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Searched refs:ScspSlotDebugAudioSaveWav (Results 1 – 5 of 5) sorted by relevance

/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/
H A Dscsp2.h111 extern int ScspSlotDebugAudioSaveWav(u8 slotnum, const char *filename);
H A Dscsp.h123 int ScspSlotDebugAudioSaveWav(u8 slotnum, const char *filename);
H A Dscsp2.c2259 int ScspSlotDebugAudioSaveWav(u8 slotnum, const char *filename) in ScspSlotDebugAudioSaveWav() function
H A Dscsp.c6231 ScspSlotDebugAudioSaveWav (u8 slotnum, const char *filename) in ScspSlotDebugAudioSaveWav() function
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/qt/ui/
H A DUIDebugSCSP.cpp199 if (ScspSlotDebugAudioSaveWav(sbSlotNumber->value(), s.toLatin1()) != 0) in on_pbSaveAsWav_clicked()