Searched refs:ScaleSpriteVector (Results 1 – 6 of 6) sorted by relevance
/dports/games/jfsw/jfsw-c434002/src/ |
H A D | jweapon.c | 382 ScaleSpriteVector(Weapon, 50000); in DoBloodSpray() 442 ScaleSpriteVector(Weapon, 32000); in DoBloodSpray() 600 ScaleSpriteVector(new, 20000); in DoBloodSpray() 619 ScaleSpriteVector(Weapon, 50000); in DoPhosphorus() 703 ScaleSpriteVector(Weapon, 32000); in DoPhosphorus() 828 ScaleSpriteVector(new, 20000); in DoPhosphorus() 846 ScaleSpriteVector(Weapon, 50000); in DoChemBomb() 932 ScaleSpriteVector(Weapon, 32000); in DoChemBomb() 1077 ScaleSpriteVector(new, 20000); in DoChemBomb() 1108 ScaleSpriteVector(Weapon, 50000); in DoCaltrops() [all …]
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H A D | weapon.h | 69 VOID ScaleSpriteVector(short SpriteNum, int scale);
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H A D | weapon.c | 8090 ScaleSpriteVector(Weapon, 54000); in DoStar() 8184 ScaleSpriteVector(Weapon, 36000); in DoStar() 8215 ScaleSpriteVector(Weapon, 58000); in DoStar() 9075 ScaleSpriteVector(Weapon, 50000); in DoGrenade() 9306 ScaleSpriteVector(new, 22000); in DoGrenade() 9733 ScaleSpriteVector(Weapon, 50000); in DoMine() 10304 ScaleSpriteVector(new, 1500); in DoRail() 10422 ScaleSpriteVector(new, 20000); in DoRocket() 10549 ScaleSpriteVector(new, 20000); in DoMicro() 21413 ScaleSpriteVector(SpriteNum, 20000); in DoShrapVelocity() [all …]
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | jweapon.cpp | 382 ScaleSpriteVector(Weapon, 50000); in DoBloodSpray() 436 ScaleSpriteVector(Weapon, 32000); in DoBloodSpray() 592 ScaleSpriteVector(New, 20000); in DoBloodSpray() 610 ScaleSpriteVector(Weapon, 50000); in DoPhosphorus() 694 ScaleSpriteVector(Weapon, 32000); in DoPhosphorus() 819 ScaleSpriteVector(New, 20000); in DoPhosphorus() 836 ScaleSpriteVector(Weapon, 50000); in DoChemBomb() 922 ScaleSpriteVector(Weapon, 32000); in DoChemBomb() 1067 ScaleSpriteVector(New, 20000); in DoChemBomb() 1097 ScaleSpriteVector(Weapon, 50000); in DoCaltrops() [all …]
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H A D | weapon.h | 69 void ScaleSpriteVector(short SpriteNum, int scale);
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H A D | weapon.cpp | 7986 ScaleSpriteVector(Weapon, 54000); in DoStar() 8080 ScaleSpriteVector(Weapon, 36000); in DoStar() 8111 ScaleSpriteVector(Weapon, 58000); in DoStar() 8940 ScaleSpriteVector(Weapon, 50000); in DoGrenade() 9171 ScaleSpriteVector(New, 22000); in DoGrenade() 9596 ScaleSpriteVector(Weapon, 50000); in DoMine() 10139 ScaleSpriteVector(New, 1500); in DoRail() 10250 ScaleSpriteVector(New, 20000); in DoRocket() 10371 ScaleSpriteVector(New, 20000); in DoMicro() 21191 ScaleSpriteVector(SpriteNum, 20000); in DoShrapVelocity() [all …]
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