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Searched refs:SaveFile (Results 1 – 25 of 1545) sorted by relevance

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/dports/games/ivan/ivan-059/FeLib/Include/
H A Dsave.h32 return SaveFile;\
38 return SaveFile;\
171 return SaveFile;
177 return SaveFile;
183 return SaveFile;
189 return SaveFile;
195 return SaveFile;
201 return SaveFile;
208 return SaveFile;
215 return SaveFile;
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/dports/games/ivan/ivan-059/Main/Source/
H A Dscript.cpp60 SaveFile.Put(1); in Save()
64 SaveFile.Put(0); in Save()
69 if(SaveFile.Get()) in Load()
121 SaveFile << Member; in Save()
217 SaveFile << Random; in Save()
223 SaveFile >> Random; in Load()
254 for(SaveFile.ReadWord(Word); Word != "}"; SaveFile.ReadWord(Word)) in ReadFrom()
350 for(SaveFile.ReadWord(Word); Word != "}"; SaveFile.ReadWord(Word)) in ReadFrom()
1158 for(SaveFile.ReadWord(Word, false); !SaveFile.Eof(); SaveFile.ReadWord(Word, false)) in ReadFrom()
1228 return SaveFile; in operator <<()
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H A Dtrap.cpp25 void trap::Save(outputfile& SaveFile) const in Save()
27 SaveFile << static_cast<ushort>(GetType()); in Save()
37 SaveFile << *Data; in operator <<()
38 return SaveFile; in operator <<()
44 SaveFile >> *Data; in operator >>()
45 return SaveFile; in operator >>()
51 return SaveFile; in operator <<()
57 return SaveFile; in operator >>()
63 Trap->Load(SaveFile); in SpawnAndLoad()
67 void itemtrapbase::Load(inputfile& SaveFile) in Load() argument
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H A Dactions.cpp31 action::Save(SaveFile); in Save()
32 SaveFile << Counter; in Save()
37 action::Load(SaveFile); in Load()
38 SaveFile >> Counter; in Load()
69 action::Save(SaveFile); in Save()
75 action::Load(SaveFile); in Load()
196 action::Save(SaveFile); in Save()
202 action::Load(SaveFile); in Load()
247 action::Save(SaveFile); in Save()
249 SaveFile << rpd.id(); in Save()
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H A Dmaterias.cpp133 material::Save(SaveFile); in Save()
140 material::Load(SaveFile); in Load()
235 solid::Save(SaveFile); in Save()
241 solid::Load(SaveFile); in Load()
287 organic::Save(SaveFile); in Save()
306 SaveFile << Wetness; in Save()
312 SaveFile >> Wetness; in Load()
444 solid::Save(SaveFile); in Save()
445 SaveFile << RustData; in Save()
451 solid::Load(SaveFile); in Load()
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H A Dwterra.cpp83 void wterrain::Save(outputfile& SaveFile) const in Save()
95 SaveFile << static_cast<ushort>(GetType()); in Save()
96 wterrain::Save(SaveFile); in Save()
100 void gwterrain::Load(inputfile& SaveFile) in Load() argument
102 wterrain::Load(SaveFile); in Load()
108 SaveFile << static_cast<ushort>(GetType()); in Save()
109 wterrain::Save(SaveFile); in Save()
113 void owterrain::Load(inputfile& SaveFile) in Load() argument
115 wterrain::Load(SaveFile); in Load()
122 Terrain->Load(SaveFile); in SpawnAndLoad()
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H A Dcont.cpp25 void continent::Save(outputfile& SaveFile) const in Save()
27 SaveFile << Name << Member << Index; in Save()
30 void continent::Load(inputfile& SaveFile) in Load() argument
32 SaveFile >> Name >> Member >> Index; in Load()
86 SaveFile.Put(1); in operator <<()
87 Continent->Save(SaveFile); in operator <<()
90 SaveFile.Put(0); in operator <<()
92 return SaveFile; in operator <<()
97 if(SaveFile.Get()) in operator >>()
100 Continent->Load(SaveFile); in operator >>()
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H A Drain.cpp157 void rain::Save(outputfile& SaveFile) const in Save()
162 void rain::Load(inputfile& SaveFile) in Load() argument
169 SaveFile >> Speed; in Load()
170 Team = ReadType<uchar>(SaveFile); in Load()
178 SaveFile.Put(true); in operator <<()
179 Rain->Save(SaveFile); in operator <<()
182 SaveFile.Put(false); in operator <<()
184 return SaveFile; in operator <<()
189 if(SaveFile.Get()) in operator >>()
192 Rain->Load(SaveFile); in operator >>()
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H A Ddungeon.cpp222 SaveFile << Level[Number]; in SaveLevel()
242 SaveFile << Generated[c]; in Save()
251 SaveFile >> Generated[c]; in Load()
293 SaveFile.Put(1); in operator <<()
294 Dungeon->Save(SaveFile); in operator <<()
297 SaveFile.Put(0); in operator <<()
299 return SaveFile; in operator <<()
304 if(SaveFile.Get()) in operator >>()
307 Dungeon->Load(SaveFile); in operator >>()
310 return SaveFile; in operator >>()
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H A Dwskill.cpp86 void weaponskill::Save(outputfile& SaveFile) const in Save()
88 SaveFile << Level << Hits << static_cast<int>(HitCounter); in Save()
91 void weaponskill::Load(inputfile& SaveFile) in Load() argument
93 SaveFile >> Level >> Hits >> reinterpret_cast<int&>(HitCounter); in Load()
159 void sweaponskill::Save(outputfile& SaveFile) const in Save()
161 weaponskill::Save(SaveFile); in Save()
162 SaveFile << ID << Weight << Config; in Save()
165 void sweaponskill::Load(inputfile& SaveFile) in Load() argument
167 weaponskill::Load(SaveFile); in Load()
168 SaveFile >> ID >> Weight >> Config; in Load()
/dports/devel/upp/upp/reference/ImageEncoders/
H A Dmain.cpp22 png.SaveFile(GetExeDirFile("1.png"), m);
24 png.SaveFile(GetExeDirFile("2.png"), m);
26 png.SaveFile(GetExeDirFile("4.png"), m);
28 png.SaveFile(GetExeDirFile("8.png"), m);
30 png.SaveFile(GetExeDirFile("8i.png"), m);
32 png.SaveFile(GetExeDirFile("24.png"), m);
34 png.SaveFile(GetExeDirFile("32.png"), m);
39 bmp.SaveFile(GetExeDirFile("1.bmp"), m);
41 bmp.SaveFile(GetExeDirFile("4.bmp"), m);
43 bmp.SaveFile(GetExeDirFile("8.bmp"), m);
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/editor/
H A Dmine.cpp333 if (!SaveFile) in med_save_mine()
340 save_mine_data(SaveFile); in med_save_mine()
497 PHYSFS_writeSLE16(SaveFile, short_value); in dump_fix_as_short()
595 PHYSFSX_writeVector(SaveFile, i); in save_mine_data_compiled()
611 PHYSFSX_writeU8(SaveFile, bit_mask); in save_mine_data_compiled()
618 write_verts(seg, SaveFile); in save_mine_data_compiled()
624 write_verts(seg, SaveFile); in save_mine_data_compiled()
642 PHYSFSX_writeU8(SaveFile, bit_mask); in save_mine_data_compiled()
680 dump_fix_as_short(i.u, 5, SaveFile); in save_mine_data_compiled()
681 dump_fix_as_short(i.v, 5, SaveFile); in save_mine_data_compiled()
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/dports/games/powder-toy/The-Powder-Toy-95.0/src/client/
H A DSaveFile.cpp4 SaveFile::SaveFile(SaveFile & save): in SaveFile() function in SaveFile
14 SaveFile::SaveFile(ByteString filename): in SaveFile() function in SaveFile
23 GameSave * SaveFile::GetGameSave() in GetGameSave()
28 void SaveFile::SetGameSave(GameSave * save) in SetGameSave()
33 ByteString SaveFile::GetName() in GetName()
38 void SaveFile::SetFileName(ByteString fileName) in SetFileName()
43 String SaveFile::GetDisplayName() in GetDisplayName()
48 void SaveFile::SetDisplayName(String displayName) in SetDisplayName()
53 String SaveFile::GetError() in GetError()
58 void SaveFile::SetLoadingError(String error) in SetLoadingError()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/content/browser/download/
H A Dsave_file.cc19 SaveFile::SaveFile(std::unique_ptr<SaveFileCreateInfo> info, in SaveFile() function in content::SaveFile
28 SaveFile::~SaveFile() { in ~SaveFile()
48 download::DownloadInterruptReason SaveFile::Rename( in Rename()
53 void SaveFile::Detach() { in Detach()
57 void SaveFile::Cancel() { in Cancel()
61 void SaveFile::Finish() { in Finish()
65 void SaveFile::AnnotateWithSourceInformation() { in AnnotateWithSourceInformation()
71 base::FilePath SaveFile::FullPath() const { in FullPath()
75 bool SaveFile::InProgress() const { in InProgress()
79 int64_t SaveFile::BytesSoFar() const { in BytesSoFar()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/content/browser/download/
H A Dsave_file.cc20 SaveFile::SaveFile(std::unique_ptr<SaveFileCreateInfo> info, in SaveFile() function in content::SaveFile
29 SaveFile::~SaveFile() { in ~SaveFile()
49 download::DownloadInterruptReason SaveFile::Rename( in Rename()
54 void SaveFile::Detach() { in Detach()
58 void SaveFile::Cancel() { in Cancel()
62 void SaveFile::Finish() { in Finish()
66 void SaveFile::AnnotateWithSourceInformation() { in AnnotateWithSourceInformation()
72 base::FilePath SaveFile::FullPath() const { in FullPath()
76 bool SaveFile::InProgress() const { in InProgress()
80 int64_t SaveFile::BytesSoFar() const { in BytesSoFar()
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/dports/games/ivan/ivan-059/FeLib/Source/
H A Dsave.cpp589 SaveFile << Length; in operator <<()
594 return SaveFile; in operator <<()
601 SaveFile >> Length; in operator >>()
615 return SaveFile; in operator >>()
621 SaveFile << Length; in operator <<()
626 return SaveFile; in operator <<()
632 SaveFile >> Length; in operator >>()
643 return SaveFile; in operator >>()
653 SaveFile.ReadWord(); in ReadData()
674 Word.CStr(), SaveFile.GetFileName().CStr(), SaveFile.TellLine()); in ReadData()
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H A Dconfig.cpp98 if(!SaveFile.is_open()) in Save()
104 Option[c]->SaveValue(SaveFile); in Save()
105 SaveFile << ";\n"; in Save()
115 if(!SaveFile.IsOpen()) in Load()
121 !SaveFile.Eof(); in Load()
268 SaveFile.ReadWord(); in LoadValue()
269 SaveFile.ReadWord(Value); in LoadValue()
275 { SaveFile << Value; } in SaveValue()
277 { Value = SaveFile.ReadNumber(); } in LoadValue()
279 { SaveFile << Value; } in SaveValue()
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H A Dfemath.cpp297 I.Min = SaveFile.ReadNumber(HIGHEST, true); in ReadData()
299 SaveFile.ReadWord(Word); in ReadData()
304 I.Max = Max(SaveFile.ReadNumber(), I.Min); in ReadData()
307 Word.CStr(), SaveFile.GetFileName().CStr(), SaveFile.TellLine()); in ReadData()
310 void ReadData(region& R, inputfile& SaveFile) in ReadData() argument
312 ReadData(R.X, SaveFile); in ReadData()
313 ReadData(R.Y, SaveFile); in ReadData()
319 return SaveFile; in operator <<()
325 return SaveFile; in operator >>()
331 return SaveFile; in operator <<()
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/dports/games/ivan/ivan-059/Main/Include/
H A Dwskill.h53 inline outputfile& operator<<(outputfile& SaveFile, const cweaponskill& WeaponSkill)
55 WeaponSkill.Save(SaveFile);
56 return SaveFile;
59 inline inputfile& operator>>(inputfile& SaveFile, cweaponskill& WeaponSkill)
61 WeaponSkill.Load(SaveFile);
62 return SaveFile;
91 WeaponSkill->Save(SaveFile);
92 return SaveFile;
95 inline inputfile& operator>>(inputfile& SaveFile, sweaponskill*& WeaponSkill)
98 WeaponSkill->Load(SaveFile);
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/dports/graphics/comical/comical-0.8/unrar/
H A Dsavepos.cpp3 SaveFilePos::SaveFilePos(File &SaveFile) in SaveFilePos() argument
5 SaveFilePos::SaveFile=&SaveFile; in SaveFilePos()
6 SavePos=SaveFile.Tell(); in SaveFilePos()
7 CloseCount=SaveFile.CloseCount; in SaveFilePos()
13 if (CloseCount==SaveFile->CloseCount) in ~SaveFilePos()
14 SaveFile->Seek(SavePos,SEEK_SET); in ~SaveFilePos()
/dports/archivers/libunrar/unrar/
H A Dsavepos.cpp3 SaveFilePos::SaveFilePos(File &SaveFile) in SaveFilePos() argument
5 SaveFilePos::SaveFile=&SaveFile; in SaveFilePos()
6 SavePos=SaveFile.Tell(); in SaveFilePos()
7 CloseCount=SaveFile.CloseCount; in SaveFilePos()
13 if (CloseCount==SaveFile->CloseCount) in ~SaveFilePos()
14 SaveFile->Seek(SavePos,SEEK_SET); in ~SaveFilePos()
/dports/deskutils/coolreader/coolreader-cr3.2.55/thirdparty_unman/unrar/
H A Dsavepos.cpp3 SaveFilePos::SaveFilePos(File &SaveFile) in SaveFilePos() argument
5 SaveFilePos::SaveFile=&SaveFile; in SaveFilePos()
6 SavePos=SaveFile.Tell(); in SaveFilePos()
7 CloseCount=SaveFile.CloseCount; in SaveFilePos()
13 if (CloseCount==SaveFile->CloseCount) in ~SaveFilePos()
14 SaveFile->Seek(SavePos,SEEK_SET); in ~SaveFilePos()
/dports/sysutils/bulk_extractor/bulk_extractor-2.0.0-beta2/src/rar/
H A Dsavepos.cpp5 SaveFile(), SavePos(), CloseCount() in SaveFilePos()
7 SaveFilePos::SaveFile=&SaveFile_; in SaveFilePos()
14 SaveFile(), SavePos(), CloseCount() in SaveFilePos()
21 if (CloseCount==SaveFile->CloseCount) in ~SaveFilePos()
22 SaveFile->Seek(SavePos,SEEK_SET); in ~SaveFilePos()
27 SaveFile = source.SaveFile; in operator =()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gob/save/
H A Dsaveload.h88 struct SaveFile { struct
119 static SaveFile _saveFiles[];
143 struct SaveFile { struct
207 struct SaveFile { struct
266 struct SaveFile { struct
305 struct SaveFile { struct
427 struct SaveFile { struct
547 struct SaveFile { struct
676 struct SaveFile { struct
844 struct SaveFile { struct
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/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dwl_loadsave.cpp74 struct SaveFile struct
77 static TArray<SaveFile> files; argument
85 TArray<SaveFile> SaveFile::files;
143 SaveFile &saveFile = SaveFile::files[slotIndex]; in draw()
213 SaveFile &saveFile = SaveFile::files[item->slotIndex]; in handleDelete()
286 SaveFile sFile; in SetupSaveGames()
358 SaveFile::files.Push(sFile); in SetupSaveGames()
378 if(SaveFile::files[i].oldVersion || !SaveFile::files[i].hasFiles) in SetupSaveGames()
384 if(SaveFile::files[i].oldVersion || !SaveFile::files[i].hasFiles) in SetupSaveGames()
402 SaveFile file; in MENU_LISTENER()
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