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Searched refs:ScriptSign (Results 1 – 3 of 3) sorted by relevance

/dports/games/openttd/openttd-12.1/src/script/api/
H A Dscript_sign.cpp21 /* static */ bool ScriptSign::IsValidSign(SignID sign_id) in IsValidSign()
27 /* static */ ScriptCompany::CompanyID ScriptSign::GetOwner(SignID sign_id) in GetOwner()
34 /* static */ bool ScriptSign::SetName(SignID sign_id, Text *name) in SetName()
47 /* static */ char *ScriptSign::GetName(SignID sign_id) in GetName()
55 /* static */ TileIndex ScriptSign::GetLocation(SignID sign_id) in GetLocation()
63 /* static */ bool ScriptSign::RemoveSign(SignID sign_id) in RemoveSign()
69 /* static */ SignID ScriptSign::BuildSign(TileIndex location, Text *name) in BuildSign()
H A Dscript_signlist.cpp20 if (ScriptSign::IsValidSign(s->index)) this->AddItem(s->index); in ScriptSignList()
H A Dscript_sign.hpp20 class ScriptSign : public ScriptObject { class