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Searched refs:SaveLevelGame (Results 1 – 3 of 3) sorted by relevance

/dports/games/xye/xye-0.12.2/src/
H A Doptions.h50 void SaveLevelGame(string filename, int levelNumber, string moves);
H A Doptions.cpp1016 void SaveLevelGame(string filename, int levelNumber, string moves) in SaveLevelGame() function
1176 SaveLevelGame(LevelFile.c_str(), lvnum, savedgame); in LoadLevelFile()
H A Dxye.cpp695 options::SaveLevelGame(LevelPack::OpenFile.c_str(), LevelPack::OpenFileLn, s); in saveGame()