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Searched refs:Scene502 (Results 1 – 12 of 12) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/phantom/
H A Dphantom_scenes5.h72 class Scene502 : public Scene5xx {
105 Scene502(MADSEngine *vm);
106 ~Scene502();
H A Dphantom_scenes.cpp149 return new Scene502(vm); in createScene()
H A Dphantom_scenes5.cpp644 Scene502::Scene502(MADSEngine *vm) : Scene5xx(vm) { in Scene502() function in MADS::Phantom::Scene502
672 Scene502::~Scene502() { in ~Scene502()
708 void Scene502::setup() { in setup()
713 void Scene502::enter() { in enter()
803 void Scene502::step() { in step()
909 void Scene502::actions() { in actions()
1222 void Scene502::preActions() { in preActions()
1304 void Scene502::loadCyclingInfo() { in loadCyclingInfo()
1308 void Scene502::animateFireBursts() { in animateFireBursts()
1408 void Scene502::setPaletteCycle() { in setPaletteCycle()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/mads/phantom/
H A Dphantom_scenes5.h71 class Scene502 : public Scene5xx {
104 Scene502(MADSEngine *vm);
105 ~Scene502() override;
H A Dphantom_scenes.cpp150 return new Scene502(vm); in createScene()
H A Dphantom_scenes5.cpp650 Scene502::Scene502(MADSEngine *vm) : Scene5xx(vm) { in Scene502() function in MADS::Phantom::Scene502
678 Scene502::~Scene502() { in ~Scene502()
714 void Scene502::setup() { in setup()
719 void Scene502::enter() { in enter()
809 void Scene502::step() { in step()
915 void Scene502::actions() { in actions()
1228 void Scene502::preActions() { in preActions()
1313 void Scene502::loadCyclingInfo() { in loadCyclingInfo()
1317 void Scene502::animateFireBursts() { in animateFireBursts()
1420 void Scene502::setPaletteCycle() { in setPaletteCycle()
[all …]
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/nebular/
H A Dnebular_scenes5.h73 class Scene502 : public SceneTeleporter {
75 Scene502(MADSEngine *vm) : SceneTeleporter(vm) {} in Scene502() function
H A Dnebular_scenes.cpp202 return new Scene502(vm); in createScene()
H A Dnebular_scenes5.cpp478 void Scene502::setup() { in setup()
484 void Scene502::enter() { in enter()
501 void Scene502::step() { in step()
505 void Scene502::actions() { in actions()
/dports/games/scummvm/scummvm-2.5.1/engines/mads/nebular/
H A Dnebular_scenes5.h73 class Scene502 : public SceneTeleporter {
75 Scene502(MADSEngine *vm) : SceneTeleporter(vm) {} in Scene502() function
H A Dnebular_scenes.cpp202 return new Scene502(vm); in createScene()
H A Dnebular_scenes5.cpp478 void Scene502::setup() { in setup()
484 void Scene502::enter() { in enter()
501 void Scene502::step() { in step()
505 void Scene502::actions() { in actions()