/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lastexpress/game/ |
H A D | action.h | 35 SceneIndex action_##name(const SceneHotspot &hotspot) const 38 …_actions.push_back(new Functor1MemConst<const SceneHotspot &, SceneIndex, Action>(this, &Action::a… 41 SceneIndex Action::action_##name(const SceneHotspot &hotspot) const { \ 45 class SceneHotspot; variable 53 SceneIndex processHotspot(const SceneHotspot &hotspot); 56 CursorStyle getCursor(const SceneHotspot &hotspot) const; 65 typedef Common::Functor1<const SceneHotspot &, SceneIndex> ActionFunctor;
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H A D | action.cpp | 1749 case SceneHotspot::kActionInventory: 1762 case SceneHotspot::kAction12: 1772 case SceneHotspot::kActionPickItem: 1783 case SceneHotspot::kActionDropItem: 1799 case SceneHotspot::kAction15: 1828 case SceneHotspot::kActionSlip: 1846 case SceneHotspot::kActionUnbound: 1867 case SceneHotspot::KActionUseWhistle: 1876 case SceneHotspot::kActionOpenBed: 1882 case SceneHotspot::kActionDialog: [all …]
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H A D | logic.cpp | 239 SceneHotspot *hotspot = NULL; in eventMouse() 242 …for (Common::Array<SceneHotspot *>::iterator it = scene->getHotspots()->begin(); it != scene->getH… in eventMouse() 292 …if (hotspot->action == SceneHotspot::kActionSwitchChapter && hotspot->param1 == getState()->progre… in eventMouse() 340 SceneHotspot *hotspot = scene->getHotspot(); in eventTick() 554 SceneHotspot *hotspot = NULL; in updateCursor() 558 …for (Common::Array<SceneHotspot *>::iterator i = scene->getHotspots()->begin(); i != scene->getHot… in updateCursor()
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H A D | scenes.cpp | 848 …for (Common::Array<SceneHotspot *>::iterator it = scene->getHotspots()->begin(); it != scene->getH… in preProcessScene() 867 …for (Common::Array<SceneHotspot *>::iterator it = scene->getHotspots()->begin(); it != scene->getH… in preProcessScene() 895 …for (Common::Array<SceneHotspot *>::iterator it = scene->getHotspots()->begin(); it != scene->getH… in preProcessScene() 932 …for (Common::Array<SceneHotspot *>::iterator it = scene->getHotspots()->begin(); it != scene->getH… in preProcessScene() 970 …for (Common::Array<SceneHotspot *>::iterator it = scene->getHotspots()->begin(); it != scene->getH… in preProcessScene() 996 …for (Common::Array<SceneHotspot *>::iterator it = scene->getHotspots()->begin(); it != scene->getH… in preProcessScene() 1008 SceneHotspot *hotspot = sceneHotspot->getHotspot(); in preProcessScene() 1049 …for (Common::Array<SceneHotspot *>::iterator it = scene->getHotspots()->begin(); it != scene->getH… in preProcessScene() 1103 SceneHotspot *hotspot = scene->getHotspot(); in postProcessScene()
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/dports/games/scummvm/scummvm-2.5.1/engines/lastexpress/game/ |
H A D | action.h | 35 SceneIndex action_##name(const SceneHotspot &hotspot) const 38 …_actions.push_back(new Functor1MemConst<const SceneHotspot &, SceneIndex, Action>(this, &Action::a… 41 SceneIndex Action::action_##name(const SceneHotspot &hotspot) const { \ 45 class SceneHotspot; variable 53 SceneIndex processHotspot(const SceneHotspot &hotspot); 56 CursorStyle getCursor(const SceneHotspot &hotspot) const; 65 typedef Common::Functor1<const SceneHotspot &, SceneIndex> ActionFunctor;
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H A D | action.cpp | 1749 case SceneHotspot::kActionInventory: 1762 case SceneHotspot::kAction12: 1772 case SceneHotspot::kActionPickItem: 1783 case SceneHotspot::kActionDropItem: 1799 case SceneHotspot::kAction15: 1828 case SceneHotspot::kActionSlip: 1846 case SceneHotspot::kActionUnbound: 1867 case SceneHotspot::KActionUseWhistle: 1876 case SceneHotspot::kActionOpenBed: 1882 case SceneHotspot::kActionDialog: [all …]
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H A D | logic.cpp | 239 SceneHotspot *hotspot = NULL; in eventMouse() 242 …for (Common::Array<SceneHotspot *>::iterator it = scene->getHotspots()->begin(); it != scene->getH… in eventMouse() 292 …if (hotspot->action == SceneHotspot::kActionSwitchChapter && hotspot->param1 == getState()->progre… in eventMouse() 340 SceneHotspot *hotspot = scene->getHotspot(); in eventTick() 554 SceneHotspot *hotspot = NULL; in updateCursor() 558 …for (Common::Array<SceneHotspot *>::iterator i = scene->getHotspots()->begin(); i != scene->getHot… in updateCursor()
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H A D | scenes.cpp | 848 …for (Common::Array<SceneHotspot *>::iterator it = scene->getHotspots()->begin(); it != scene->getH… in preProcessScene() 867 …for (Common::Array<SceneHotspot *>::iterator it = scene->getHotspots()->begin(); it != scene->getH… in preProcessScene() 895 …for (Common::Array<SceneHotspot *>::iterator it = scene->getHotspots()->begin(); it != scene->getH… in preProcessScene() 932 …for (Common::Array<SceneHotspot *>::iterator it = scene->getHotspots()->begin(); it != scene->getH… in preProcessScene() 970 …for (Common::Array<SceneHotspot *>::iterator it = scene->getHotspots()->begin(); it != scene->getH… in preProcessScene() 996 …for (Common::Array<SceneHotspot *>::iterator it = scene->getHotspots()->begin(); it != scene->getH… in preProcessScene() 1008 SceneHotspot *hotspot = sceneHotspot->getHotspot(); in preProcessScene() 1049 …for (Common::Array<SceneHotspot *>::iterator it = scene->getHotspots()->begin(); it != scene->getH… in preProcessScene() 1103 SceneHotspot *hotspot = scene->getHotspot(); in postProcessScene()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lastexpress/data/ |
H A D | scene.h | 83 class SceneHotspot { 156 SceneHotspot() { in SceneHotspot() function 167 ~SceneHotspot(); 169 static SceneHotspot *load(Common::SeekableReadStream *stream); 234 Common::Array<SceneHotspot *> *getHotspots() { return &_hotspots; } in getHotspots() 235 bool checkHotSpot(const Common::Point &coord, SceneHotspot **hotspot); 236 SceneHotspot *getHotspot(uint index = 0); 246 Common::Array<SceneHotspot *> _hotspots;
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H A D | scene.cpp | 35 SceneHotspot::~SceneHotspot() { in ~SceneHotspot() 42 SceneHotspot *SceneHotspot::load(Common::SeekableReadStream *stream) { in load() 43 SceneHotspot *hs = new SceneHotspot(); in load() 86 Common::String SceneHotspot::toString() const { in toString() 95 bool SceneHotspot::isInside(const Common::Point &point) { in isInside() 157 SceneHotspot *hotspot = SceneHotspot::load(stream); in loadHotspots() 165 hotspot = SceneHotspot::load(stream); in loadHotspots() 170 bool Scene::checkHotSpot(const Common::Point &coord, SceneHotspot **hotspot) { in checkHotSpot() 187 SceneHotspot *Scene::getHotspot(uint index) { in getHotspot()
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/dports/games/scummvm/scummvm-2.5.1/engines/lastexpress/data/ |
H A D | scene.h | 83 class SceneHotspot { 156 SceneHotspot() { in SceneHotspot() function 167 ~SceneHotspot(); 169 static SceneHotspot *load(Common::SeekableReadStream *stream); 234 Common::Array<SceneHotspot *> *getHotspots() { return &_hotspots; } in getHotspots() 235 bool checkHotSpot(const Common::Point &coord, SceneHotspot **hotspot); 236 SceneHotspot *getHotspot(uint index = 0); 246 Common::Array<SceneHotspot *> _hotspots;
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H A D | scene.cpp | 35 SceneHotspot::~SceneHotspot() { in ~SceneHotspot() 42 SceneHotspot *SceneHotspot::load(Common::SeekableReadStream *stream) { in load() 43 SceneHotspot *hs = new SceneHotspot(); in load() 86 Common::String SceneHotspot::toString() const { in toString() 95 bool SceneHotspot::isInside(const Common::Point &point) { in isInside() 157 SceneHotspot *hotspot = SceneHotspot::load(stream); in loadHotspots() 165 hotspot = SceneHotspot::load(stream); in loadHotspots() 170 bool Scene::checkHotSpot(const Common::Point &coord, SceneHotspot **hotspot) { in checkHotSpot() 187 SceneHotspot *Scene::getHotspot(uint index) { in getHotspot()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/blue_force/ |
H A D | blueforce_scenes8.h | 50 class Item1: public SceneHotspot { 54 class Item2: public SceneHotspot { 114 class Map: public SceneHotspot { 118 class Window: public SceneHotspot { 122 class Bookcase: public SceneHotspot { 126 class FaxMachine: public SceneHotspot { 142 class Shelves: public SceneHotspot { 150 class Item10: public SceneHotspot { 154 class Pictures: public SceneHotspot { 158 class Item12: public SceneHotspot { [all …]
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H A D | blueforce_logic.h | 103 class SceneHotspotExt: public SceneHotspot { 110 SceneHotspot::synchronize(s); in synchronize() 115 class SceneItemType2: public SceneHotspot { 331 class NamedHotspot : public SceneHotspot {
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/dports/games/scummvm/scummvm-2.5.1/engines/tsage/blue_force/ |
H A D | blueforce_scenes8.h | 50 class Item1: public SceneHotspot { 54 class Item2: public SceneHotspot { 114 class Map: public SceneHotspot { 118 class Window: public SceneHotspot { 122 class Bookcase: public SceneHotspot { 126 class FaxMachine: public SceneHotspot { 142 class Shelves: public SceneHotspot { 150 class Item10: public SceneHotspot { 154 class Pictures: public SceneHotspot { 158 class Item12: public SceneHotspot { [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/ringworld/ |
H A D | ringworld_scenes8.h | 40 class NamedHotspotMult : public SceneHotspot { 96 class Hotspot1 : public SceneHotspot { 372 class SceneHotspot1 : public SceneHotspot { 376 class SceneHotspot2 : public SceneHotspot { 380 class SceneHotspot3 : public SceneHotspot { 384 class SceneHotspot4 : public SceneHotspot { 388 class SceneHotspot5 : public SceneHotspot { 392 class SceneHotspot6 : public SceneHotspot { 400 class SceneHotspot8 : public SceneHotspot { 404 class SceneHotspot9 : public SceneHotspot {
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H A D | ringworld_logic.h | 52 SceneHotspot::doAction(action); in doAction() 65 SceneHotspot::doAction(action); in doAction() 162 class NamedHotspot : public SceneHotspot {
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H A D | ringworld_scenes3.cpp | 1344 SceneHotspot::doAction(action); in doAction() 1366 SceneHotspot::doAction(action); in doAction() 1380 SceneHotspot::doAction(action); in doAction() 1401 SceneHotspot::doAction(action); in doAction() 1428 SceneHotspot::doAction(action); in doAction() 1448 SceneHotspot::doAction(action); in doAction() 1465 SceneHotspot::doAction(action); in doAction() 1499 SceneHotspot::doAction(action); in doAction() 1526 SceneHotspot::doAction(action); in doAction() 2397 SceneHotspot::doAction(action); in doAction() [all …]
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H A D | ringworld_scenes6.cpp | 392 SceneHotspot::doAction(action); in doAction() 412 SceneHotspot::doAction(action); in doAction() 859 SceneHotspot::doAction(action); in doAction() 886 SceneHotspot::doAction(action); in doAction() 915 SceneHotspot::doAction(action); in doAction() 946 SceneHotspot::doAction(action); in doAction() 969 SceneHotspot::doAction(action); in doAction() 1012 SceneHotspot::doAction(action); in doAction() 1037 SceneHotspot::doAction(action); in doAction() 1061 SceneHotspot::doAction(action); in doAction() [all …]
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H A D | ringworld_scenes5.cpp | 553 SceneHotspot::doAction(action); in doAction() 597 SceneHotspot::doAction(action); in doAction() 614 SceneHotspot::doAction(action); in doAction() 637 SceneHotspot::doAction(action); in doAction() 668 SceneHotspot::doAction(action); in doAction() 688 SceneHotspot::doAction(action); in doAction() 729 SceneHotspot::doAction(action); in doAction() 749 SceneHotspot::doAction(action); in doAction() 769 SceneHotspot::doAction(action); in doAction() 781 SceneHotspot::doAction(action); in doAction() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/tsage/ringworld/ |
H A D | ringworld_scenes8.h | 40 class NamedHotspotMult : public SceneHotspot { 96 class Hotspot1 : public SceneHotspot { 372 class SceneHotspot1 : public SceneHotspot { 376 class SceneHotspot2 : public SceneHotspot { 380 class SceneHotspot3 : public SceneHotspot { 384 class SceneHotspot4 : public SceneHotspot { 388 class SceneHotspot5 : public SceneHotspot { 392 class SceneHotspot6 : public SceneHotspot { 400 class SceneHotspot8 : public SceneHotspot { 404 class SceneHotspot9 : public SceneHotspot {
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H A D | ringworld_logic.h | 52 SceneHotspot::doAction(action); in doAction() 65 SceneHotspot::doAction(action); in doAction() 164 class NamedHotspot : public SceneHotspot {
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H A D | ringworld_scenes3.cpp | 1408 SceneHotspot::doAction(action); in doAction() 1430 SceneHotspot::doAction(action); in doAction() 1444 SceneHotspot::doAction(action); in doAction() 1465 SceneHotspot::doAction(action); in doAction() 1492 SceneHotspot::doAction(action); in doAction() 1512 SceneHotspot::doAction(action); in doAction() 1529 SceneHotspot::doAction(action); in doAction() 1563 SceneHotspot::doAction(action); in doAction() 1590 SceneHotspot::doAction(action); in doAction() 2473 SceneHotspot::doAction(action); in doAction() [all …]
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H A D | ringworld_scenes6.cpp | 405 SceneHotspot::doAction(action); in doAction() 425 SceneHotspot::doAction(action); in doAction() 884 SceneHotspot::doAction(action); in doAction() 911 SceneHotspot::doAction(action); in doAction() 940 SceneHotspot::doAction(action); in doAction() 971 SceneHotspot::doAction(action); in doAction() 994 SceneHotspot::doAction(action); in doAction() 1037 SceneHotspot::doAction(action); in doAction() 1062 SceneHotspot::doAction(action); in doAction() 1086 SceneHotspot::doAction(action); in doAction() [all …]
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H A D | ringworld_scenes5.cpp | 579 SceneHotspot::doAction(action); in doAction() 623 SceneHotspot::doAction(action); in doAction() 640 SceneHotspot::doAction(action); in doAction() 663 SceneHotspot::doAction(action); in doAction() 694 SceneHotspot::doAction(action); in doAction() 714 SceneHotspot::doAction(action); in doAction() 755 SceneHotspot::doAction(action); in doAction() 775 SceneHotspot::doAction(action); in doAction() 795 SceneHotspot::doAction(action); in doAction() 807 SceneHotspot::doAction(action); in doAction() [all …]
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