Searched refs:SaveGameInfo2 (Results 1 – 2 of 2) sorted by relevance
2877 static char SaveGameInfo2[80]; variable2908 SaveGameInfo2[0] = 0; in MNU_LoadSaveMove()3023 MNU_DrawString(SS_XSTART + 13, SS_YSTART + 100 + 18, SaveGameInfo2, 1, 16); in MNU_LoadSaveDraw()
2839 static char SaveGameInfo2[80]; variable2871 SaveGameInfo2[0] = 0; in MNU_LoadSaveMove()3001 MNU_DrawString(SS_XSTART + 13, SS_YSTART + 100 + 18, SaveGameInfo2, 1, 16); in MNU_LoadSaveDraw()