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Searched refs:SceneHotspot (Results 1 – 25 of 86) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lastexpress/game/
H A Daction.h35 SceneIndex action_##name(const SceneHotspot &hotspot) const
38 …_actions.push_back(new Functor1MemConst<const SceneHotspot &, SceneIndex, Action>(this, &Action::a…
41 SceneIndex Action::action_##name(const SceneHotspot &hotspot) const { \
45 class SceneHotspot; variable
53 SceneIndex processHotspot(const SceneHotspot &hotspot);
56 CursorStyle getCursor(const SceneHotspot &hotspot) const;
65 typedef Common::Functor1<const SceneHotspot &, SceneIndex> ActionFunctor;
H A Daction.cpp1749 case SceneHotspot::kActionInventory:
1762 case SceneHotspot::kAction12:
1772 case SceneHotspot::kActionPickItem:
1783 case SceneHotspot::kActionDropItem:
1799 case SceneHotspot::kAction15:
1828 case SceneHotspot::kActionSlip:
1846 case SceneHotspot::kActionUnbound:
1867 case SceneHotspot::KActionUseWhistle:
1876 case SceneHotspot::kActionOpenBed:
1882 case SceneHotspot::kActionDialog:
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H A Dlogic.cpp239 SceneHotspot *hotspot = NULL; in eventMouse()
242 …for (Common::Array<SceneHotspot *>::iterator it = scene->getHotspots()->begin(); it != scene->getH… in eventMouse()
292 …if (hotspot->action == SceneHotspot::kActionSwitchChapter && hotspot->param1 == getState()->progre… in eventMouse()
340 SceneHotspot *hotspot = scene->getHotspot(); in eventTick()
554 SceneHotspot *hotspot = NULL; in updateCursor()
558 …for (Common::Array<SceneHotspot *>::iterator i = scene->getHotspots()->begin(); i != scene->getHot… in updateCursor()
H A Dscenes.cpp848 …for (Common::Array<SceneHotspot *>::iterator it = scene->getHotspots()->begin(); it != scene->getH… in preProcessScene()
867 …for (Common::Array<SceneHotspot *>::iterator it = scene->getHotspots()->begin(); it != scene->getH… in preProcessScene()
895 …for (Common::Array<SceneHotspot *>::iterator it = scene->getHotspots()->begin(); it != scene->getH… in preProcessScene()
932 …for (Common::Array<SceneHotspot *>::iterator it = scene->getHotspots()->begin(); it != scene->getH… in preProcessScene()
970 …for (Common::Array<SceneHotspot *>::iterator it = scene->getHotspots()->begin(); it != scene->getH… in preProcessScene()
996 …for (Common::Array<SceneHotspot *>::iterator it = scene->getHotspots()->begin(); it != scene->getH… in preProcessScene()
1008 SceneHotspot *hotspot = sceneHotspot->getHotspot(); in preProcessScene()
1049 …for (Common::Array<SceneHotspot *>::iterator it = scene->getHotspots()->begin(); it != scene->getH… in preProcessScene()
1103 SceneHotspot *hotspot = scene->getHotspot(); in postProcessScene()
/dports/games/scummvm/scummvm-2.5.1/engines/lastexpress/game/
H A Daction.h35 SceneIndex action_##name(const SceneHotspot &hotspot) const
38 …_actions.push_back(new Functor1MemConst<const SceneHotspot &, SceneIndex, Action>(this, &Action::a…
41 SceneIndex Action::action_##name(const SceneHotspot &hotspot) const { \
45 class SceneHotspot; variable
53 SceneIndex processHotspot(const SceneHotspot &hotspot);
56 CursorStyle getCursor(const SceneHotspot &hotspot) const;
65 typedef Common::Functor1<const SceneHotspot &, SceneIndex> ActionFunctor;
H A Daction.cpp1749 case SceneHotspot::kActionInventory:
1762 case SceneHotspot::kAction12:
1772 case SceneHotspot::kActionPickItem:
1783 case SceneHotspot::kActionDropItem:
1799 case SceneHotspot::kAction15:
1828 case SceneHotspot::kActionSlip:
1846 case SceneHotspot::kActionUnbound:
1867 case SceneHotspot::KActionUseWhistle:
1876 case SceneHotspot::kActionOpenBed:
1882 case SceneHotspot::kActionDialog:
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H A Dlogic.cpp239 SceneHotspot *hotspot = NULL; in eventMouse()
242 …for (Common::Array<SceneHotspot *>::iterator it = scene->getHotspots()->begin(); it != scene->getH… in eventMouse()
292 …if (hotspot->action == SceneHotspot::kActionSwitchChapter && hotspot->param1 == getState()->progre… in eventMouse()
340 SceneHotspot *hotspot = scene->getHotspot(); in eventTick()
554 SceneHotspot *hotspot = NULL; in updateCursor()
558 …for (Common::Array<SceneHotspot *>::iterator i = scene->getHotspots()->begin(); i != scene->getHot… in updateCursor()
H A Dscenes.cpp848 …for (Common::Array<SceneHotspot *>::iterator it = scene->getHotspots()->begin(); it != scene->getH… in preProcessScene()
867 …for (Common::Array<SceneHotspot *>::iterator it = scene->getHotspots()->begin(); it != scene->getH… in preProcessScene()
895 …for (Common::Array<SceneHotspot *>::iterator it = scene->getHotspots()->begin(); it != scene->getH… in preProcessScene()
932 …for (Common::Array<SceneHotspot *>::iterator it = scene->getHotspots()->begin(); it != scene->getH… in preProcessScene()
970 …for (Common::Array<SceneHotspot *>::iterator it = scene->getHotspots()->begin(); it != scene->getH… in preProcessScene()
996 …for (Common::Array<SceneHotspot *>::iterator it = scene->getHotspots()->begin(); it != scene->getH… in preProcessScene()
1008 SceneHotspot *hotspot = sceneHotspot->getHotspot(); in preProcessScene()
1049 …for (Common::Array<SceneHotspot *>::iterator it = scene->getHotspots()->begin(); it != scene->getH… in preProcessScene()
1103 SceneHotspot *hotspot = scene->getHotspot(); in postProcessScene()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lastexpress/data/
H A Dscene.h83 class SceneHotspot {
156 SceneHotspot() { in SceneHotspot() function
167 ~SceneHotspot();
169 static SceneHotspot *load(Common::SeekableReadStream *stream);
234 Common::Array<SceneHotspot *> *getHotspots() { return &_hotspots; } in getHotspots()
235 bool checkHotSpot(const Common::Point &coord, SceneHotspot **hotspot);
236 SceneHotspot *getHotspot(uint index = 0);
246 Common::Array<SceneHotspot *> _hotspots;
H A Dscene.cpp35 SceneHotspot::~SceneHotspot() { in ~SceneHotspot()
42 SceneHotspot *SceneHotspot::load(Common::SeekableReadStream *stream) { in load()
43 SceneHotspot *hs = new SceneHotspot(); in load()
86 Common::String SceneHotspot::toString() const { in toString()
95 bool SceneHotspot::isInside(const Common::Point &point) { in isInside()
157 SceneHotspot *hotspot = SceneHotspot::load(stream); in loadHotspots()
165 hotspot = SceneHotspot::load(stream); in loadHotspots()
170 bool Scene::checkHotSpot(const Common::Point &coord, SceneHotspot **hotspot) { in checkHotSpot()
187 SceneHotspot *Scene::getHotspot(uint index) { in getHotspot()
/dports/games/scummvm/scummvm-2.5.1/engines/lastexpress/data/
H A Dscene.h83 class SceneHotspot {
156 SceneHotspot() { in SceneHotspot() function
167 ~SceneHotspot();
169 static SceneHotspot *load(Common::SeekableReadStream *stream);
234 Common::Array<SceneHotspot *> *getHotspots() { return &_hotspots; } in getHotspots()
235 bool checkHotSpot(const Common::Point &coord, SceneHotspot **hotspot);
236 SceneHotspot *getHotspot(uint index = 0);
246 Common::Array<SceneHotspot *> _hotspots;
H A Dscene.cpp35 SceneHotspot::~SceneHotspot() { in ~SceneHotspot()
42 SceneHotspot *SceneHotspot::load(Common::SeekableReadStream *stream) { in load()
43 SceneHotspot *hs = new SceneHotspot(); in load()
86 Common::String SceneHotspot::toString() const { in toString()
95 bool SceneHotspot::isInside(const Common::Point &point) { in isInside()
157 SceneHotspot *hotspot = SceneHotspot::load(stream); in loadHotspots()
165 hotspot = SceneHotspot::load(stream); in loadHotspots()
170 bool Scene::checkHotSpot(const Common::Point &coord, SceneHotspot **hotspot) { in checkHotSpot()
187 SceneHotspot *Scene::getHotspot(uint index) { in getHotspot()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/blue_force/
H A Dblueforce_scenes8.h50 class Item1: public SceneHotspot {
54 class Item2: public SceneHotspot {
114 class Map: public SceneHotspot {
118 class Window: public SceneHotspot {
122 class Bookcase: public SceneHotspot {
126 class FaxMachine: public SceneHotspot {
142 class Shelves: public SceneHotspot {
150 class Item10: public SceneHotspot {
154 class Pictures: public SceneHotspot {
158 class Item12: public SceneHotspot {
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H A Dblueforce_logic.h103 class SceneHotspotExt: public SceneHotspot {
110 SceneHotspot::synchronize(s); in synchronize()
115 class SceneItemType2: public SceneHotspot {
331 class NamedHotspot : public SceneHotspot {
/dports/games/scummvm/scummvm-2.5.1/engines/tsage/blue_force/
H A Dblueforce_scenes8.h50 class Item1: public SceneHotspot {
54 class Item2: public SceneHotspot {
114 class Map: public SceneHotspot {
118 class Window: public SceneHotspot {
122 class Bookcase: public SceneHotspot {
126 class FaxMachine: public SceneHotspot {
142 class Shelves: public SceneHotspot {
150 class Item10: public SceneHotspot {
154 class Pictures: public SceneHotspot {
158 class Item12: public SceneHotspot {
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/ringworld/
H A Dringworld_scenes8.h40 class NamedHotspotMult : public SceneHotspot {
96 class Hotspot1 : public SceneHotspot {
372 class SceneHotspot1 : public SceneHotspot {
376 class SceneHotspot2 : public SceneHotspot {
380 class SceneHotspot3 : public SceneHotspot {
384 class SceneHotspot4 : public SceneHotspot {
388 class SceneHotspot5 : public SceneHotspot {
392 class SceneHotspot6 : public SceneHotspot {
400 class SceneHotspot8 : public SceneHotspot {
404 class SceneHotspot9 : public SceneHotspot {
H A Dringworld_logic.h52 SceneHotspot::doAction(action); in doAction()
65 SceneHotspot::doAction(action); in doAction()
162 class NamedHotspot : public SceneHotspot {
H A Dringworld_scenes3.cpp1344 SceneHotspot::doAction(action); in doAction()
1366 SceneHotspot::doAction(action); in doAction()
1380 SceneHotspot::doAction(action); in doAction()
1401 SceneHotspot::doAction(action); in doAction()
1428 SceneHotspot::doAction(action); in doAction()
1448 SceneHotspot::doAction(action); in doAction()
1465 SceneHotspot::doAction(action); in doAction()
1499 SceneHotspot::doAction(action); in doAction()
1526 SceneHotspot::doAction(action); in doAction()
2397 SceneHotspot::doAction(action); in doAction()
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H A Dringworld_scenes6.cpp392 SceneHotspot::doAction(action); in doAction()
412 SceneHotspot::doAction(action); in doAction()
859 SceneHotspot::doAction(action); in doAction()
886 SceneHotspot::doAction(action); in doAction()
915 SceneHotspot::doAction(action); in doAction()
946 SceneHotspot::doAction(action); in doAction()
969 SceneHotspot::doAction(action); in doAction()
1012 SceneHotspot::doAction(action); in doAction()
1037 SceneHotspot::doAction(action); in doAction()
1061 SceneHotspot::doAction(action); in doAction()
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H A Dringworld_scenes5.cpp553 SceneHotspot::doAction(action); in doAction()
597 SceneHotspot::doAction(action); in doAction()
614 SceneHotspot::doAction(action); in doAction()
637 SceneHotspot::doAction(action); in doAction()
668 SceneHotspot::doAction(action); in doAction()
688 SceneHotspot::doAction(action); in doAction()
729 SceneHotspot::doAction(action); in doAction()
749 SceneHotspot::doAction(action); in doAction()
769 SceneHotspot::doAction(action); in doAction()
781 SceneHotspot::doAction(action); in doAction()
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/dports/games/scummvm/scummvm-2.5.1/engines/tsage/ringworld/
H A Dringworld_scenes8.h40 class NamedHotspotMult : public SceneHotspot {
96 class Hotspot1 : public SceneHotspot {
372 class SceneHotspot1 : public SceneHotspot {
376 class SceneHotspot2 : public SceneHotspot {
380 class SceneHotspot3 : public SceneHotspot {
384 class SceneHotspot4 : public SceneHotspot {
388 class SceneHotspot5 : public SceneHotspot {
392 class SceneHotspot6 : public SceneHotspot {
400 class SceneHotspot8 : public SceneHotspot {
404 class SceneHotspot9 : public SceneHotspot {
H A Dringworld_logic.h52 SceneHotspot::doAction(action); in doAction()
65 SceneHotspot::doAction(action); in doAction()
164 class NamedHotspot : public SceneHotspot {
H A Dringworld_scenes3.cpp1408 SceneHotspot::doAction(action); in doAction()
1430 SceneHotspot::doAction(action); in doAction()
1444 SceneHotspot::doAction(action); in doAction()
1465 SceneHotspot::doAction(action); in doAction()
1492 SceneHotspot::doAction(action); in doAction()
1512 SceneHotspot::doAction(action); in doAction()
1529 SceneHotspot::doAction(action); in doAction()
1563 SceneHotspot::doAction(action); in doAction()
1590 SceneHotspot::doAction(action); in doAction()
2473 SceneHotspot::doAction(action); in doAction()
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H A Dringworld_scenes6.cpp405 SceneHotspot::doAction(action); in doAction()
425 SceneHotspot::doAction(action); in doAction()
884 SceneHotspot::doAction(action); in doAction()
911 SceneHotspot::doAction(action); in doAction()
940 SceneHotspot::doAction(action); in doAction()
971 SceneHotspot::doAction(action); in doAction()
994 SceneHotspot::doAction(action); in doAction()
1037 SceneHotspot::doAction(action); in doAction()
1062 SceneHotspot::doAction(action); in doAction()
1086 SceneHotspot::doAction(action); in doAction()
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H A Dringworld_scenes5.cpp579 SceneHotspot::doAction(action); in doAction()
623 SceneHotspot::doAction(action); in doAction()
640 SceneHotspot::doAction(action); in doAction()
663 SceneHotspot::doAction(action); in doAction()
694 SceneHotspot::doAction(action); in doAction()
714 SceneHotspot::doAction(action); in doAction()
755 SceneHotspot::doAction(action); in doAction()
775 SceneHotspot::doAction(action); in doAction()
795 SceneHotspot::doAction(action); in doAction()
807 SceneHotspot::doAction(action); in doAction()
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