Searched refs:SeismicPing (Results 1 – 5 of 5) sorted by relevance
/dports/games/spring/spring_98.0/rts/ExternalAI/ |
H A D | SkirmishAIWrapper.h | 66 virtual void SeismicPing(int allyTeam, int unitId, const float3& pos, float strength);
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H A D | EngineOutHandler.h | 57 void SeismicPing(int allyTeamId, const CUnit& unit, const float3& pos, float strength);
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H A D | EngineOutHandler.cpp | 457 void CEngineOutHandler::SeismicPing(int allyTeamId, const CUnit& unit, in SeismicPing() function in CEngineOutHandler 464 …DO_FOR_ALLIED_SKIRMISH_AIS(SeismicPing(allyTeamId, unitId, pos, strength), allyTeamId, unitAllyTea… in SeismicPing()
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H A D | SkirmishAIWrapper.cpp | 427 void CSkirmishAIWrapper::SeismicPing(int allyTeam, int unitId, in SeismicPing() function in CSkirmishAIWrapper
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/dports/games/spring/spring_98.0/rts/Sim/Units/ |
H A D | Unit.cpp | 1329 eoh->SeismicPing(a, *this, pingPos, pingSize); in DoSeismicPing()
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