Searched refs:ScopeLEFTMARGIN (Results 1 – 3 of 3) sorted by relevance
59 int pmin = ScopeLEFTMARGIN; in GScope_x2t()78 int pmin = ScopeLEFTMARGIN; in GScope_t2x()188 return ScopeLEFTMARGIN + (T - S->s_leftTime)*S->s_scale; in GScope_getXPos()602 S->Width-ScopeLEFTMARGIN,ScopeHIGH-ScopeLOW+2); in GTrace_draw()618 P = ScopeLEFTMARGIN + (M-S->s_leftTime)*S->s_scale; in GTrace_draw()642 ScopeLEFTMARGIN-10,y); in GTrace_draw()714 int pmin = ScopeLEFTMARGIN; in GScope_drawSelection()777 int pmin = ScopeLEFTMARGIN; in GScope_moveSelection()813 int pmin = ScopeLEFTMARGIN; in GScope_setMark()971 double W = S->Width - ScopeLEFTMARGIN - ScopeRIGHTMARGIN; in GScope_drawScale()[all …]
278 int pmin = ScopeLEFTMARGIN; in ScopeWin_timeSelect()332 int pmin = ScopeLEFTMARGIN; in ScopeWin_moveTime()367 if (x < ScopeLEFTMARGIN) { in scopeButtonPress()391 if (x < ScopeLEFTMARGIN) in scopeButtonMotion()410 if (x < ScopeLEFTMARGIN) in scopeButtonRelease()
34 #define ScopeLEFTMARGIN 110 macro