.35-source/deh_edge/ |
H A D | things.cc | 583 if (Frames::BeginGroup(S_VILE_HEAL1, 'H') > 0) in HandleFrames() 586 Frames::OutputGroup(S_VILE_HEAL1, 'H'); in HandleFrames()
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H A D | info.h | 226 S_VILE_HEAL1, S_VILE_HEAL2, S_VILE_HEAL3, S_VILE_PAIN, S_VILE_PAIN2, enumerator
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | info.h | 439 S_VILE_HEAL1, enumerator
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H A D | p_enemy.c | 1194 P_SetMobjState (actor, S_VILE_HEAL1); in A_VileChase()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/include/ |
H A D | oldinfo.h | 444 S_VILE_HEAL1, enumerator
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H A D | info.h | 447 S_VILE_HEAL1, // 266 enumerator
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | info.h | 472 S_VILE_HEAL1, enumerator
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H A D | p_enemy.c | 1653 P_SetMobjState(actor, S_VILE_HEAL1); in A_VileChase()
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | info.h | 467 S_VILE_HEAL1, enumerator
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H A D | p_enemy.c | 1672 P_SetMobjState(actor, S_VILE_HEAL1); in A_VileChase()
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | info.h | 467 S_VILE_HEAL1, enumerator
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H A D | p_enemy.c | 1694 P_SetMobjState(actor, S_VILE_HEAL1); in A_VileChase()
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/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | info.h | 475 S_VILE_HEAL1, enumerator
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H A D | p_enemy.cpp | 1395 P_SetMobjState (actor, S_VILE_HEAL1, true); in A_VileChase()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | info.h | 459 S_VILE_HEAL1, enumerator
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H A D | p_enemy.c | 1237 P_SetMobjState (actor, S_VILE_HEAL1); in A_VileChase()
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | info.h | 613 S_VILE_HEAL1, enumerator
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H A D | p_enemy.c | 2783 P_SetMobjState (actor, S_VILE_HEAL1); in A_VileChase()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/src/ |
H A D | p_enemy.c | 1168 P_MobjChangeState(actor, S_VILE_HEAL1); in A_VileChase()
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