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Searched refs:Scene352 (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/nebular/
H A Dnebular_scenes3.h371 class Scene352 : public Scene3xx {
387 Scene352(MADSEngine *vm);
H A Dnebular_scenes.cpp146 return new Scene352(vm); in createScene()
H A Dnebular_scenes3.cpp4131 Scene352::Scene352(MADSEngine *vm) : Scene3xx(vm) { in Scene352() function in MADS::Nebular::Scene352
4144 void Scene352::synchronize(Common::Serializer &s) { in synchronize()
4159 void Scene352::setup() { in setup()
4169 void Scene352::putArmDown(bool corridorExit, bool doorwayExit) { in putArmDown()
4247 void Scene352::enter() { in enter()
4303 void Scene352::preActions() { in preActions()
4358 void Scene352::actions() { in actions()
/dports/games/scummvm/scummvm-2.5.1/engines/mads/nebular/
H A Dnebular_scenes3.h371 class Scene352 : public Scene3xx {
387 Scene352(MADSEngine *vm);
H A Dnebular_scenes.cpp146 return new Scene352(vm); in createScene()
H A Dnebular_scenes3.cpp4164 Scene352::Scene352(MADSEngine *vm) : Scene3xx(vm) { in Scene352() function in MADS::Nebular::Scene352
4177 void Scene352::synchronize(Common::Serializer &s) { in synchronize()
4192 void Scene352::setup() { in setup()
4202 void Scene352::putArmDown(bool corridorExit, bool doorwayExit) { in putArmDown()
4280 void Scene352::enter() { in enter()
4336 void Scene352::preActions() { in preActions()
4391 void Scene352::actions() { in actions()