Home
last modified time | relevance | path

Searched refs:Scene505 (Results 1 – 12 of 12) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/phantom/
H A Dphantom_scenes5.h164 class Scene505 : public Scene5xx {
189 Scene505(MADSEngine *vm);
H A Dphantom_scenes.cpp153 return new Scene505(vm); in createScene()
H A Dphantom_scenes5.cpp3127 Scene505::Scene505(MADSEngine *vm) : Scene5xx(vm) { in Scene505() function in MADS::Phantom::Scene505
3146 void Scene505::synchronize(Common::Serializer &s) { in synchronize()
3167 void Scene505::setup() { in setup()
3177 void Scene505::enter() { in enter()
3273 void Scene505::step() { in step()
3310 void Scene505::actions() { in actions()
3567 void Scene505::preActions() { in preActions()
3583 void Scene505::handleCoffinDialog() { in handleCoffinDialog()
3676 void Scene505::handleRaoulAnimation() { in handleRaoulAnimation()
3719 void Scene505::handleBothanimation() { in handleBothanimation()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/mads/phantom/
H A Dphantom_scenes5.h163 class Scene505 : public Scene5xx {
188 Scene505(MADSEngine *vm);
H A Dphantom_scenes.cpp154 return new Scene505(vm); in createScene()
H A Dphantom_scenes5.cpp3139 Scene505::Scene505(MADSEngine *vm) : Scene5xx(vm) { in Scene505() function in MADS::Phantom::Scene505
3158 void Scene505::synchronize(Common::Serializer &s) { in synchronize()
3179 void Scene505::setup() { in setup()
3189 void Scene505::enter() { in enter()
3285 void Scene505::step() { in step()
3322 void Scene505::actions() { in actions()
3579 void Scene505::preActions() { in preActions()
3595 void Scene505::handleCoffinDialog() { in handleCoffinDialog()
3688 void Scene505::handleRaoulAnimation() { in handleRaoulAnimation()
3731 void Scene505::handleBothanimation() { in handleBothanimation()
[all …]
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/nebular/
H A Dnebular_scenes5.h112 class Scene505 : public Scene5xx{
123 Scene505(MADSEngine *vm);
H A Dnebular_scenes.cpp208 return new Scene505(vm); in createScene()
H A Dnebular_scenes5.cpp876 Scene505::Scene505(MADSEngine *vm) : Scene5xx(vm) { in Scene505() function in MADS::Nebular::Scene505
887 void Scene505::synchronize(Common::Serializer &s) { in synchronize()
900 void Scene505::setup() { in setup()
905 void Scene505::enter() { in enter()
952 void Scene505::step() { in step()
1137 void Scene505::actions() { in actions()
/dports/games/scummvm/scummvm-2.5.1/engines/mads/nebular/
H A Dnebular_scenes5.h112 class Scene505 : public Scene5xx{
123 Scene505(MADSEngine *vm);
H A Dnebular_scenes.cpp208 return new Scene505(vm); in createScene()
H A Dnebular_scenes5.cpp876 Scene505::Scene505(MADSEngine *vm) : Scene5xx(vm) { in Scene505() function in MADS::Nebular::Scene505
887 void Scene505::synchronize(Common::Serializer &s) { in synchronize()
900 void Scene505::setup() { in setup()
905 void Scene505::enter() { in enter()
952 void Scene505::step() { in step()
1137 void Scene505::actions() { in actions()