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Searched refs:SaveBackgroundRects (Results 1 – 14 of 14) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TileEngine/
H A DRender_Dirty.h65 void SaveBackgroundRects(void);
H A DRender_Dirty.cc264 void SaveBackgroundRects(void) in SaveBackgroundRects() function
H A DOverhead_Map.cc356 SaveBackgroundRects(); in HandleOverheadMap()
H A DRenderWorld.cc1950 SaveBackgroundRects(); in RenderDynamicWorld()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/
H A DGameScreen.cc755 SaveBackgroundRects( ); in HandleModalTactical()
H A DOptions_Screen.cc207 SaveBackgroundRects( ); in OptionsScreenHandle()
H A DSaveLoadScreen.cc279 SaveBackgroundRects( ); in SaveLoadScreenHandle()
H A DHelpScreen.cc449 SaveBackgroundRects( ); in HelpScreenHandler()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DStrategic_Exit_GUI.cc680 SaveBackgroundRects(); in RenderSectorExitMenu()
H A DShopKeeper_Interface.cc486 SaveBackgroundRects( ); in ShopKeeperScreenHandle()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/
H A DQuest_Debug_System.cc652 SaveBackgroundRects( ); in QuestDebugScreenHandle()
H A DAuto_Resolve.cc515 SaveBackgroundRects(); in AutoResolveScreenHandle()
H A DMapScreen.cc2024 SaveBackgroundRects( ); in MapScreenHandle()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Laptop/
H A DLaptop.cc1240 SaveBackgroundRects(); in LaptopScreenHandle()