Searched refs:SceneDatabaseBuilder (Results 1 – 18 of 18) sorted by relevance
55 const GLfloat SceneDatabaseBuilder::wallColors[4][4] =69 const GLfloat SceneDatabaseBuilder::wallLightedColors[1][4] =78 const GLfloat SceneDatabaseBuilder::boxColors[6][4] =87 const GLfloat SceneDatabaseBuilder::boxModulateColors[6][4] =96 const GLfloat SceneDatabaseBuilder::boxLightedColors[6][4] =115 const GLfloat SceneDatabaseBuilder::pyramidColors[5][4] =175 SceneDatabaseBuilder::SceneDatabaseBuilder(const SceneRenderer* _renderer) : in SceneDatabaseBuilder() function in SceneDatabaseBuilder209 SceneDatabaseBuilder::~SceneDatabaseBuilder() in ~SceneDatabaseBuilder()215 SceneDatabase* SceneDatabaseBuilder::make(const World* world) in make()272 void SceneDatabaseBuilder::addWaterLevel(SceneDatabase* db, in addWaterLevel()[all …]
34 class SceneDatabaseBuilder37 SceneDatabaseBuilder(const SceneRenderer*);38 ~SceneDatabaseBuilder();53 SceneDatabaseBuilder(const SceneDatabaseBuilder&);54 SceneDatabaseBuilder& operator=(const SceneDatabaseBuilder&);
112 static SceneDatabaseBuilder* sceneBuilder = NULL;7629 sceneBuilder = new SceneDatabaseBuilder(sceneRenderer); in startPlaying()
21 friend class SceneDatabaseBuilder; variable
28 friend class SceneDatabaseBuilder; variable