Searched refs:SendInventory (Results 1 – 7 of 7) sorted by relevance
1264 SendInventory(playersao, true); in handleCommand_Interact()1274 SendInventory(playersao, true); in handleCommand_Interact()1309 SendInventory(playersao, true); in handleCommand_Interact()1327 SendInventory(playersao, true); in handleCommand_Interact()
373 void SendInventory(u16 peer_id);
892 SendInventory(*i); in AsyncRunStep()1595 SendInventory(peer_id); in StageTwoClientInit()3501 void Server::SendInventory(u16 peer_id) in SendInventory() function in Server
346 void SendInventory(PlayerSAO *playerSAO, bool incremental);
1076 SendInventory(playersao, false); in StageTwoClientInit()1458 void Server::SendInventory(PlayerSAO *sao, bool incremental) in SendInventory() function in Server
1538 m_server->SendInventory(sao, true); in step()
340 getServer(L)->SendInventory((PlayerSAO *)sao, true); in l_set_wielded_item()