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Searched refs:SeismicPing (Results 1 – 5 of 5) sorted by relevance

/dports/games/spring/spring_98.0/rts/ExternalAI/
H A DSkirmishAIWrapper.h66 virtual void SeismicPing(int allyTeam, int unitId, const float3& pos, float strength);
H A DEngineOutHandler.h57 void SeismicPing(int allyTeamId, const CUnit& unit, const float3& pos, float strength);
H A DEngineOutHandler.cpp457 void CEngineOutHandler::SeismicPing(int allyTeamId, const CUnit& unit, in SeismicPing() function in CEngineOutHandler
464 …DO_FOR_ALLIED_SKIRMISH_AIS(SeismicPing(allyTeamId, unitId, pos, strength), allyTeamId, unitAllyTea… in SeismicPing()
H A DSkirmishAIWrapper.cpp427 void CSkirmishAIWrapper::SeismicPing(int allyTeam, int unitId, in SeismicPing() function in CSkirmishAIWrapper
/dports/games/spring/spring_98.0/rts/Sim/Units/
H A DUnit.cpp1329 eoh->SeismicPing(a, *this, pingPos, pingSize); in DoSeismicPing()