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Searched refs:ScaleBilinear (Results 1 – 7 of 7) sorted by relevance

/dports/games/exult/exult-snapshot-v1.7.0.20211128/imagewin/
H A DBilinearScaler.cpp30 static bool ScaleBilinear(SDL_Surface *tex, sint32 sx, sint32 sy, sint32 sw, sint32 sh, in ScaleBilinear() function in Pentagram::BilinearScalerInternal
57 return ScaleBilinear(tex, sx, sy, sw, sh, pixel, dw, dh, pitch, clamp_src); in ScaleBilinear()
65 Scale8To32 = BilinearScalerInternal<uint32, Manip8to32, uint8>::ScaleBilinear; in BilinearScaler()
66 Scale32To32 = BilinearScalerInternal<uint32, Manip32to32, uint32>::ScaleBilinear; in BilinearScaler()
69 Scale8To565 = BilinearScalerInternal<uint16, Manip8to565, uint8>::ScaleBilinear; in BilinearScaler()
70 Scale8To16 = BilinearScalerInternal<uint16, Manip8to16, uint8>::ScaleBilinear; in BilinearScaler()
71 Scale8To555 = BilinearScalerInternal<uint16, Manip8to555, uint8>::ScaleBilinear; in BilinearScaler()
73 Scale16To16 = BilinearScalerInternal<uint16, Manip16to16, uint16>::ScaleBilinear; in BilinearScaler()
74 Scale555To555 = BilinearScalerInternal<uint16, Manip555to555, uint16>::ScaleBilinear; in BilinearScaler()
75 Scale565To565 = BilinearScalerInternal<uint16, Manip565to565, uint16>::ScaleBilinear; in BilinearScaler()
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Common/
H A DTextureScalerCommon.h44 void ScaleBilinear(int factor, u32* source, u32* dest, int width, int height);
H A DTextureScalerCommon.cpp616 void TextureScalerCommon::ScaleBilinear(int factor, u32* source, u32* dest, int width, int height) { in ScaleBilinear() function in TextureScalerCommon
647 ScaleBilinear(factor, bufTmp2.data(), bufTmp3.data(), width, height); in ScaleHybrid()
654 else ScaleBilinear(factor, source, dest, width, height); in ScaleHybrid()
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Common/
H A DTextureScalerCommon.h44 void ScaleBilinear(int factor, u32* source, u32* dest, int width, int height);
H A DTextureScalerCommon.cpp616 void TextureScalerCommon::ScaleBilinear(int factor, u32* source, u32* dest, int width, int height) { in ScaleBilinear() function in TextureScalerCommon
647 ScaleBilinear(factor, bufTmp2.data(), bufTmp3.data(), width, height); in ScaleHybrid()
654 else ScaleBilinear(factor, source, dest, width, height); in ScaleHybrid()
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Common/
H A DTextureScalerCommon.h44 void ScaleBilinear(int factor, u32* source, u32* dest, int width, int height);
H A DTextureScalerCommon.cpp616 void TextureScalerCommon::ScaleBilinear(int factor, u32* source, u32* dest, int width, int height) { in ScaleBilinear() function in TextureScalerCommon
647 ScaleBilinear(factor, bufTmp2.data(), bufTmp3.data(), width, height); in ScaleHybrid()
654 else ScaleBilinear(factor, source, dest, width, height); in ScaleHybrid()